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/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2015 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
#include "MissionController.h"
#include "MultiVehicleManager.h"
#include "MissionManager.h"
#include "QGCFileDialog.h"
#include "CoordinateVector.h"
#include "QGCMessageBox.h"
#include "FirmwarePlugin.h"
QGC_LOGGING_CATEGORY(MissionControllerLog, "MissionControllerLog")
const char* MissionController::_settingsGroup = "MissionController";
MissionController::MissionController(QObject *parent)
: QObject(parent)
, _editMode(false)
, _missionItems(NULL)
, _activeVehicle(NULL)
, _liveHomePositionAvailable(false)
, _autoSync(false)
, _firstItemsFromVehicle(false)
, _missionItemsRequested(false)
, _queuedSend(false)
{
}
MissionController::~MissionController()
{
// Start with empty list
_missionItems = new QmlObjectListModel(this);
_initAllMissionItems();
}
void MissionController::start(bool editMode)
{
qCDebug(MissionControllerLog) << "start editMode" << editMode;
_editMode = editMode;
MultiVehicleManager* multiVehicleMgr = qgcApp()->toolbox()->multiVehicleManager();
connect(multiVehicleMgr, &MultiVehicleManager::activeVehicleChanged, this, &MissionController::_activeVehicleChanged);
_setupMissionItems(true /* loadFromVehicle */, true /* forceLoad */);
_setupActiveVehicle(multiVehicleMgr->activeVehicle(), true /* forceLoadFromVehicle */);
}
void MissionController::_newMissionItemsAvailableFromVehicle(void)
{
qCDebug(MissionControllerLog) << "_newMissionItemsAvailableFromVehicle";
_setupMissionItems(true /* loadFromVehicle */, false /* forceLoad */);
}
/// @param loadFromVehicle true: load items from vehicle
/// @param forceLoad true: disregard any flags which may prevent load
void MissionController::_setupMissionItems(bool loadFromVehicle, bool forceLoad)
{
qCDebug(MissionControllerLog) << "_setupMissionItems loadFromVehicle:forceLoad:_editMode:_firstItemsFromVehicle"
<< loadFromVehicle << forceLoad << _editMode << _firstItemsFromVehicle;
MissionManager* missionManager = NULL;
if (_activeVehicle) {
missionManager = _activeVehicle->missionManager();
} else {
qCDebug(MissionControllerLog) << "running offline";
}
if (!forceLoad) {
if (_editMode && loadFromVehicle) {
if (_firstItemsFromVehicle) {
if (missionManager) {
if (missionManager->inProgress()) {
// Still in progress of retrieving items from vehicle, leave current set alone and wait for
// mission manager to finish
qCDebug(MissionControllerLog) << "disregarding due to MissionManager in progress";
return;
} else {
// We have the first set of items from the vehicle. If we haven't already started creating a
// new mission, switch to the items from the vehicle
_firstItemsFromVehicle = false;
if (_missionItems->count() != 1) {
qCDebug(MissionControllerLog) << "disregarding due to existing items";
return;
}
}
}
} else if (!_missionItemsRequested) {
// We didn't specifically ask for new mission items. Disregard the new set since it is
// the most likely the set we just sent to the vehicle.
qCDebug(MissionControllerLog) << "disregarding due to unrequested notification";
return;
}
}
}
qCDebug(MissionControllerLog) << "fell through to main setup";
_missionItemsRequested = false;
if (_missionItems) {
_deinitAllMissionItems();
_missionItems->deleteLater();
}
if (!missionManager || !loadFromVehicle || missionManager->inProgress()) {
_missionItems = new QmlObjectListModel(this);
qCDebug(MissionControllerLog) << "creating empty set";
} else {
_missionItems = missionManager->copyMissionItems();
qCDebug(MissionControllerLog) << "loading from vehicle count"<< _missionItems->count();
}
_initAllMissionItems();
}
void MissionController::getMissionItems(void)
{
Vehicle* activeVehicle = qgcApp()->toolbox()->multiVehicleManager()->activeVehicle();
if (activeVehicle) {
_missionItemsRequested = true;
activeVehicle->missionManager()->requestMissionItems();
}
}
void MissionController::sendMissionItems(void)
{
Vehicle* activeVehicle = qgcApp()->toolbox()->multiVehicleManager()->activeVehicle();
if (activeVehicle) {
activeVehicle->missionManager()->writeMissionItems(*_missionItems);
