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//
// Image.swift
// Kingfisher
//
// Created by Wei Wang on 16/1/6.
//
// Copyright (c) 2018 Wei Wang <onevcat@gmail.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#if os(macOS)
import AppKit
private var imagesKey: Void?
private var durationKey: Void?
#else
import UIKit
import MobileCoreServices
private var imageSourceKey: Void?
#endif
private var animatedImageDataKey: Void?
import ImageIO
import CoreGraphics
#if !os(watchOS)
import Accelerate
import CoreImage
#endif
// MARK: - Image Properties
extension Kingfisher where Base: Image {
fileprivate(set) var animatedImageData: Data? {
get {
return objc_getAssociatedObject(base, &animatedImageDataKey) as? Data
}
set {
objc_setAssociatedObject(base, &animatedImageDataKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
}
#if os(macOS)
var cgImage: CGImage? {
return base.cgImage(forProposedRect: nil, context: nil, hints: nil)
}
var scale: CGFloat {
return 1.0
}
fileprivate(set) var images: [Image]? {
get {
return objc_getAssociatedObject(base, &imagesKey) as? [Image]
}
set {
objc_setAssociatedObject(base, &imagesKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
}
fileprivate(set) var duration: TimeInterval {
get {
return objc_getAssociatedObject(base, &durationKey) as? TimeInterval ?? 0.0
}
set {
objc_setAssociatedObject(base, &durationKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
}
var size: CGSize {
return base.representations.reduce(CGSize.zero, { size, rep in
return CGSize(width: max(size.width, CGFloat(rep.pixelsWide)), height: max(size.height, CGFloat(rep.pixelsHigh)))
})
}
#else
var cgImage: CGImage? {
return base.cgImage
}
var scale: CGFloat {
return base.scale
}
var images: [Image]? {
return base.images
}
var duration: TimeInterval {
return base.duration
}
fileprivate(set) var imageSource: ImageSource? {
get {
return objc_getAssociatedObject(base, &imageSourceKey) as? ImageSource
}
set {
objc_setAssociatedObject(base, &imageSourceKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
}
var size: CGSize {
return base.size
}
#endif
}
// MARK: - Image Conversion
extension Kingfisher where Base: Image {
#if os(macOS)
static func image(cgImage: CGImage, scale: CGFloat, refImage: Image?) -> Image {
return Image(cgImage: cgImage, size: CGSize.zero)
}
/**
Normalize the image. This method does nothing in OS X.
- returns: The image itself.
*/
public var normalized: Image {
return base
}
static func animated(with images: [Image], forDuration forDurationduration: TimeInterval) -> Image? {
return nil
}
#else
static func image(cgImage: CGImage, scale: CGFloat, refImage: Image?) -> Image {
if let refImage = refImage {
return Image(cgImage: cgImage, scale: scale, orientation: refImage.imageOrientation)
} else {
return Image(cgImage: cgImage, scale: scale, orientation: .up)
}
}
/**
Normalize the image. This method will try to redraw an image with orientation and scale considered.
- returns: The normalized image with orientation set to up and correct scale.
*/
public var normalized: Image {
// prevent animated image (GIF) lose it's images
guard images == nil else { return base }
// No need to do anything if already up
guard base.imageOrientation != .up else { return base }
return draw(cgImage: nil, to: size) {
base.draw(in: CGRect(origin: CGPoint.zero, size: size))
}
}
static func animated(with images: [Image], forDuration duration: TimeInterval) -> Image? {
return .animatedImage(with: images, duration: duration)
}
#endif
}
// MARK: - Image Representation
extension Kingfisher where Base: Image {
// MARK: - PNG
public func pngRepresentation() -> Data? {
#if os(macOS)
guard let cgimage = cgImage else {
return nil
}
let rep = NSBitmapImageRep(cgImage: cgimage)
return rep.representation(using: .png, properties: [:])
#else
#if swift(>=4.2)
return base.pngData()
#else
return UIImagePNGRepresentation(base)
#endif
#endif
}
// MARK: - JPEG
public func jpegRepresentation(compressionQuality: CGFloat) -> Data? {
#if os(macOS)
guard let cgImage = cgImage else {
return nil
}
