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104 lines
0 B
104 lines
0 B
7 years ago
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#ifndef AIRMAP_RULESETS_H_
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#define AIRMAP_RULESETS_H_
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#include <airmap/do_not_copy_or_move.h>
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#include <airmap/error.h>
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#include <airmap/evaluation.h>
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#include <airmap/geometry.h>
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#include <airmap/outcome.h>
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#include <airmap/ruleset.h>
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#include <cstdint>
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#include <functional>
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#include <vector>
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namespace airmap {
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/// RuleSets provides functionality for managing contextual airspace.
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class RuleSets : DoNotCopyOrMove {
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public:
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/// Search bundles up types to ease interaction with
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/// RuleSets::search.
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struct Search {
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struct Parameters {
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Required<Geometry> geometry; ///< Search for rulesets intersecting this geometry.
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};
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/// Result models the outcome of calling RuleSets::search.
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using Result = Outcome<std::vector<RuleSet>, Error>;
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/// Callback describes the function signature of the callback that is invoked
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/// when a call to RuleSets::search finishes.
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using Callback = std::function<void(const Result&)>;
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};
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/// ForId bundles up types to ease interaction with
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/// RuleSets::for_id.
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struct ForId {
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struct Parameters {
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RuleSet::Id id; ///< Search for the ruleset with this id.
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};
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/// Result models the outcome of calling RuleSets::for_id.
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using Result = Outcome<RuleSet, Error>;
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/// Callback describes the function signature of the callback that is invoked
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/// when a call to RuleSets::for_id finishes.
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using Callback = std::function<void(const Result&)>;
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};
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/// FetchRules bundles up types to ease interaction with
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/// RuleSets::fetch_rules.
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struct FetchRules {
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struct Parameters {
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Optional<std::string> rulesets; ///< Fetch rules which apply to these rulesets.
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};
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/// Result models the outcome of calling RuleSets::fetch_rules.
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using Result = Outcome<std::vector<RuleSet>, Error>;
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/// Callback describes the function signature of the callback that is invoked
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/// when a call to RuleSets::fetch_rules finishes.
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using Callback = std::function<void(const Result&)>;
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};
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/// EvaluateRules bundles up types to ease interaction with
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/// RuleSets::evaluate_rulesets.
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struct EvaluateRules {
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struct Parameters {
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Required<Geometry> geometry; ///< Evaluate rulesets intersecting this geometry.
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std::unordered_map<std::string, RuleSet::Feature::Value>
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features; ///< Additional properties of the planned flight.
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Required<std::string> rulesets; ///< Evaluate these rulesets.
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};
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/// Result models the outcome of calling RuleSets::evaluate_rulesets.
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using Result = Outcome<Evaluation, Error>;
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/// Callback describes the function signature of the callback that is invoked
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/// when a call to RuleSets::evaluate_rulesets finishes.
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using Callback = std::function<void(const Result&)>;
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};
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/// search queries the AirMap services for detailed information about
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/// rulesets identified by geometry and reports back results to 'cb'.
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virtual void search(const Search::Parameters& parameters, const Search::Callback& cb) = 0;
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/// for_id queries the AirMap services for detailed information about
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/// a ruleset identified by a UUID and reports back results to 'cb'.
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virtual void for_id(const ForId::Parameters& parameters, const ForId::Callback& cb) = 0;
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/// fetch_rules fetches rules from the rulesets identified by 'parameters' and
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/// reports back results to 'cb'.
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virtual void fetch_rules(const FetchRules::Parameters& parameters, const FetchRules::Callback& cb) = 0;
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/// evaluate_rulesets evaluates rulesets and geometry identified by 'parameters' and
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/// reports back results to 'cb'.
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virtual void evaluate_rulesets(const EvaluateRules::Parameters& parameters, const EvaluateRules::Callback& cb) = 0;
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protected:
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/// @cond
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RuleSets() = default;
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/// @endcond
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};
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} // namespace airmap
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#endif // AIRMAP_RULESETS_H_
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