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15 years ago
#-------------------------------------------------
#
# MAVGround - Micro Air Vehicle Groundstation
#
# Please see our website at <http://pixhawk.ethz.ch>
#
# Original Author:
# Lorenz Meier <mavteam@student.ethz.ch>
#
# Contributing Authors (in alphabetical order):
#
# (c) 2009 PIXHAWK Team
#
# This file is part of the mav groundstation project
# MAVGround is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
# MAVGround is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# You should have received a copy of the GNU General Public License
# along with MAVGround. If not, see <http://www.gnu.org/licenses/>.
#
#-------------------------------------------------
QT += network opengl svg xml phonon
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TEMPLATE = app
TARGET = opengroundcontrol
BASEDIR = .
BUILDDIR = build
LANGUAGE = C++
#CONFIG += static debug
#CONFIG += static release console
CONFIG += static debug_and_release console
QMAKE_CFLAGS += -j8
OBJECTS_DIR = $$BUILDDIR/obj
MOC_DIR = $$BUILDDIR/moc
UI_HEADERS_DIR = src/ui/generated
# Add external libraries
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INCLUDEPATH += $$BASEDIR/lib/SDL/include \
$$BASEDIR/lib/flite/include \
$$BASEDIR/lib/flite/lang
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#$$BASEDIR/lib/qextserialport/include
# $$BASEDIR/lib/openjaus/libjaus/include \
# $$BASEDIR/lib/openjaus/libopenJaus/include
message(Qt version> $$[QMAKESPEC])
# MAC OS X
macx {
message(Building for Mac OS X)
CONFIG += x86
contains ( DEFINES, QT_MAC_USE_COCOA ) {
CONFIG += x86_64 cocoa
CONFIG -= static
}
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DESTDIR = $$BASEDIR/bin/mac
INCLUDEPATH += -framework SDL
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LIBS += -framework IOKit \
-framework SDL \
-framework CoreFoundation \
-framework ApplicationServices \
-lm
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DEFINES += _TTY_POSIX_
#ICON = $$BASEDIR/img/icons/empty.png
}
# GNU/Linux
linux-g++ {
message(Building for GNU/Linux)
debug {
DESTDIR = $$BASEDIR
}
release {
DESTDIR = $$BASEDIR
}
INCLUDEPATH += /usr/include/SDL
DEFINES += _TTY_POSIX_
HARDWARE_PLATFORM = $$system(uname -a)
contains( HARDWARE_PLATFORM, x86_64 ) {
# 64-bit Linux
LIBS += \
-L$$BASEDIR/lib/flite/linux64 \
-lm \
-lflite_cmu_us_awb \
-lflite_cmu_us_rms \
-lflite_cmu_us_slt \
-lflite_usenglish \
-lflite_cmulex \
-lflite \
-lSDL \
-lSDLmain
} else {
# 32-bit Linux
LIBS += \
-L$$BASEDIR/lib/flite/linux32 \
-lm \
-lflite_cmu_us_awb \
-lflite_cmu_us_rms \
-lflite_cmu_us_slt \
-lflite_usenglish \
-lflite_cmulex \
-lflite \
-lSDL \
-lSDLmain
}
}
# Windows (32bit/64bit)
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win32 {
message(Building for Windows Platform (32/64bit))
# Special settings for debug
#CONFIG += CONSOLE
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LIBS += -L$$BASEDIR\lib\sdl\win32 \
-lmingw32 -lSDLmain -lSDL -mwindows
INCLUDEPATH += $$BASEDIR/lib/sdl/include/SDL
DEFINES += _TTY_WIN_
debug {
DESTDIR = $$BASEDIR/bin
}
release {
DESTDIR = $$BASEDIR/bin
}
}