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#include "AccelCalibrationConfig.h"
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AccelCalibrationConfig::AccelCalibrationConfig(QWidget *parent) : QWidget(parent)
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{
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m_uas=0;
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ui.setupUi(this);
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connect(ui.calibrateAccelButton,SIGNAL(clicked()),this,SLOT(calibrateButtonClicked()));
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connect(UASManager::instance(),SIGNAL(activeUASSet(UASInterface*)),this,SLOT(activeUASSet(UASInterface*)));
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activeUASSet(UASManager::instance()->getActiveUAS());
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accelAckCount=0;
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}
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AccelCalibrationConfig::~AccelCalibrationConfig()
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{
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}
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void AccelCalibrationConfig::activeUASSet(UASInterface *uas)
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{
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if (!uas)
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{
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return;
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}
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if (m_uas)
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{
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}
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m_uas = uas;
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connect(m_uas,SIGNAL(textMessageReceived(int,int,int,QString)),this,SLOT(uasTextMessageReceived(int,int,int,QString)));
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}
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void AccelCalibrationConfig::calibrateButtonClicked()
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{
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if (accelAckCount == 0)
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{
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MAV_CMD command = MAV_CMD_PREFLIGHT_CALIBRATION;
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int confirm = 0;
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float param1 = 0;
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float param2 = 0;
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float param3 = 0;
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float param4 = 0;
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float param5 = 1;
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float param6 = 0;
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float param7 = 0;
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int component = 1;
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m_uas->executeCommand(command, confirm, param1, param2, param3, param4, param5, param6, param7, component);
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}
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else if (accelAckCount <= 5)
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{
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m_uas->executeCommandAck(accelAckCount++,true);
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}
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else
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{
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m_uas->executeCommandAck(accelAckCount++,true);
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ui.calibrateAccelButton->setText("Calibrate\nAccelerometer");
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//accelAckCount = 0;
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}
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}
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void AccelCalibrationConfig::uasTextMessageReceived(int uasid, int componentid, int severity, QString text)
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{
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//command received: " Severity 1
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//Place APM Level and press any key" severity 5
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if (severity == 5)
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{
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//This is a calibration instruction
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if (accelAckCount == 0)
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{
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//Calibration Sucessful\r"
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ui.calibrateAccelButton->setText("Any\nKey");
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accelAckCount++;
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}
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if (accelAckCount == 7)
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{
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//All finished
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//ui.outputLabel->setText(ui.outputLabel->text() + "\n" + text);
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ui.outputLabel->setText(text);
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accelAckCount++;
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}
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if (accelAckCount == 8)
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{
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if (text.contains("Calibration") && text.contains("successful"))
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{
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accelAckCount = 0;
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}
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ui.outputLabel->setText(ui.outputLabel->text() + "\n" + text);
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}
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else
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{
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ui.outputLabel->setText(text);
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}
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}
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}
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