_missionItems->setDirty(false);
}
}
int MissionController::addMissionItem(QGeoCoordinate coordinate)
{
MissionItem * newItem = new MissionItem(this);
newItem->setSequenceNumber(_missionItems->count());
newItem->setCoordinate(coordinate);
newItem->setCommand(MAV_CMD_NAV_WAYPOINT);
_initMissionItem(newItem);
if (_missionItems->count() == 1) {
newItem->setCommand(MavlinkQmlSingleton::MAV_CMD_NAV_TAKEOFF);
}
newItem->setDefaultsForCommand();
10 years ago
if ((MAV_CMD)newItem->command() == MAV_CMD_NAV_WAYPOINT) {
newItem->setParam7(_findLastAltitude());
}
_missionItems->append(newItem);
_recalcAll();
return _missionItems->count() - 1;
}
void MissionController::removeMissionItem(int index)
{
MissionItem* item = qobject_cast<MissionItem*>(_missionItems->removeAt(index));
_deinitMissionItem(item);
_recalcAll();
// Set the new current item
if (index >= _missionItems->count()) {
index--;
}
for (int i=0; i<_missionItems->count(); i++) {
MissionItem* item = qobject_cast<MissionItem*>(_missionItems->get(i));
item->setIsCurrentItem(i == index);
}
}
void MissionController::loadMissionFromFile(void)
{
QString errorString;
QString filename = QGCFileDialog::getOpenFileName(NULL, "Select Mission File to load");
if (filename.isEmpty()) {
return;
}
if (_missionItems) {
_deinitAllMissionItems();
_missionItems->deleteLater();
}
_missionItems = new QmlObjectListModel(this);
// FIXME: This needs to handle APM files which have WP 0 in them
QFile file(filename);
if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {
errorString = file.errorString();
} else {
QTextStream in(&file);
const QStringList& version = in.readLine().split(" ");
if (!(version.size() == 3 && version[0] == "QGC" && version[1] == "WPL" && version[2] == "120")) {
errorString = "The mission file is not compatible with the current version of QGroundControl.";
} else {
while (!in.atEnd()) {
MissionItem* item = new MissionItem();
if (item->load(in)) {
_missionItems->append(item);
} else {
errorString = "The mission file is corrupted.";
break;
}
}
}
}
if (!errorString.isEmpty()) {
_missionItems->clear();
}
_initAllMissionItems();
}
void MissionController::saveMissionToFile(void)
{
QString errorString;
QString filename = QGCFileDialog::getSaveFileName(NULL, "Select file to save mission to");
if (filename.isEmpty()) {
return;
}
QFile file(filename);
if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {
errorString = file.errorString();
} else {
QTextStream out(&file);
out << "QGC WPL 120\r\n"; // Version string
for (int i=1; i<_missionItems->count(); i++) {
qobject_cast<MissionItem*>(_missionItems->get(i))->save(out);
}
}
_missionItems->setDirty(false);
}
double MissionController::_calcDistance(bool homePositionValid, double homeAlt, MissionItem* item1, MissionItem* item2)
{
QGeoCoordinate coord1 = item1->coordinate();
QGeoCoordinate coord2 = item2->coordinate();
bool distanceOk = false;
// Convert to fixed altitudes
qCDebug(MissionControllerLog) << homePositionValid << homeAlt
<< item1->relativeAltitude() << item1->coordinate().altitude()
<< item2->relativeAltitude() << item2->coordinate().altitude();
if (homePositionValid) {
distanceOk = true;
if (item1->relativeAltitude()) {
coord1.setAltitude(homeAlt + coord1.altitude());
}
if (item2->relativeAltitude()) {
coord2.setAltitude(homeAlt + coord2.altitude());
}
} else {
if (item1->relativeAltitude() && item2->relativeAltitude()) {
distanceOk = true;
}
}
qCDebug(MissionControllerLog) << "distanceOk" << distanceOk;
if (distanceOk) {
return item1->coordinate().distanceTo(item2->coordinate());
} else {
return -1.0;
}
}
void MissionController::_recalcWaypointLines(void)
{
MissionItem* lastCoordinateItem = qobject_cast<MissionItem*>(_missionItems->get(0));
MissionItem* homeItem = lastCoordinateItem;
bool firstCoordinateItem = true;
bool homePositionValid = homeItem->homePositionValid();
double homeAlt = homeItem->coordinate().altitude();
qCDebug(MissionControllerLog) << "_recalcWaypointLines";
// If home position is valid we can calculate distances between all waypoints.
// If home position is not valid we can only calculate distances between waypoints which are
// both relative altitude.
