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///*=====================================================================
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//
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//QGroundControl Open Source Ground Control Station
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//
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//(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
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//
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//This file is part of the QGROUNDCONTROL project
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//
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// QGROUNDCONTROL is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// QGROUNDCONTROL is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
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//
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//======================================================================*/
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/**
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* @file
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* @brief Definition of the class Pixhawk3DWidget.
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*
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* @author Lionel Heng <hengli@student.ethz.ch>
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*
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*/
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#ifndef PIXHAWK3DWIDGET_H
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#define PIXHAWK3DWIDGET_H
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#include <osgText/Text>
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#ifdef QGC_OSGEARTH_ENABLED
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#include <osgEarth/MapNode>
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#endif
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#ifdef QGC_OSG_ENABLED
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#include "ImageWindowGeode.h"
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#endif
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#ifdef QGC_LIBFREENECT_ENABLED
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#include "Freenect.h"
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#endif
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#include "Q3DWidget.h"
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class UASInterface;
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/**
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* @brief A 3D View widget which displays vehicle-centric information.
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**/
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class Pixhawk3DWidget : public Q3DWidget
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{
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Q_OBJECT
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public:
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explicit Pixhawk3DWidget(QWidget* parent = 0);
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~Pixhawk3DWidget();
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void buildLayout(void);
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double getTime(void) const;
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public slots:
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void setActiveUAS(UASInterface* uas);
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private slots:
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void showGrid(int state);
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void showTrail(int state);
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void showWaypoints(int state);
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void recenter(void);
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void toggleFollowCamera(int state);
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protected:
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virtual void display(void);
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virtual void keyPressEvent(QKeyEvent* event);
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virtual void mousePressEvent(QMouseEvent* event);
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UASInterface* uas;
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private:
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osg::ref_ptr<osg::Geode> createGrid(void);
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osg::ref_ptr<osg::Geode> createTrail(void);
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#ifdef QGC_OSGEARTH_ENABLED
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osg::ref_ptr<osgEarth::MapNode> createMap(void);
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#endif
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osg::ref_ptr<osg::Node> createTarget(void);
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osg::ref_ptr<osg::Group> createWaypoints(void);
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#ifdef QGC_LIBFREENECT_ENABLED
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osg::ref_ptr<osg::Geode> createRGBD(void);
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#endif
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void setupHUD(void);
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void resizeHUD(void);
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void updateHUD(float robotX, float robotY, float robotZ,
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float robotRoll, float robotPitch, float robotYaw);
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void updateTrail(float robotX, float robotY, float robotZ);
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void updateTarget(void);
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void updateWaypoints(void);
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#ifdef QGC_LIBFREENECT_ENABLED
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void updateRGBD(void);
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#endif
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void markTarget(void);
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bool displayGrid;
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bool displayTrail;
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bool displayTarget;
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bool displayWaypoints;
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bool displayRGBD2D;
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bool displayRGBD3D;
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bool followCamera;
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osg::ref_ptr<osg::Vec3Array> trailVertices;
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QVarLengthArray<osg::Vec3, 10000> trail;
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osg::ref_ptr<osg::Geometry> hudBackgroundGeometry;
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osg::ref_ptr<osgText::Text> statusText;
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osg::ref_ptr<ImageWindowGeode> rgb2DGeode;
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osg::ref_ptr<ImageWindowGeode> depth2DGeode;
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osg::ref_ptr<osg::Image> rgbImage;
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osg::ref_ptr<osg::Image> depthImage;
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osg::ref_ptr<osg::Geode> gridNode;
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osg::ref_ptr<osg::Geode> trailNode;
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osg::ref_ptr<osg::Geometry> trailGeometry;
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osg::ref_ptr<osg::DrawArrays> trailDrawArrays;
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#ifdef QGC_OSGEARTH_ENABLED
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osg::ref_ptr<osgEarth::MapNode> mapNode;
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#endif
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osg::ref_ptr<osg::Geode> targetNode;
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osg::ref_ptr<osg::PositionAttitudeTransform> targetPosition;
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osg::ref_ptr<osg::Group> waypointsNode;
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#ifdef QGC_LIBFREENECT_ENABLED
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osg::ref_ptr<osg::Geode> rgbdNode;
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QScopedPointer<Freenect> freenect;
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#endif
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QSharedPointer<QByteArray> rgb;
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QSharedPointer<QByteArray> depth;
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unsigned short gammaLookup[2048];
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QPushButton* targetButton;
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float lastRobotX, lastRobotY, lastRobotZ;
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};
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#endif // PIXHAWK3DWIDGET_H
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