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/*=====================================================================
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QGroundControl Open Source Ground Control Station
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(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
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This file is part of the QGROUNDCONTROL project
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QGROUNDCONTROL is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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QGROUNDCONTROL is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
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======================================================================*/
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/**
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* @file
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* @brief Implementation of audio output
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*
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* @author Lorenz Meier <mavteam@student.ethz.ch>
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*
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*/
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#include <QApplication>
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#include <QSettings>
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#include <QTemporaryFile>
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#include "GAudioOutput.h"
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#include "MG.h"
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#include <QDebug>
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#ifdef Q_OS_MAC
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#include <ApplicationServices/ApplicationServices.h>
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#endif
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// Speech synthesis is only supported with MSVC compiler
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#if _MSC_VER2
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// Documentation: http://msdn.microsoft.com/en-us/library/ee125082%28v=VS.85%29.aspx
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#define _ATL_APARTMENT_THREADED
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#include <atlbase.h>
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//You may derive a class from CComModule and use it if you want to override something,
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//but do not change the name of _Module
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extern CComModule _Module;
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#include <atlcom.h>
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#include <sapi.h>
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//using System;
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//using System.Speech.Synthesis;
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#endif
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#ifdef Q_OS_LINUX
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extern "C" {
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#include <flite/flite.h>
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cst_voice* register_cmu_us_kal(const char* voxdir);
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};
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#endif
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/**
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* This class follows the singleton design pattern
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* @see http://en.wikipedia.org/wiki/Singleton_pattern
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* A call to this function thus returns the only instance of this object
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* the call can occur at any place in the code, no reference to the
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* GAudioOutput object has to be passed.
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*/
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GAudioOutput* GAudioOutput::instance()
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{
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static GAudioOutput* _instance = 0;
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if(_instance == 0) {
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_instance = new GAudioOutput();
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// Set the application as parent to ensure that this object
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// will be destroyed when the main application exits
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_instance->setParent(qApp);
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}
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return _instance;
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}
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#define QGC_GAUDIOOUTPUT_KEY QString("QGC_AUDIOOUTPUT_")
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GAudioOutput::GAudioOutput(QObject* parent) : QObject(parent),
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voiceIndex(0),
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emergency(false),
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muted(false)
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{
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// Load settings
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QSettings settings;
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settings.sync();
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muted = settings.value(QGC_GAUDIOOUTPUT_KEY+"muted", muted).toBool();
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#ifdef Q_OS_LINUX
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flite_init();
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#endif
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#if _MSC_VER2
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ISpVoice * pVoice = NULL;
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if (FAILED(::CoInitialize(NULL)))
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{
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qDebug("Creating COM object for audio output failed!");
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}
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else
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{
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HRESULT hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **)&pVoice;);
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if( SUCCEEDED( hr ) )
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{
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hr = pVoice->Speak(L"Hello world", 0, NULL);
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pVoice->Release();
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pVoice = NULL;
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}
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}
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#endif
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// Initialize audio output
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m_media = new Phonon::MediaObject(this);
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Phonon::AudioOutput *audioOutput = new Phonon::AudioOutput(Phonon::MusicCategory, this);
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createPath(m_media, audioOutput);
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// Prepare regular emergency signal, will be fired off on calling startEmergency()
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emergencyTimer = new QTimer();
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connect(emergencyTimer, SIGNAL(timeout()), this, SLOT(beep()));
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switch (voiceIndex)
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{
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case 0:
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selectFemaleVoice();
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break;
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default:
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selectMaleVoice();
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break;
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}
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}
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GAudioOutput::~GAudioOutput()
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{
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#ifdef _MSC_VER2
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::CoUninitialize();
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#endif
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}
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void GAudioOutput::mute(bool mute)
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{
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this->muted = mute;
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QSettings settings;
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settings.setValue(QGC_GAUDIOOUTPUT_KEY+"muted", this->muted);
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settings.sync();
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}
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bool GAudioOutput::isMuted()
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{
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return this->muted;
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}
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bool GAudioOutput::say(QString text, int severity)
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{
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if (!muted)
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{
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// TODO Add severity filter
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Q_UNUSED(severity);
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bool res = false;
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if (!emergency)
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{
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// Speech synthesis is only supported with MSVC compiler
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#ifdef _MSC_VER2
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SpeechSynthesizer synth = new SpeechSynthesizer();
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synth.SelectVoice("Microsoft Anna");
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synth.SpeakText(text.toStdString().c_str());
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res = true;
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#endif
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#ifdef Q_OS_LINUX
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QTemporaryFile file;