// No distance for first item
lastCoordinateItem->setDistance(-1.0);
_waypointLines.clear();
for (int i=1; i<_missionItems->count(); i++) {
MissionItem* item = qobject_cast<MissionItem*>(_missionItems->get(i));
item->setDistance(-1.0); // Assume the worst
if (item->specifiesCoordinate()) {
if (firstCoordinateItem) {
if (item->command() == MavlinkQmlSingleton::MAV_CMD_NAV_TAKEOFF) {
// The first coordinate we hit is a takeoff command so link back to home position if valid
if (homePositionValid) {
_waypointLines.append(new CoordinateVector(homeItem->coordinate(), item->coordinate()));
item->setDistance(_calcDistance(homePositionValid, homeAlt, homeItem, item));
}
} else {
// First coordiante is not a takeoff command, it does not link backwards to anything
}
firstCoordinateItem = false;
} else if (!lastCoordinateItem->homePosition() || lastCoordinateItem->homePositionValid()) {
// Subsequent coordinate items link to last coordinate item. If the last coordinate item
// is an invalid home position we skip the line
item->setDistance(_calcDistance(homePositionValid, homeAlt, lastCoordinateItem, item));
_waypointLines.append(new CoordinateVector(lastCoordinateItem->coordinate(), item->coordinate()));
}
lastCoordinateItem = item;
}
}
emit waypointLinesChanged();
}
// This will update the sequence numbers to be sequential starting from 0
void MissionController::_recalcSequence(void)
{
for (int i=0; i<_missionItems->count(); i++) {
MissionItem* item = qobject_cast<MissionItem*>(_missionItems->get(i));
// Setup ascending sequence numbers
item->setSequenceNumber(i);
}
}
// This will update the child item hierarchy
void MissionController::_recalcChildItems(void)
{
MissionItem* currentParentItem = qobject_cast<MissionItem*>(_missionItems->get(0));
currentParentItem->childItems()->clear();
for (int i=1; i<_missionItems->count(); i++) {
MissionItem* item = qobject_cast<MissionItem*>(_missionItems->get(i));
// Set up non-coordinate item child hierarchy
if (item->specifiesCoordinate()) {
item->childItems()->clear();
currentParentItem = item;
} else {
currentParentItem->childItems()->append(item);
}
}
}
void MissionController::_recalcAll(void)
{
_recalcSequence();
_recalcChildItems();
_recalcWaypointLines();
}
/// Initializes a new set of mission items which may have come from the vehicle or have been loaded from a file
void MissionController::_initAllMissionItems(void)
{
MissionItem* homeItem = NULL;
if (_activeVehicle && _activeVehicle->firmwarePlugin()->sendHomePositionToVehicle() && _missionItems->count() != 0) {
homeItem = qobject_cast<MissionItem*>(_missionItems->get(0));
homeItem->setHomePositionSpecialCase(true);
} else {
// Add the home position item to the front
homeItem = new MissionItem(this);
homeItem->setHomePositionSpecialCase(true);
homeItem->setCommand(MavlinkQmlSingleton::MAV_CMD_NAV_LAST);
homeItem->setFrame(MAV_FRAME_GLOBAL_RELATIVE_ALT);
homeItem->setSequenceNumber(0);
_missionItems->insert(0, homeItem);
}
homeItem->setHomePositionValid(false);
for (int i=0; i<_missionItems->count(); i++) {
_initMissionItem(qobject_cast<MissionItem*>(_missionItems->get(i)));
}
_recalcAll();
emit missionItemsChanged();
_missionItems->setDirty(false);
connect(_missionItems, &QmlObjectListModel::dirtyChanged, this, &MissionController::_dirtyChanged);
}
void MissionController::_deinitAllMissionItems(void)
{
for (int i=0; i<_missionItems->count(); i++) {
_deinitMissionItem(qobject_cast<MissionItem*>(_missionItems->get(i)));
}
connect(_missionItems, &QmlObjectListModel::dirtyChanged, this, &MissionController::_dirtyChanged);
}
void MissionController::_initMissionItem(MissionItem* item)
{
_missionItems->setDirty(false);
connect(item, &MissionItem::commandChanged, this, &MissionController::_itemCommandChanged);
connect(item, &MissionItem::coordinateChanged, this, &MissionController::_itemCoordinateChanged);
connect(item, &MissionItem::frameChanged, this, &MissionController::_itemFrameChanged);
}
void MissionController::_deinitMissionItem(MissionItem* item)
{
disconnect(item, &MissionItem::commandChanged, this, &MissionController::_itemCommandChanged);
disconnect(item, &MissionItem::coordinateChanged, this, &MissionController::_itemCoordinateChanged);
disconnect(item, &MissionItem::frameChanged, this, &MissionController::_itemFrameChanged);
}
void MissionController::_itemCoordinateChanged(const QGeoCoordinate& coordinate)
{
Q_UNUSED(coordinate);
_recalcWaypointLines();
}
void MissionController::_itemFrameChanged(int frame)
{
