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//
// NVActivityIndicatorAnimationBallsBounce.swift
// NVActivityIndicatorView
//
// The MIT License (MIT)
// Copyright (c) 2016 Vinh Nguyen
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
#if canImport(UIKit)
import UIKit
class NVActivityIndicatorAnimationBallDoubleBounce: NVActivityIndicatorAnimationDelegate {
func setUpAnimation(in layer: CALayer, size: CGSize, color: UIColor) {
for index in (0...1) {
bouncingBall(in: layer, size: size, color: color, startingAt: CACurrentMediaTime() + Double(index))
}
}
fileprivate func bouncingBall(in layer: CALayer, size: CGSize, color: UIColor, startingAt: CFTimeInterval) {
// Scale animation
let scaleAnimation = CAKeyframeAnimation(keyPath: "transform.scale")
scaleAnimation.duration = 2
scaleAnimation.keyTimes = [0, 0.5, 1]
scaleAnimation.values = [-1, 0, -1]
scaleAnimation.timingFunction = CAMediaTimingFunction(name: .easeInEaseOut)
scaleAnimation.repeatCount = HUGE
scaleAnimation.isRemovedOnCompletion = false
let circle = NVActivityIndicatorShape.circle.layerWith(size: size, color: color)
let frame = CGRect(x: (layer.bounds.size.width - size.width) / 2,
y: (layer.bounds.size.height - size.height) / 2,
width: size.width,
height: size.height)
scaleAnimation.beginTime = startingAt
circle.frame = frame
circle.opacity = 0.6
circle.add(scaleAnimation, forKey: "animation")
layer.addSublayer(circle)
}
}
#endif