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294 lines
8.8 KiB
294 lines
8.8 KiB
// |
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// MAParticleOverlayOptions.h |
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// MAMapKit |
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// |
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// Created by liubo on 2018/9/18. |
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// Copyright © 2018年 Amap. All rights reserved. |
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// |
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#import "MAConfig.h" |
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#import "MAShape.h" |
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#import "MAOverlay.h" |
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#pragma mark - MAParticleOverlayType |
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///天气类型 |
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typedef NS_ENUM(NSInteger, MAParticleOverlayType) |
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{ |
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MAParticleOverlayTypeSunny = 1, ///<晴天 |
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MAParticleOverlayTypeRain, ///<雨天 |
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MAParticleOverlayTypeSnowy, ///<雪天 |
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MAParticleOverlayTypeHaze, ///<雾霾 |
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}; |
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#pragma mark - MAParticleVelocityGenerate |
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///粒子的速度生成类. since 6.5.0 |
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@protocol MAParticleVelocityGenerate <NSObject> |
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@required |
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///X轴方向上的速度变化率 |
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- (CGFloat)getX; |
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///Y轴方向上的速度变化率 |
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- (CGFloat)getY; |
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///Z轴方向上的速度变化率 |
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- (CGFloat)getZ; |
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@end |
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#pragma mark - MAParticleRandomVelocityGenerate |
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///粒子的随机速度生成类. since 6.5.0 |
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@interface MAParticleRandomVelocityGenerate : NSObject <MAParticleVelocityGenerate> |
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/** |
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* @brief 根据速度范围值生成粒子的速度变化类 |
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* @param x1 起始的速度x值 |
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* @param y1 起始的速度y值 |
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* @param z1 起始的速度z值 |
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* @param x2 结束的速度x值 |
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* @param y2 结束的速度y值 |
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* @param z2 结束的速度z值 |
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* @return 生成粒子的颜色变化类 |
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*/ |
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- (instancetype)initWithBoundaryValueX1:(float)x1 Y1:(float)y1 Z1:(float)z1 X2:(float)x2 Y2:(float)y2 Z2:(float)z2; |
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@end |
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#pragma mark - MAParticleColorGenerate |
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///粒子的颜色生成类. since 6.5.0 |
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@protocol MAParticleColorGenerate <NSObject> |
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@required |
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///生成的颜色值,需为包含四个float值的数组。 |
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- (float *)getColor; |
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@end |
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#pragma mark - MAParticleRandomColorGenerate |
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///粒子的随机颜色生成类. since 6.5.0 |
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@interface MAParticleRandomColorGenerate : NSObject <MAParticleColorGenerate> |
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/** |
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* @brief 根据颜色范围值生成粒子的颜色变化类 |
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* @param r1 起始的颜色r值 |
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* @param g1 起始的颜色g值 |
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* @param b1 起始的颜色b值 |
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* @param a1 起始的颜色a值 |
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* @param r2 结束的颜色r值 |
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* @param g2 结束的颜色g值 |
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* @param b2 结束的颜色b值 |
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* @param a2 结束的颜色a值 |
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* @return 生成粒子的颜色变化类 |
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*/ |
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- (instancetype)initWithBoundaryColorR1:(float)r1 G1:(float)g1 B1:(float)b1 A1:(float)a1 R2:(float)r2 G2:(float)g2 B2:(float)b2 A2:(float)a2; |
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@end |
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#pragma mark - MAParticleRotationGenerate |
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///粒子的角度生成类. since 6.5.0 |
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@protocol MAParticleRotationGenerate <NSObject> |
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@required |
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///生成的角度值 |
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- (float)getRotate; |
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@end |
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#pragma mark - MAParticleConstantRotationGenerate |
