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153 lines
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153 lines
0 B
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/* -*- mode: C++ ; c-file-style: "stroustrup" -*- *****************************
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* Qwt Widget Library
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* Copyright (C) 1997 Josef Wilgen
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* Copyright (C) 2002 Uwe Rathmann
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the Qwt License, Version 1.0
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*****************************************************************************/
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#ifndef QWT_PICKER_MACHINE
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#define QWT_PICKER_MACHINE 1
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#include "qwt_global.h"
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#if QT_VERSION < 0x040000
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#include <qvaluelist.h>
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#else
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#include <qlist.h>
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#endif
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class QEvent;
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class QwtEventPattern;
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/*!
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\brief A state machine for QwtPicker selections
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QwtPickerMachine accepts key and mouse events and translates them
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into selection commands.
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\sa QwtEventPattern::MousePatternCode, QwtEventPattern::KeyPatternCode
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*/
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class QWT_EXPORT QwtPickerMachine
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{
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public:
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//! Commands - the output of the state machine
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enum Command {
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Begin,
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Append,
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Move,
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End
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};
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#if QT_VERSION < 0x040000
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typedef QValueList<Command> CommandList;
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#else
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typedef QList<Command> CommandList;
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#endif
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virtual ~QwtPickerMachine();
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//! Transition
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virtual CommandList transition(
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const QwtEventPattern &, const QEvent *) = 0;
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void reset();
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int state() const;
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void setState(int);
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protected:
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QwtPickerMachine();
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private:
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int d_state;
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};
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/*!
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\brief A state machine for point selections
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Pressing QwtEventPattern::MouseSelect1 or
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QwtEventPattern::KeySelect1 selects a point.
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\sa QwtEventPattern::MousePatternCode, QwtEventPattern::KeyPatternCode
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*/
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class QWT_EXPORT QwtPickerClickPointMachine: public QwtPickerMachine
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{
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public:
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virtual CommandList transition(
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const QwtEventPattern &, const QEvent *);
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};
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/*!
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\brief A state machine for point selections
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Pressing QwtEventPattern::MouseSelect1 or QwtEventPattern::KeySelect1
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starts the selection, releasing QwtEventPattern::MouseSelect1 or
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a second press of QwtEventPattern::KeySelect1 terminates it.
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*/
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class QWT_EXPORT QwtPickerDragPointMachine: public QwtPickerMachine
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{
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public:
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virtual CommandList transition(
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const QwtEventPattern &, const QEvent *);
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};
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/*!
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\brief A state machine for rectangle selections
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Pressing QwtEventPattern::MouseSelect1 starts
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the selection, releasing it selects the first point. Pressing it
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again selects the second point and terminates the selection.
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Pressing QwtEventPattern::KeySelect1 also starts the
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selection, a second press selects the first point. A third one selects
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the second point and terminates the selection.
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\sa QwtEventPattern::MousePatternCode, QwtEventPattern::KeyPatternCode
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*/
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class QWT_EXPORT QwtPickerClickRectMachine: public QwtPickerMachine
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{
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public:
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virtual CommandList transition(
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const QwtEventPattern &, const QEvent *);
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};
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/*!
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\brief A state machine for rectangle selections
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Pressing QwtEventPattern::MouseSelect1 selects
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the first point, releasing it the second point.
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Pressing QwtEventPattern::KeySelect1 also selects the
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first point, a second press selects the second point and terminates
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the selection.
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\sa QwtEventPattern::MousePatternCode, QwtEventPattern::KeyPatternCode
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*/
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class QWT_EXPORT QwtPickerDragRectMachine: public QwtPickerMachine
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{
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public:
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virtual CommandList transition(
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const QwtEventPattern &, const QEvent *);
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};
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/*!
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\brief A state machine for polygon selections
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Pressing QwtEventPattern::MouseSelect1 or QwtEventPattern::KeySelect1
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starts the selection and selects the first point, or appends a point.
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Pressing QwtEventPattern::MouseSelect2 or QwtEventPattern::KeySelect2
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appends the last point and terminates the selection.
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\sa QwtEventPattern::MousePatternCode, QwtEventPattern::KeyPatternCode
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*/
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class QWT_EXPORT QwtPickerPolygonMachine: public QwtPickerMachine
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{
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public:
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virtual CommandList transition(
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const QwtEventPattern &, const QEvent *);
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};
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#endif
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