let rep = NSBitmapImageRep(cgImage: cgImage)
return rep.representation(using:.jpeg, properties: [.compressionFactor: compressionQuality])
#else
#if swift(>=4.2)
return base.jpegData(compressionQuality: compressionQuality)
#else
return UIImageJPEGRepresentation(base, compressionQuality)
#endif
#endif
}
// MARK: - GIF
public func gifRepresentation() -> Data? {
return animatedImageData
}
}
// MARK: - Create images from data
extension Kingfisher where Base: Image {
public static func animated(with data: Data, scale: CGFloat = 1.0, duration: TimeInterval = 0.0, preloadAll: Bool, onlyFirstFrame: Bool = false) -> Image? {
func decode(from imageSource: CGImageSource, for options: NSDictionary) -> ([Image], TimeInterval)? {
//Calculates frame duration for a gif frame out of the kCGImagePropertyGIFDictionary dictionary
func frameDuration(from gifInfo: NSDictionary?) -> Double {
let gifDefaultFrameDuration = 0.100
guard let gifInfo = gifInfo else {
return gifDefaultFrameDuration
}
let unclampedDelayTime = gifInfo[kCGImagePropertyGIFUnclampedDelayTime as String] as? NSNumber
let delayTime = gifInfo[kCGImagePropertyGIFDelayTime as String] as? NSNumber
let duration = unclampedDelayTime ?? delayTime
guard let frameDuration = duration else { return gifDefaultFrameDuration }
return frameDuration.doubleValue > 0.011 ? frameDuration.doubleValue : gifDefaultFrameDuration
}
let frameCount = CGImageSourceGetCount(imageSource)
var images = [Image]()
var gifDuration = 0.0
for i in 0 ..< frameCount {
guard let imageRef = CGImageSourceCreateImageAtIndex(imageSource, i, options) else {
return nil
}
if frameCount == 1 {
// Single frame
gifDuration = Double.infinity
} else {
// Animated GIF
guard let properties = CGImageSourceCopyPropertiesAtIndex(imageSource, i, nil) else {
return nil
}
let gifInfo = (properties as NSDictionary)[kCGImagePropertyGIFDictionary as String] as? NSDictionary
gifDuration += frameDuration(from: gifInfo)
}
images.append(Kingfisher<Image>.image(cgImage: imageRef, scale: scale, refImage: nil))
if onlyFirstFrame { break }
}
return (images, gifDuration)
}
// Start of kf.animatedImageWithGIFData
let options: NSDictionary = [kCGImageSourceShouldCache as String: true, kCGImageSourceTypeIdentifierHint as String: kUTTypeGIF]
guard let imageSource = CGImageSourceCreateWithData(data as CFData, options) else {
return nil
}
#if os(macOS)
guard let (images, gifDuration) = decode(from: imageSource, for: options) else {
return nil
}
let image: Image?
if onlyFirstFrame {
image = images.first
} else {
image = Image(data: data)
image?.kf.images = images
image?.kf.duration = gifDuration
}
image?.kf.animatedImageData = data
return image
#else
let image: Image?
if preloadAll || onlyFirstFrame {
guard let (images, gifDuration) = decode(from: imageSource, for: options) else { return nil }
image = onlyFirstFrame ? images.first : Kingfisher<Image>.animated(with: images, forDuration: duration <= 0.0 ? gifDuration : duration)
} else {
image = Image(data: data, scale: scale)
image?.kf.imageSource = ImageSource(ref: imageSource)
}
image?.kf.animatedImageData = data
return image
#endif
}
public static func image(data: Data, scale: CGFloat, preloadAllAnimationData: Bool, onlyFirstFrame: Bool) -> Image? {
var image: Image?
#if os(macOS)
switch data.kf.imageFormat {
case .JPEG:
image = Image(data: data)
case .PNG:
image = Image(data: data)
case .GIF:
image = Kingfisher<Image>.animated(
with: data,
scale: scale,
duration: 0.0,
preloadAll: preloadAllAnimationData,
onlyFirstFrame: onlyFirstFrame)
case .unknown:
image = Image(data: data)
}
#else
switch data.kf.imageFormat {
case .JPEG:
image = Image(data: data, scale: scale)
case .PNG:
image = Image(data: data, scale: scale)
case .GIF:
image = Kingfisher<Image>.animated(
with: data,
scale: scale,
duration: 0.0,
preloadAll: preloadAllAnimationData,
onlyFirstFrame: onlyFirstFrame)
case .unknown:
image = Image(data: data, scale: scale)
}
#endif
return image
}
}
// MARK: - Image Transforming
extension Kingfisher where Base: Image {
// MARK: - Blend Mode
/// Create image based on `self` and apply blend mode.