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///粒子的固定角度生成类. since 6.5.0 |
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@interface MAParticleConstantRotationGenerate : NSObject <MAParticleRotationGenerate> |
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/** |
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* @brief 根据角度生成粒子的角度变化类 |
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* @param rotate 固定的角度 |
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* @return 生成粒子的角度变化类 |
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*/ |
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- (instancetype)initWithRotate:(float)rotate; |
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@end |
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#pragma mark - MAParticleSizeGenerate |
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///粒子的大小生成类. since 6.5.0 |
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@protocol MAParticleSizeGenerate <NSObject> |
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@required |
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///X轴上变化比例 |
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- (float)getSizeX:(float)timeFrame; |
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///Y轴上变化比例 |
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- (float)getSizeY:(float)timeFrame; |
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///Z轴上变化比例 |
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- (float)getSizeZ:(float)timeFrame; |
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@end |
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#pragma mark - MAParticleCurveSizeGenerate |
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///粒子的大小变化类. since 6.5.0 |
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@interface MAParticleCurveSizeGenerate : NSObject <MAParticleSizeGenerate> |
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/** |
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* @brief 根据三个轴上的变化比例生成粒子的大小变化类 |
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* @param x X轴上变化比例 |
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* @param y Y轴上变化比例 |
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* @param z Z轴上变化比例 |
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* @return 生成粒子的大小变化类 |
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*/ |
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- (instancetype)initWithCurveX:(float)x Y:(float)y Z:(float)z; |
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@end |
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#pragma mark - MAParticleEmissionModule |
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///粒子的发射率类,每隔多少时间发射粒子数量,越多会越密集. since 6.5.0 |
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@interface MAParticleEmissionModule : NSObject |
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/** |
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* @brief 根据发射数量和发射间隔生成粒子的发射率类。关系为:"发射数量为rate粒子->等待rateTime间隔->发射数量为rate粒子->等待rateTime间隔"循环 |
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* @param rate 发射数量(不能为0) |
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* @param rateTime 发射间隔 |
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* @return 生成粒子的发射率类 |
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*/ |
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- (instancetype)initWithEmissionRate:(int)rate rateTime:(int)rateTime; |
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@end |
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#pragma mark - MAParticleShapeModule |
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///粒子的发射区域模型协议. since 6.5.0 |
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@protocol MAParticleShapeModule <NSObject> |
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@required |
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///新生成的发射点坐标,需为包含三个float值的数组。 |
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- (float *)getPoint; |
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///坐标是否按比例生成 |
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- (BOOL)isRatioEnable; |
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@end |
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#pragma mark - MAParticleSinglePointShapeModule |
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///粒子的发射单个点区域模型. since 6.5.0 |
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@interface MAParticleSinglePointShapeModule : NSObject <MAParticleShapeModule> |
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/** |
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* @brief 生成粒子的发射矩形区域模型,以比例的形式设置发射区域 |
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* @param x x坐标比例 |
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* @param y y坐标比例 |
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* @param z z坐标比例 |
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* @param isUseRatio 是否按比例 |
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* @return 新生成的粒子发射单个点区域模型 |
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*/ |
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- (instancetype)initWithShapeX:(float)x Y:(float)y Z:(float)z useRatio:(BOOL)isUseRatio; |
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@end |
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#pragma mark - MAParticleRectShapeModule |
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///粒子的发射矩形区域模型. since 6.5.0 |
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@interface MAParticleRectShapeModule : NSObject <MAParticleShapeModule> |
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/** |
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* @brief 生成粒子的发射矩形区域模型,以比例的形式设置发射区域。 |
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* @param left 左边距比例 |
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* @param top 上边距比例 |
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* @param right 右边距比例 |
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* @param bottom 下边距比例 |
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* @param isUseRatio 是否按比例 |
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* @return 新生成的粒子发射矩形区域模型 |
