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/*=====================================================================
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QGroundControl Open Source Ground Control Station
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(c) 2009 - 2014 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
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This file is part of the QGROUNDCONTROL project
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QGROUNDCONTROL is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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QGROUNDCONTROL is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
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======================================================================*/
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/// @file
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/// @author Don Gagne <don@thegagnes.com>
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#ifndef MultiVehicleManager_H
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#define MultiVehicleManager_H
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#include "QGCSingleton.h"
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#include "Vehicle.h"
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#include "QGCMAVLink.h"
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#include "UASWaypointManager.h"
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#include "QmlObjectListModel.h"
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class MultiVehicleManager : public QGCSingleton
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{
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Q_OBJECT
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DECLARE_QGC_SINGLETON(MultiVehicleManager, MultiVehicleManager)
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public:
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Q_INVOKABLE void saveSetting (const QString &key, const QString& value);
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Q_INVOKABLE QString loadSetting (const QString &key, const QString& defaultValue);
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Q_PROPERTY(bool activeVehicleAvailable READ activeVehicleAvailable NOTIFY activeVehicleAvailableChanged)
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Q_PROPERTY(bool parameterReadyVehicleAvailable READ parameterReadyVehicleAvailable NOTIFY parameterReadyVehicleAvailableChanged)
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Q_PROPERTY(Vehicle* activeVehicle READ activeVehicle WRITE setActiveVehicle NOTIFY activeVehicleChanged)
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Q_PROPERTY(QmlObjectListModel* vehicles READ vehiclesModel CONSTANT)
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// Methods
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/// Called to notify that a heartbeat was received with the specified information. MultiVehicleManager
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/// will create/update Vehicles as necessary.
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/// @param link Heartbeat came through on this link
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/// @param vehicleId Mavlink system id for vehicle
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/// @param heartbeat Mavlink heartbeat message
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/// @return true: continue further processing of this message, false: disregard this message
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bool notifyHeartbeatInfo(LinkInterface* link, int vehicleId, mavlink_heartbeat_t& heartbeat);
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Q_INVOKABLE Vehicle* getVehicleById(int vehicleId);
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void setHomePositionForAllVehicles(double lat, double lon, double alt);
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UAS* activeUas(void) { return _activeVehicle ? _activeVehicle->uas() : NULL; }
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UASWaypointManager* activeWaypointManager(void);
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QList<Vehicle*> vehicles(void);
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// Property accessors
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bool activeVehicleAvailable(void) { return _activeVehicleAvailable; }
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bool parameterReadyVehicleAvailable(void) { return _parameterReadyVehicleAvailable; }
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Vehicle* activeVehicle(void) { return _activeVehicle; }
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void setActiveVehicle(Vehicle* vehicle);
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QmlObjectListModel* vehiclesModel(void) { return &_vehicles; }
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signals:
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void vehicleAdded(Vehicle* vehicle);
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void vehicleRemoved(Vehicle* vehicle);
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void activeVehicleAvailableChanged(bool activeVehicleAvailable);
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void parameterReadyVehicleAvailableChanged(bool parameterReadyVehicleAvailable);
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void activeVehicleChanged(Vehicle* activeVehicle);
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void _deleteVehiclePhase2Signal(void);
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private slots:
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void _deleteVehiclePhase1(Vehicle* vehicle);
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void _deleteVehiclePhase2(void);
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void _setActiveVehiclePhase2(void);
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void _autopilotPluginReadyChanged(bool pluginReady);
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private:
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/// All access to singleton is through MultiVehicleManager::instance
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MultiVehicleManager(QObject* parent = NULL);
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~MultiVehicleManager();
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bool _vehicleExists(int vehicleId);
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bool _activeVehicleAvailable; ///< true: An active vehicle is available
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bool _parameterReadyVehicleAvailable; ///< true: An active vehicle with ready parameters is available
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Vehicle* _activeVehicle; ///< Currently active vehicle from a ui perspective
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Vehicle* _vehicleBeingDeleted; ///< Vehicle being deleted in queued phases
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Vehicle* _vehicleBeingSetActive; ///< Vehicle being set active in queued phases
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QList<int> _ignoreVehicleIds; ///< List of vehicle id for which we ignore further communication
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QmlObjectListModel _vehicles;
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UASWaypointManager* _offlineWaypointManager;
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};
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#endif
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