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//
// NVActivityIndicatorAnimationAudioEqualizer.swift
// NVActivityIndicatorView
//
// The MIT License (MIT)
// Copyright (c) 2016 Vinh Nguyen
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
#if canImport(UIKit)
import UIKit
class NVActivityIndicatorAnimationAudioEqualizer: NVActivityIndicatorAnimationDelegate {
func setUpAnimation(in layer: CALayer, size: CGSize, color: UIColor) {
let lineSize = size.width / 9
let x = (layer.bounds.size.width - lineSize * 7) / 2
let y = (layer.bounds.size.height - size.height) / 2
let duration: [CFTimeInterval] = [4.3, 2.5, 1.7, 3.1]
let values = [0, 0.7, 0.4, 0.05, 0.95, 0.3, 0.9, 0.4, 0.15, 0.18, 0.75, 0.01]
// Draw lines
for i in 0 ..< 4 {
let animation = CAKeyframeAnimation()
animation.keyPath = "path"
animation.isAdditive = true
animation.values = []
for j in 0 ..< values.count {
let heightFactor = values[j]
let height = size.height * CGFloat(heightFactor)
let point = CGPoint(x: 0, y: size.height - height)
let path = UIBezierPath(rect: CGRect(origin: point, size: CGSize(width: lineSize, height: height)))
animation.values?.append(path.cgPath)
}
animation.duration = duration[i]
animation.repeatCount = HUGE
animation.isRemovedOnCompletion = false
let line = NVActivityIndicatorShape.line.layerWith(size: CGSize(width: lineSize, height: size.height), color: color)
let frame = CGRect(x: x + lineSize * 2 * CGFloat(i),
y: y,
width: lineSize,
height: size.height)
line.frame = frame
line.add(animation, forKey: "animation")
layer.addSublayer(line)
}
}
}
#endif