// // eaSports_Class_Nduofz.h // Created by apple on 2023/09/01 // // Copyright © 2023年 apple. All rights reserved. // #import @interface eaSports_Class_Nduofz : NSObject //mark:这里如果没有JS调用OC的功能的话 + (void)nsg_method_Rainbow:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw; //mark:当设置阴影和裁剪的时候,会把阴影的裁剪掉 + (void)bag_X11_Rainbow:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw; //mark:接下来实现代理方法 + (void)wme_X13_wangyi:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw; //mark:导航完成时,会回调(也就是页面载入完成了) + (void)ssw_X11_sophisticated:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw; //mark:导航完成时,会回调(也就是页面载入完成了) + (void)snk_X15_crush:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw; //mark:先创建配置对象,用于做一些配置 + (void)sbg_method_tranquility:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw; //mark:但是当我们运行的时候我们会发现 + (void)snk_X15_Rainbow:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw; //mark:shadowPath设置阴影的图形 + (void)bag_X11_wangyi:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw; //mark:shadowRadius控制着阴影的模糊度,当为0的时候,阴影和layer就会有一个明显的分界线,当值越来越大的时候,就会越来越自然和模糊 + (void)Sports_methods_petrichor:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw; //mark:降低后期维护成本 + (void)wme_X13_fantastic:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw; @end