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file.setFileTemplate("XXXXXX.wav");
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if (file.open())
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{
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cst_voice* v = register_cmu_us_kal(NULL);
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cst_wave* wav = flite_text_to_wave(text.toStdString().c_str(), v);
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// file.fileName() returns the unique file name
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cst_wave_save(wav, file.fileName().toStdString().c_str(), "riff");
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m_media->setCurrentSource(Phonon::MediaSource(file.fileName().toStdString().c_str()));
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m_media->play();
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res = true;
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}
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#endif
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#ifdef Q_OS_MAC
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// Slashes necessary to have the right start to the sentence
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// copying data prevents SpeakString from reading additional chars
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text = "\\" + text;
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QStdWString str = text.toStdWString();
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unsigned char str2[1024] = {};
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memcpy(str2, text.toAscii().data(), str.length());
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SpeakString(str2);
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res = true;
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#endif
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}
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return res;
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}
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else
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{
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return false;
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}
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}
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/**
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* @param text This message will be played after the alert beep
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*/
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bool GAudioOutput::alert(QString text)
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{
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if (!emergency || !muted)
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{
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// Play alert sound
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beep();
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// Say alert message
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say(text, 2);
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return true;
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}
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else
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{
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return false;
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}
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}
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void GAudioOutput::notifyPositive()
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{
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if (!muted)
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{
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// Use QFile to transform path for all OS
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QFile f(QCoreApplication::applicationDirPath()+QString("/audio/double_notify.wav"));
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m_media->setCurrentSource(Phonon::MediaSource(f.fileName().toStdString().c_str()));
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m_media->play();
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}
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}
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void GAudioOutput::notifyNegative()
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{
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if (!muted)
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{
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// Use QFile to transform path for all OS
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QFile f(QCoreApplication::applicationDirPath()+QString("/audio/flat_notify.wav"));
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m_media->setCurrentSource(Phonon::MediaSource(f.fileName().toStdString().c_str()));
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m_media->play();
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}
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}
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/**
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* The emergency sound will be played continously during the emergency.
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* call stopEmergency() to disable it again. No speech synthesis or other
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* audio output is available during the emergency.
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*
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* @return true if the emergency could be started, false else
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*/
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bool GAudioOutput::startEmergency()
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{
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if (!emergency)
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{
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emergency = true;
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// Beep immediately and then start timer
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if (!muted) beep();
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emergencyTimer->start(1500);
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QTimer::singleShot(5000, this, SLOT(stopEmergency()));
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}
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return true;
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}
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/**
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* Stops the continous emergency sound. Use startEmergency() to start
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* the emergency sound.
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*
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* @return true if the emergency could be stopped, false else
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*/
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bool GAudioOutput::stopEmergency()
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{
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if (emergency)
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{
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emergency = false;
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emergencyTimer->stop();
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}
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return true;
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}
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void GAudioOutput::beep()
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{
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if (!muted)
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{
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// Use QFile to transform path for all OS
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QFile f(QCoreApplication::applicationDirPath()+QString("/audio/alert.wav"));
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m_media->setCurrentSource(Phonon::MediaSource(f.fileName().toStdString().c_str()));
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m_media->play();
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}
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}
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void GAudioOutput::selectFemaleVoice()
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{
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#ifdef Q_OS_LINUX
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//this->voice = register_cmu_us_slt(NULL);
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#endif
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}
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void GAudioOutput::selectMaleVoice()
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{
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#ifdef Q_OS_LINUX
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//this->voice = register_cmu_us_rms(NULL);
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#endif
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}
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/*
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void GAudioOutput::selectNeutralVoice()
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{
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#ifdef Q_OS_LINUX
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this->voice = register_cmu_us_awb(NULL);
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#endif
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}*/
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QStringList GAudioOutput::listVoices(void)
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{
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QStringList l;
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#ifdef Q_OS_LINUX2
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cst_voice *voice;
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const cst_val *v;
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printf("Voices available: ");
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for (v=flite_voice_list; v; v=val_cdr(v))
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{
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voice = val_voice(val_car(v));
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QString s;
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s.sprintf("%s",voice->name);
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printf("%s",voice->name);
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l.append(s);
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}
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printf("\n");
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#endif
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return l;
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}
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