// // NVActivityIndicatorAnimationAudioEqualizer.swift // NVActivityIndicatorView // // The MIT License (MIT) // Copyright (c) 2016 Vinh Nguyen // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // #if canImport(UIKit) import UIKit class NVActivityIndicatorAnimationAudioEqualizer: NVActivityIndicatorAnimationDelegate { func setUpAnimation(in layer: CALayer, size: CGSize, color: UIColor) { let lineSize = size.width / 9 let x = (layer.bounds.size.width - lineSize * 7) / 2 let y = (layer.bounds.size.height - size.height) / 2 let duration: [CFTimeInterval] = [4.3, 2.5, 1.7, 3.1] let values = [0, 0.7, 0.4, 0.05, 0.95, 0.3, 0.9, 0.4, 0.15, 0.18, 0.75, 0.01] // Draw lines for i in 0 ..< 4 { let animation = CAKeyframeAnimation() animation.keyPath = "path" animation.isAdditive = true animation.values = [] for j in 0 ..< values.count { let heightFactor = values[j] let height = size.height * CGFloat(heightFactor) let point = CGPoint(x: 0, y: size.height - height) let path = UIBezierPath(rect: CGRect(origin: point, size: CGSize(width: lineSize, height: height))) animation.values?.append(path.cgPath) } animation.duration = duration[i] animation.repeatCount = HUGE animation.isRemovedOnCompletion = false let line = NVActivityIndicatorShape.line.layerWith(size: CGSize(width: lineSize, height: size.height), color: color) let frame = CGRect(x: x + lineSize * 2 * CGFloat(i), y: y, width: lineSize, height: size.height) line.frame = frame line.add(animation, forKey: "animation") layer.addSublayer(line) } } } #endif