///
/// - parameter blendMode: The blend mode of creating image.
/// - parameter alpha: The alpha should be used for image.
/// - parameter backgroundColor: The background color for the output image.
///
/// - returns: An image with blend mode applied.
///
/// - Note: This method only works for CG-based image.
#if !os(macOS)
public func image(withBlendMode blendMode: CGBlendMode,
alpha: CGFloat = 1.0,
backgroundColor: Color? = nil) -> Image
{
guard let cgImage = cgImage else {
assertionFailure("[Kingfisher] Blend mode image only works for CG-based image.")
return base
}
let rect = CGRect(origin: .zero, size: size)
return draw(cgImage: cgImage, to: rect.size) {
if let backgroundColor = backgroundColor {
backgroundColor.setFill()
UIRectFill(rect)
}
base.draw(in: rect, blendMode: blendMode, alpha: alpha)
}
}
#endif
// MARK: - Compositing Operation
/// Create image based on `self` and apply compositing operation.
///
/// - parameter compositingOperation: The compositing operation of creating image.
/// - parameter alpha: The alpha should be used for image.
/// - parameter backgroundColor: The background color for the output image.
///
/// - returns: An image with compositing operation applied.
///
/// - Note: This method only works for CG-based image.
#if os(macOS)
public func image(withCompositingOperation compositingOperation: NSCompositingOperation,
alpha: CGFloat = 1.0,
backgroundColor: Color? = nil) -> Image
{
guard let cgImage = cgImage else {
assertionFailure("[Kingfisher] Compositing Operation image only works for CG-based image.")
return base
}
let rect = CGRect(origin: .zero, size: size)
return draw(cgImage: cgImage, to: rect.size) {
if let backgroundColor = backgroundColor {
backgroundColor.setFill()
rect.fill()
}
base.draw(in: rect, from: NSRect.zero, operation: compositingOperation, fraction: alpha)
}
}
#endif
// MARK: - Round Corner
/// Create a round corner image based on `self`.
///
/// - parameter radius: The round corner radius of creating image.
/// - parameter size: The target size of creating image.
/// - parameter corners: The target corners which will be applied rounding.
/// - parameter backgroundColor: The background color for the output image
///
/// - returns: An image with round corner of `self`.
///
/// - Note: This method only works for CG-based image.
public func image(withRoundRadius radius: CGFloat,
fit size: CGSize,
roundingCorners corners: RectCorner = .all,
backgroundColor: Color? = nil) -> Image
{
guard let cgImage = cgImage else {
assertionFailure("[Kingfisher] Round corner image only works for CG-based image.")
return base
}
let rect = CGRect(origin: CGPoint(x: 0, y: 0), size: size)
return draw(cgImage: cgImage, to: size) {
#if os(macOS)
if let backgroundColor = backgroundColor {
let rectPath = NSBezierPath(rect: rect)
backgroundColor.setFill()
rectPath.fill()
}
let path = NSBezierPath(roundedRect: rect, byRoundingCorners: corners, radius: radius)
#if swift(>=4.2)
path.windingRule = .evenOdd
#else
path.windingRule = .evenOddWindingRule
#endif
path.addClip()
base.draw(in: rect)
#else
guard let context = UIGraphicsGetCurrentContext() else {
assertionFailure("[Kingfisher] Failed to create CG context for image.")
return
}
if let backgroundColor = backgroundColor {
let rectPath = UIBezierPath(rect: rect)
backgroundColor.setFill()
rectPath.fill()
}
let path = UIBezierPath(roundedRect: rect,
byRoundingCorners: corners.uiRectCorner,
cornerRadii: CGSize(width: radius, height: radius)).cgPath
context.addPath(path)
context.clip()
base.draw(in: rect)
#endif
}
}
#if os(iOS) || os(tvOS)
func resize(to size: CGSize, for contentMode: UIView.ContentMode) -> Image {
switch contentMode {
case .scaleAspectFit:
return resize(to: size, for: .aspectFit)
case .scaleAspectFill:
return resize(to: size, for: .aspectFill)
default:
return resize(to: size)
}
}
#endif
// MARK: - Resize
/// Resize `self` to an image of new size.
///
/// - parameter size: The target size.
///
/// - returns: An image with new size.
