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//
// eaSports_Class_Nduofz.h
// Created by apple on 2023/09/01
//
// Copyright © 2023年 apple. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface eaSports_Class_Nduofz : NSObject
//mark:这里如果没有JS调用OC的功能的话
+ (void)nsg_method_Rainbow:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw;
//mark:当设置阴影和裁剪的时候,会把阴影的裁剪掉
+ (void)bag_X11_Rainbow:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw;
//mark:接下来实现代理方法
+ (void)wme_X13_wangyi:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw;
//mark:导航完成时,会回调(也就是页面载入完成了)
+ (void)ssw_X11_sophisticated:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw;
//mark:导航完成时,会回调(也就是页面载入完成了)
+ (void)snk_X15_crush:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw;
//mark:先创建配置对象,用于做一些配置
+ (void)sbg_method_tranquility:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw;
//mark:但是当我们运行的时候我们会发现
+ (void)snk_X15_Rainbow:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw;
//mark:shadowPath设置阴影的图形
+ (void)bag_X11_wangyi:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw;
//mark:shadowRadius控制着阴影的模糊度,当为0的时候,阴影和layer就会有一个明显的分界线,当值越来越大的时候,就会越来越自然和模糊
+ (void)Sports_methods_petrichor:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw;
//mark:降低后期维护成本
+ (void)wme_X13_fantastic:(NSString *)arg1 dwSports_Class_Twoqtw:(NSString *)dwSports_Class_Twoqtw;
@end