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44 lines
1.5 KiB
44 lines
1.5 KiB
1 year ago
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//
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// MAMultiTexturePolylineRenderer.h
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// MapKit_static
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//
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// Created by yi chen on 12/11/15.
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// Copyright © 2016 Amap. All rights reserved.
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//
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#import "MAConfig.h"
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#if MA_INCLUDE_OVERLAY_MAMultiPolyline
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#import "MAPolylineRenderer.h"
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#import "MAMultiPolyline.h"
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///此类用于绘制MAMultiPolyline对应的多彩线,支持分段纹理绘制
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@interface MAMultiTexturePolylineRenderer : MAPolylineRenderer
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///关联的MAMultiPolyline model
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@property (nonatomic, readonly) MAMultiPolyline *multiPolyline;
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///分段纹理图片数组
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@property (nonatomic, strong) NSArray *strokeTextureImages;
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///取分段纹理id,返回分段纹理id数组, 如果strokeTextureImages未指定、尚未加载或加载失败,返回值可能包含0
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@property (nonatomic, strong, readonly) NSArray<NSNumber*> *strokeTextureIDs;
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/**
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* @brief 根据指定的MAMultiPolyline生成一个多段线Renderer
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* @param multiPolyline 指定MAMultiPolyline
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* @return 新生成的多段线Renderer
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*/
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- (instancetype)initWithMultiPolyline:(MAMultiPolyline *)multiPolyline;
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/**
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* @brief 加载分段绘制的纹理图片. 需要分段纹理绘制时,必须设置。否则使用默认纹理绘制
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* @param textureImages 必须为UIImage数组,纹理图片(需满足:长宽相等,且宽度值为2的次幂)。若为nil,则清空原有纹理
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* @return 是否成功,若纹理加载失败返回0
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*/
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- (BOOL)loadStrokeTextureImages:(NSArray *)textureImages __attribute__((deprecated("已废弃, 请通过属性strokeTextureImages设置")));
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@end
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#endif
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