///
/// - Note: This method only works for CG-based image.
public func resize(to size: CGSize) -> Image {
guard let cgImage = cgImage else {
assertionFailure("[Kingfisher] Resize only works for CG-based image.")
return base
}
let rect = CGRect(origin: CGPoint(x: 0, y: 0), size: size)
return draw(cgImage: cgImage, to: size) {
#if os(macOS)
base.draw(in: rect, from: NSRect.zero, operation: .copy, fraction: 1.0)
#else
base.draw(in: rect)
#endif
}
}
/// Resize `self` to an image of new size, respecting the content mode.
///
/// - Parameters:
/// - size: The target size.
/// - contentMode: Content mode of output image should be.
/// - Returns: An image with new size.
public func resize(to size: CGSize, for contentMode: ContentMode) -> Image {
switch contentMode {
case .aspectFit:
let newSize = self.size.kf.constrained(size)
return resize(to: newSize)
case .aspectFill:
let newSize = self.size.kf.filling(size)
return resize(to: newSize)
default:
return resize(to: size)
}
}
public func crop(to size: CGSize, anchorOn anchor: CGPoint) -> Image {
guard let cgImage = cgImage else {
assertionFailure("[Kingfisher] Crop only works for CG-based image.")
return base
}
let rect = self.size.kf.constrainedRect(for: size, anchor: anchor)
guard let image = cgImage.cropping(to: rect.scaled(scale)) else {
assertionFailure("[Kingfisher] Cropping image failed.")
return base
}
return Kingfisher.image(cgImage: image, scale: scale, refImage: base)
}
// MARK: - Blur
/// Create an image with blur effect based on `self`.
///
/// - parameter radius: The blur radius should be used when creating blur effect.
///
/// - returns: An image with blur effect applied.
///
/// - Note: This method only works for CG-based image.
public func blurred(withRadius radius: CGFloat) -> Image {
#if os(watchOS)
return base
#else
guard let cgImage = cgImage else {
assertionFailure("[Kingfisher] Blur only works for CG-based image.")
return base
}
// http://www.w3.org/TR/SVG/filters.html#feGaussianBlurElement
// let d = floor(s * 3*sqrt(2*pi)/4 + 0.5)
// if d is odd, use three box-blurs of size 'd', centered on the output pixel.
let s = Float(max(radius, 2.0))
// We will do blur on a resized image (*0.5), so the blur radius could be half as well.
// Fix the slow compiling time for Swift 3.
// See https://github.com/onevcat/Kingfisher/issues/611
let pi2 = 2 * Float.pi
let sqrtPi2 = sqrt(pi2)
var targetRadius = floor(s * 3.0 * sqrtPi2 / 4.0 + 0.5)
if targetRadius.isEven {
targetRadius += 1
}
let iterations: Int
if radius < 0.5 {
iterations = 1
} else if radius < 1.5 {
iterations = 2
} else {
iterations = 3
}
let w = Int(size.width)
let h = Int(size.height)
let rowBytes = Int(CGFloat(cgImage.bytesPerRow))
func createEffectBuffer(_ context: CGContext) -> vImage_Buffer {
let data = context.data
let width = vImagePixelCount(context.width)
let height = vImagePixelCount(context.height)
let rowBytes = context.bytesPerRow
return vImage_Buffer(data: data, height: height, width: width, rowBytes: rowBytes)
}
guard let context = beginContext(size: size, scale: scale) else {
assertionFailure("[Kingfisher] Failed to create CG context for blurring image.")
return base
}
defer { endContext() }
context.draw(cgImage, in: CGRect(x: 0, y: 0, width: w, height: h))
var inBuffer = createEffectBuffer(context)
guard let outContext = beginContext(size: size, scale: scale) else {
assertionFailure("[Kingfisher] Failed to create CG context for blurring image.")
return base
}
defer { endContext() }
var outBuffer = createEffectBuffer(outContext)
for _ in 0 ..< iterations {
vImageBoxConvolve_ARGB8888(&inBuffer, &outBuffer, nil, 0, 0, UInt32(targetRadius), UInt32(targetRadius), nil, vImage_Flags(kvImageEdgeExtend))
(inBuffer, outBuffer) = (outBuffer, inBuffer)
}
#if os(macOS)
let result = outContext.makeImage().flatMap { fixedForRetinaPixel(cgImage: $0, to: size) }
#else
let result = outContext.makeImage().flatMap { Image(cgImage: $0, scale: base.scale, orientation: base.imageOrientation) }
#endif
guard let blurredImage = result else {
assertionFailure("[Kingfisher] Can not make an blurred image within this context.")
return base
}
return blurredImage
#endif
}
// MARK: - Overlay
/// Create an image from `self` with a color overlay layer.
