// // Copyright (c) 2011 Hiroshi Hashiguchi // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #import // Enums typedef enum { LKBadgeViewHorizontalAlignmentLeft = 0, LKBadgeViewHorizontalAlignmentCenter, LKBadgeViewHorizontalAlignmentRight } LKBadgeViewHorizontalAlignment; typedef enum { LKBadgeViewWidthModeStandard = 0, // 30x20 LKBadgeViewWidthModeSmall // 22x20 } LKBadgeViewWidthMode; typedef enum { LKBadgeViewHeightModeStandard = 0, // 20 LKBadgeViewHeightModeLarge // 30 } LKBadgeViewHeightMode; // Constants #define LK_BADGE_VIEW_STANDARD_HEIGHT 20.0 #define LK_BADGE_VIEW_LARGE_HEIGHT 30.0 #define LK_BADGE_VIEw_STANDARD_WIDTH 30.0 #define LK_BADGE_VIEw_MINIMUM_WIDTH 22.0 #define LK_BADGE_VIEW_FONT_SIZE 16.0 @interface LKBadgeView : UIView @property (nonatomic, copy) NSString* text; @property (nonatomic, strong) UIColor* textColor; @property (nonatomic, strong) UIFont* font; @property (nonatomic, strong) UIColor* badgeColor; @property (nonatomic, strong) UIColor* outlineColor; @property (nonatomic, assign) CGFloat outlineWidth; @property (nonatomic, assign) BOOL outline; @property (nonatomic, assign) LKBadgeViewHorizontalAlignment horizontalAlignment; @property (nonatomic, assign) LKBadgeViewWidthMode widthMode; @property (nonatomic, assign) LKBadgeViewHeightMode heightMode; @property (nonatomic, assign) BOOL shadow; @property (nonatomic, assign) CGSize shadowOffset; @property (nonatomic, assign) CGFloat shadowBlur; @property (nonatomic, strong) UIColor* shadowColor; @property (nonatomic, assign) BOOL shadowOfOutline; @property (nonatomic, assign) BOOL shadowOfText; @property (nonatomic, assign) CGSize textOffset; + (CGFloat)badgeHeight; // @depricated - (CGFloat)badgeHeight; @end