Q_UNUSED(frame);
_recalcWaypointLines();
}
void MissionController::_itemCommandChanged(MavlinkQmlSingleton::Qml_MAV_CMD command)
{
Q_UNUSED(command);;
_recalcChildItems();
_recalcWaypointLines();
}
void MissionController::_activeVehicleChanged(Vehicle* activeVehicle)
{
qCDebug(MissionControllerLog) << "_activeVehicleChanged activeVehicle" << activeVehicle;
if (_activeVehicle) {
MissionManager* missionManager = _activeVehicle->missionManager();
disconnect(missionManager, &MissionManager::newMissionItemsAvailable, this, &MissionController::_newMissionItemsAvailableFromVehicle);
disconnect(missionManager, &MissionManager::inProgressChanged, this, &MissionController::_inProgressChanged);
disconnect(_activeVehicle, &Vehicle::homePositionAvailableChanged, this, &MissionController::_activeVehicleHomePositionAvailableChanged);
disconnect(_activeVehicle, &Vehicle::homePositionChanged, this, &MissionController::_activeVehicleHomePositionChanged);
_activeVehicle = NULL;
// When the active vehicle goes away we toss the editor items
_setupMissionItems(false /* loadFromVehicle */, true /* forceLoad */);
_activeVehicleHomePositionAvailableChanged(false);
}
_setupActiveVehicle(activeVehicle, false /* forceLoadFromVehicle */);
}
void MissionController::_setupActiveVehicle(Vehicle* activeVehicle, bool forceLoadFromVehicle)
{
qCDebug(MissionControllerLog) << "_setupActiveVehicle activeVehicle:forceLoadFromVehicle"
<< activeVehicle << forceLoadFromVehicle;
if (_activeVehicle) {
qCWarning(MissionControllerLog) << "_activeVehicle != NULL";
}
_activeVehicle = activeVehicle;
if (_activeVehicle) {
MissionManager* missionManager = activeVehicle->missionManager();
connect(missionManager, &MissionManager::newMissionItemsAvailable, this, &MissionController::_newMissionItemsAvailableFromVehicle);
connect(missionManager, &MissionManager::inProgressChanged, this, &MissionController::_inProgressChanged);
connect(_activeVehicle, &Vehicle::homePositionAvailableChanged, this, &MissionController::_activeVehicleHomePositionAvailableChanged);
connect(_activeVehicle, &Vehicle::homePositionChanged, this, &MissionController::_activeVehicleHomePositionChanged);
_firstItemsFromVehicle = true;
_setupMissionItems(true /* fromVehicle */, forceLoadFromVehicle);
_activeVehicleHomePositionChanged(_activeVehicle->homePosition());
_activeVehicleHomePositionAvailableChanged(_activeVehicle->homePositionAvailable());
}
}
void MissionController::_activeVehicleHomePositionAvailableChanged(bool homePositionAvailable)
{
_liveHomePositionAvailable = homePositionAvailable;
qobject_cast<MissionItem*>(_missionItems->get(0))->setHomePositionValid(homePositionAvailable);
emit liveHomePositionAvailableChanged(_liveHomePositionAvailable);
}
void MissionController::_activeVehicleHomePositionChanged(const QGeoCoordinate& homePosition)
{
_liveHomePosition = homePosition;
qobject_cast<MissionItem*>(_missionItems->get(0))->setCoordinate(_liveHomePosition);
emit liveHomePositionChanged(_liveHomePosition);
}
void MissionController::deleteCurrentMissionItem(void)
{
for (int i=0; i<_missionItems->count(); i++) {
MissionItem* item = qobject_cast<MissionItem*>(_missionItems->get(i));
if (item->isCurrentItem() && i != 0) {
removeMissionItem(i);
return;
}
}
}
void MissionController::setAutoSync(bool autoSync)
{
// FIXME: AutoSync temporarily turned off
#if 0
_autoSync = autoSync;
emit autoSyncChanged(_autoSync);
if (_autoSync) {
_dirtyChanged(true);
}
#else
Q_UNUSED(autoSync)
#endif
}
void MissionController::_dirtyChanged(bool dirty)
{
if (dirty && _autoSync) {
Vehicle* activeVehicle = qgcApp()->toolbox()->multiVehicleManager()->activeVehicle();
if (activeVehicle && !activeVehicle->armed()) {
if (_activeVehicle->missionManager()->inProgress()) {
_queuedSend = true;
} else {
_autoSyncSend();
}
}
}
}
void MissionController::_autoSyncSend(void)
{
qDebug() << "Auto-syncing with vehicle";
_queuedSend = false;
if (_missionItems) {
sendMissionItems();
_missionItems->setDirty(false);
}
}
void MissionController::_inProgressChanged(bool inProgress)
{
if (!inProgress && _queuedSend) {
_autoSyncSend();
}
}
QmlObjectListModel* MissionController::missionItems(void)
{
return _missionItems;
}
double MissionController::_findLastAltitude(void)
{
double lastAltitude = MissionItem::defaultAltitude;
for (int i=0; i<_missionItems->count(); i++) {
MissionItem* item = qobject_cast<MissionItem*>(_missionItems->get(i));
if (item->specifiesCoordinate()) {
lastAltitude = item->param7();
}
}
return lastAltitude;
}