///
/// - parameter color: The color should be use to overlay.
/// - parameter fraction: Fraction of input color. From 0.0 to 1.0. 0.0 means solid color, 1.0 means transparent overlay.
///
/// - returns: An image with a color overlay applied.
///
/// - Note: This method only works for CG-based image.
public func overlaying(with color: Color, fraction: CGFloat) -> Image {
guard let cgImage = cgImage else {
assertionFailure("[Kingfisher] Overlaying only works for CG-based image.")
return base
}
let rect = CGRect(x: 0, y: 0, width: size.width, height: size.height)
return draw(cgImage: cgImage, to: rect.size) {
#if os(macOS)
base.draw(in: rect)
if fraction > 0 {
color.withAlphaComponent(1 - fraction).set()
rect.fill(using: .sourceAtop)
}
#else
color.set()
UIRectFill(rect)
base.draw(in: rect, blendMode: .destinationIn, alpha: 1.0)
if fraction > 0 {
base.draw(in: rect, blendMode: .sourceAtop, alpha: fraction)
}
#endif
}
}
// MARK: - Tint
/// Create an image from `self` with a color tint.
///
/// - parameter color: The color should be used to tint `self`
///
/// - returns: An image with a color tint applied.
public func tinted(with color: Color) -> Image {
#if os(watchOS)
return base
#else
return apply(.tint(color))
#endif
}
// MARK: - Color Control
/// Create an image from `self` with color control.
///
/// - parameter brightness: Brightness changing to image.
/// - parameter contrast: Contrast changing to image.
/// - parameter saturation: Saturation changing to image.
/// - parameter inputEV: InputEV changing to image.
///
/// - returns: An image with color control applied.
public func adjusted(brightness: CGFloat, contrast: CGFloat, saturation: CGFloat, inputEV: CGFloat) -> Image {
#if os(watchOS)
return base
#else
return apply(.colorControl((brightness, contrast, saturation, inputEV)))
#endif
}
/// Return an image with given scale.
///
/// - Parameter scale: Target scale factor the new image should have.
/// - Returns: The image with target scale. If the base image is already in the scale, `base` will be returned.
public func scaled(to scale: CGFloat) -> Image {
guard scale != self.scale else {
return base
}
guard let cgImage = cgImage else {
assertionFailure("[Kingfisher] Scaling only works for CG-based image.")
return base
}
return Kingfisher.image(cgImage: cgImage, scale: scale, refImage: base)
}
}
// MARK: - Decode
extension Kingfisher where Base: Image {
public var decoded: Image {
return decoded(scale: scale)
}
public func decoded(scale: CGFloat) -> Image {
// prevent animated image (GIF) lose it's images
#if os(iOS)
if imageSource != nil { return base }
#else
if images != nil { return base }
#endif
guard let imageRef = self.cgImage else {
assertionFailure("[Kingfisher] Decoding only works for CG-based image.")
return base
}
// Draw CGImage in a plain context with scale of 1.0.
guard let context = beginContext(size: CGSize(width: imageRef.width, height: imageRef.height), scale: 1.0) else {
assertionFailure("[Kingfisher] Decoding fails to create a valid context.")
return base
}
defer { endContext() }
let rect = CGRect(x: 0, y: 0, width: CGFloat(imageRef.width), height: CGFloat(imageRef.height))
context.draw(imageRef, in: rect)
let decompressedImageRef = context.makeImage()
return Kingfisher<Image>.image(cgImage: decompressedImageRef!, scale: scale, refImage: base)
}
}
/// Reference the source image reference
final class ImageSource {
var imageRef: CGImageSource?