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*/ |
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- (instancetype)initWithLeft:(float)left top:(float)top right:(float)right bottom:(float)bottom useRatio:(BOOL)isUseRatio; |
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@end |
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#pragma mark - MAParticleOverLifeModule |
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///粒子生命周期过程中状态变化,包含速度、旋转和颜色的变化. since 6.5.0 |
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@interface MAParticleOverLifeModule : NSObject |
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/** |
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* @brief 设置粒子生命周期过程中速度的变化 |
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* @param velocity 遵循MAParticleVelocityGenerate协议的速度生成类 |
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*/ |
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- (void)setVelocityOverLife:(id<MAParticleVelocityGenerate>)velocity; |
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/** |
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* @brief 设置粒子生命周期过程中角度的变化 |
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* @param rotation 遵循MAParticleRotationGenerate协议的角度生成类 |
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*/ |
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- (void)setRotationOverLife:(id<MAParticleRotationGenerate>)rotation; |
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/** |
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* @brief 设置粒子生命周期过程中大小的变化 |
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* @param size 遵循MAParticleSizeGenerate协议的大小生成类 |
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*/ |
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- (void)setSizeOverLife:(id<MAParticleSizeGenerate>)size; |
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/** |
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* @brief 设置粒子生命周期过程中颜色的变化 |
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* @param color 遵循MAParticleColorGenerate协议的颜色生成类 |
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*/ |
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- (void)setColorOverLife:(id<MAParticleColorGenerate>)color; |
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@end |
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#pragma mark - MAParticleOverlayOptions |
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///该类用于定义一个粒子覆盖物显示选项. since 6.5.0 |
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@interface MAParticleOverlayOptions : NSObject |
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///option选项是否可见. (默认YES) |
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@property (nonatomic, assign) BOOL visibile; |
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///粒子系统存活时间. (默认5000,单位毫秒) |
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@property (nonatomic, assign) NSTimeInterval duration; |
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///粒子系统是否循环. (默认YES) |
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@property (nonatomic, assign) BOOL loop; |
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///粒子系统的粒子最大数量. (默认100) |
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@property (nonatomic, assign) NSInteger maxParticles; |
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///粒子系统的粒子图标. (默认nil) |
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@property (nonatomic, strong) UIImage *icon; |
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///每个粒子的初始大小. (默认(32.f*[[UIScreen mainScreen] nativeScale], 32.f*[[UIScreen mainScreen] nativeScale]),单位:OpenGLESPixels数量,计算方式为: OpenGLESPixels = ScreenPoint数量 * [[UIScreen mainScreen] nativeScale]) |
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@property (nonatomic, assign) CGSize startParticleSize; |
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///每个粒子的存活时间. (默认5000,单位毫秒) |
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@property (nonatomic, assign) NSTimeInterval particleLifeTime; |
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///每个粒子的初始颜色. (默认nil) |
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@property (nonatomic, strong) id<MAParticleColorGenerate> particleStartColor; |
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///每个粒子的初始速度. (默认nil) |
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@property (nonatomic, strong) id<MAParticleVelocityGenerate> particleStartSpeed; |
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///粒子的发射率,参考 MAParticleEmissionModule 类. (默认nil) |
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@property (nonatomic, strong) MAParticleEmissionModule *particleEmissionModule; |
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///粒子的发射区域模型. (默认nil) |
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@property (nonatomic, strong) id<MAParticleShapeModule> particleShapeModule; |
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///粒子生命周期过程,参考 MAParticleOverLifeModule 类. (默认nil) |
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@property (nonatomic, strong) MAParticleOverLifeModule *particleOverLifeModule; |
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@end |
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#pragma mark - MAParticleOverlayOptionsFactory |
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///该类用于根据指定的天气类型,生成SDK内置的天气粒子覆盖物显示选项option. since 6.5.0 |
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@interface MAParticleOverlayOptionsFactory : NSObject |
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/** |
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* @brief 根据指定的天气类型生成粒子覆盖物显示选项option |
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* @param particleType 天气类型 |
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* @return 新生成的粒子覆盖物显示选项option |
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*/ |
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+ (NSArray<MAParticleOverlayOptions *> *)particleOverlayOptionsWithType:(MAParticleOverlayType)particleType; |
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@end
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