/* ------------------------------------------------------------------ * Copyright (C) 2009 Martin Storsjo * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. * See the License for the specific language governing permissions * and limitations under the License. * ------------------------------------------------------------------- */ #import #include "wav.h" void WavWriter::writeString(const char *str) { fputc(str[0], wav); fputc(str[1], wav); fputc(str[2], wav); fputc(str[3], wav); } void WavWriter::writeInt32(int value) { fputc((value >> 0) & 0xff, wav); fputc((value >> 8) & 0xff, wav); fputc((value >> 16) & 0xff, wav); fputc((value >> 24) & 0xff, wav); } void WavWriter::writeInt16(int value) { fputc((value >> 0) & 0xff, wav); fputc((value >> 8) & 0xff, wav); } void WavWriter::writeHeader(int length) { writeString("RIFF"); writeInt32(4 + 8 + 20 + 8 + length); //将16改为20 writeString("WAVE"); writeString("fmt "); writeInt32(20); int bytesPerFrame = bitsPerSample/8*channels; int bytesPerSec = bytesPerFrame*sampleRate; writeInt16(1); // Format writeInt16(channels); // Channels writeInt32(sampleRate); // Samplerate writeInt32(bytesPerSec); // Bytes per sec writeInt16(bytesPerFrame); // Bytes per frame writeInt16(bitsPerSample); // Bits per sample writeInt32(0); //这儿需要字节对齐 nExSize writeString("data"); writeInt32(length); } WavWriter::WavWriter(const char *filename, int sampleRate, int bitsPerSample, int channels) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentPath = [paths objectAtIndex:0]; NSString *docFilePath = [documentPath stringByAppendingPathComponent:[NSString stringWithFormat:@"%s", filename]]; // NSLog(@"documentPath=%@", documentPath); wav = fopen([docFilePath cStringUsingEncoding:NSASCIIStringEncoding], "wb"); if (wav == NULL) return; dataLength = 0; this->sampleRate = sampleRate; this->bitsPerSample = bitsPerSample; this->channels = channels; writeHeader(dataLength); } WavWriter::~WavWriter() { if (wav == NULL) return; fseek(wav, 0, SEEK_SET); writeHeader(dataLength); fclose(wav); } void WavWriter::writeData(const unsigned char* data, int length) { if (wav == NULL) return; fwrite(data, length, 1, wav); dataLength += length; }