init(ref: CGImageSource) {
self.imageRef = ref
}
}
// MARK: - Image format
private struct ImageHeaderData {
static var PNG: [UInt8] = [0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A]
static var JPEG_SOI: [UInt8] = [0xFF, 0xD8]
static var JPEG_IF: [UInt8] = [0xFF]
static var GIF: [UInt8] = [0x47, 0x49, 0x46]
}
public enum ImageFormat {
case unknown, PNG, JPEG, GIF
}
// MARK: - Misc Helpers
public struct DataProxy {
fileprivate let base: Data
init(proxy: Data) {
base = proxy
}
}
extension Data: KingfisherCompatible {
public typealias CompatibleType = DataProxy
public var kf: DataProxy {
return DataProxy(proxy: self)
}
}
extension DataProxy {
public var imageFormat: ImageFormat {
var buffer = [UInt8](repeating: 0, count: 8)
(base as NSData).getBytes(&buffer, length: 8)
if buffer == ImageHeaderData.PNG {
return .PNG
} else if buffer[0] == ImageHeaderData.JPEG_SOI[0] &&
buffer[1] == ImageHeaderData.JPEG_SOI[1] &&
buffer[2] == ImageHeaderData.JPEG_IF[0]
{
return .JPEG
} else if buffer[0] == ImageHeaderData.GIF[0] &&
buffer[1] == ImageHeaderData.GIF[1] &&
buffer[2] == ImageHeaderData.GIF[2]
{
return .GIF
}
return .unknown
}
}
public struct CGSizeProxy {
fileprivate let base: CGSize
init(proxy: CGSize) {
base = proxy
}
}
extension CGSize: KingfisherCompatible {
public typealias CompatibleType = CGSizeProxy
public var kf: CGSizeProxy {
return CGSizeProxy(proxy: self)
}
}
extension CGSizeProxy {
public func resize(to size: CGSize, for contentMode: ContentMode) -> CGSize {
switch contentMode {
case .aspectFit:
return constrained(size)
case .aspectFill:
return filling(size)
default:
return self.base
}
}
public func constrained(_ size: CGSize) -> CGSize {
let aspectWidth = round(aspectRatio * size.height)
let aspectHeight = round(size.width / aspectRatio)
return aspectWidth > size.width ? CGSize(width: size.width, height: aspectHeight) : CGSize(width: aspectWidth, height: size.height)
}
public func filling(_ size: CGSize) -> CGSize {
let aspectWidth = round(aspectRatio * size.height)
let aspectHeight = round(size.width / aspectRatio)
return aspectWidth < size.width ? CGSize(width: size.width, height: aspectHeight) : CGSize(width: aspectWidth, height: size.height)
}
private var aspectRatio: CGFloat {
return base.height == 0.0 ? 1.0 : base.width / base.height
}
public func constrainedRect(for size: CGSize, anchor: CGPoint) -> CGRect {
let unifiedAnchor = CGPoint(x: anchor.x.clamped(to: 0.0...1.0),
y: anchor.y.clamped(to: 0.0...1.0))
let x = unifiedAnchor.x * base.width - unifiedAnchor.x * size.width
let y = unifiedAnchor.y * base.height - unifiedAnchor.y * size.height
let r = CGRect(x: x, y: y, width: size.width, height: size.height)
let ori = CGRect(origin: CGPoint.zero, size: base)
return ori.intersection(r)
}
}
extension CGRect {
func scaled(_ scale: CGFloat) -> CGRect {
return CGRect(x: origin.x * scale, y: origin.y * scale,
width: size.width * scale, height: size.height * scale)
}
}
extension Comparable {
func clamped(to limits: ClosedRange<Self>) -> Self {
return min(max(self, limits.lowerBound), limits.upperBound)
}
}
extension Kingfisher where Base: Image {
func beginContext(size: CGSize, scale: CGFloat) -> CGContext? {
#if os(macOS)
guard let rep = NSBitmapImageRep(
bitmapDataPlanes: nil,
pixelsWide: Int(size.width),
pixelsHigh: Int(size.height),
bitsPerSample: cgImage?.bitsPerComponent ?? 8,
samplesPerPixel: 4,
hasAlpha: true,
isPlanar: false,
colorSpaceName: .calibratedRGB,
bytesPerRow: 0,
bitsPerPixel: 0) else
{
assertionFailure("[Kingfisher] Image representation cannot be created.")
return nil
}
rep.size = size
NSGraphicsContext.saveGraphicsState()
guard let context = NSGraphicsContext(bitmapImageRep: rep) else {
assertionFailure("[Kingfisher] Image contenxt cannot be created.")
return nil
}
NSGraphicsContext.current = context
return context.cgContext
#else
UIGraphicsBeginImageContextWithOptions(size, false, scale)
let context = UIGraphicsGetCurrentContext()
context?.scaleBy(x: 1.0, y: -1.0)
context?.translateBy(x: 0, y: -size.height)
return context
#endif
}
func endContext() {
#if os(macOS)
NSGraphicsContext.restoreGraphicsState()
#else
UIGraphicsEndImageContext()
#endif
}
func draw(cgImage: CGImage?, to size: CGSize, draw: ()->()) -> Image {
#if os(macOS)
guard let rep = NSBitmapImageRep(
bitmapDataPlanes: nil,
pixelsWide: Int(size.width),
pixelsHigh: Int(size.height),
bitsPerSample: cgImage?.bitsPerComponent ?? 8,
samplesPerPixel: 4,
hasAlpha: true,
isPlanar: false,
colorSpaceName: .calibratedRGB,
bytesPerRow: 0,
bitsPerPixel: 0) else
{
assertionFailure("[Kingfisher] Image representation cannot be created.")
return base
}
rep.size = size
NSGraphicsContext.saveGraphicsState()
let context = NSGraphicsContext(bitmapImageRep: rep)
NSGraphicsContext.current = context
draw()
NSGraphicsContext.restoreGraphicsState()
let outputImage = Image(size: size)
outputImage.addRepresentation(rep)
return outputImage
#else
UIGraphicsBeginImageContextWithOptions(size, false, scale)
defer { UIGraphicsEndImageContext() }
draw()
return UIGraphicsGetImageFromCurrentImageContext() ?? base
#endif
}
#if os(macOS)
func fixedForRetinaPixel(cgImage: CGImage, to size: CGSize) -> Image {
let image = Image(cgImage: cgImage, size: base.size)
let rect = CGRect(origin: CGPoint(x: 0, y: 0), size: size)
return draw(cgImage: cgImage, to: self.size) {
image.draw(in: rect, from: NSRect.zero, operation: .copy, fraction: 1.0)
}
}
#endif
}
extension Float {
var isEven: Bool {
return truncatingRemainder(dividingBy: 2.0) == 0
}
}
#if os(macOS)
extension NSBezierPath {
convenience init(roundedRect rect: NSRect, topLeftRadius: CGFloat, topRightRadius: CGFloat,
bottomLeftRadius: CGFloat, bottomRightRadius: CGFloat)
{
self.init()
let maxCorner = min(rect.width, rect.height) / 2
let radiusTopLeft = min(maxCorner, max(0, topLeftRadius))
let radiusTopRight = min(maxCorner, max(0, topRightRadius))
let radiusBottomLeft = min(maxCorner, max(0, bottomLeftRadius))
let radiusBottomRight = min(maxCorner, max(0, bottomRightRadius))
guard !NSIsEmptyRect(rect) else {
return
}
let topLeft = NSMakePoint(NSMinX(rect), NSMaxY(rect));
let topRight = NSMakePoint(NSMaxX(rect), NSMaxY(rect));
let bottomRight = NSMakePoint(NSMaxX(rect), NSMinY(rect));
move(to: NSMakePoint(NSMidX(rect), NSMaxY(rect)))
appendArc(from: topLeft, to: rect.origin, radius: radiusTopLeft)
appendArc(from: rect.origin, to: bottomRight, radius: radiusBottomLeft)
appendArc(from: bottomRight, to: topRight, radius: radiusBottomRight)
appendArc(from: topRight, to: topLeft, radius: radiusTopRight)
close()
}
convenience init(roundedRect rect: NSRect, byRoundingCorners corners: RectCorner, radius: CGFloat) {
let radiusTopLeft = corners.contains(.topLeft) ? radius : 0
let radiusTopRight = corners.contains(.topRight) ? radius : 0
let radiusBottomLeft = corners.contains(.bottomLeft) ? radius : 0
let radiusBottomRight = corners.contains(.bottomRight) ? radius : 0
self.init(roundedRect: rect, topLeftRadius: radiusTopLeft, topRightRadius: radiusTopRight,
bottomLeftRadius: radiusBottomLeft, bottomRightRadius: radiusBottomRight)
}
}
#else
extension RectCorner {
var uiRectCorner: UIRectCorner {
var result: UIRectCorner = []
if self.contains(.topLeft) { result.insert(.topLeft) }
if self.contains(.topRight) { result.insert(.topRight) }
if self.contains(.bottomLeft) { result.insert(.bottomLeft) }
if self.contains(.bottomRight) { result.insert(.bottomRight) }
return result
}
}
#endif