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# -------------------------------------------------
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# QGroundControl - Micro Air Vehicle Groundstation
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# Please see our website at <http://qgroundcontrol.org>
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# Maintainer:
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# Lorenz Meier <lm@inf.ethz.ch>
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# (c) 2009-2014 QGroundControl Developers
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# This file is part of the open groundstation project
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# QGroundControl is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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# QGroundControl is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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# You should have received a copy of the GNU General Public License
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# along with QGroundControl. If not, see <http://www.gnu.org/licenses/>.
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# -------------------------------------------------
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#
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# This file contains configuration settings which are common to both the QGC Application and
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# the Location Plugin. It should mainly contains intial CONFIG tag setup and compiler settings.
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#
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# Setup our supported build types. We do this once here and then use the defined config scopes
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# to allow us to easily modify suported build types in one place instead of duplicated throughout
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# the project file.
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linux {
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linux-g++ | linux-g++-64 {
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message("Linux build")
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CONFIG += LinuxBuild
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} else {
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error("Unsuported Linux toolchain, only GCC 32- or 64-bit is supported")
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}
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} else : win32 {
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win32-msvc2010 | win32-msvc2012 | win32-msvc2013 {
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message("Windows build")
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CONFIG += WindowsBuild
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} else {
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error("Unsupported Windows toolchain, only Visual Studio 2010, 2012, and 2013 are supported")
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}
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} else : macx {
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macx-clang | macx-llvm {
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message("Mac build")
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CONFIG += MacBuild
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QMAKE_CXXFLAGS += -fvisibility=hidden
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} else {
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error("Unsupported Mac toolchain, only 64-bit LLVM+clang is supported")
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}
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} else {
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error("Unsupported build platform, only Linux, Windows, and Mac are supported")
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}
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# Installer configuration
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installer {
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CONFIG -= debug
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CONFIG -= debug_and_release
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CONFIG += release
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message(Build Installer)
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}
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# Setup our supported build flavors
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CONFIG(debug, debug|release) {
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message(Debug flavor)
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CONFIG += DebugBuild
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} else:CONFIG(release, debug|release) {
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message(Release flavor)
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CONFIG += ReleaseBuild
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} else {
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error(Unsupported build flavor)
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}
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# Need to special case Windows debug_and_release since VS Project creation in this case does strange things [QTBUG-40351]
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win32:debug_and_release {
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CONFIG += WindowsDebugAndRelease
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}
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# Setup our build directories
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BASEDIR = $${IN_PWD}
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DebugBuild {
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DESTDIR = $${OUT_PWD}/debug
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BUILDDIR = $${OUT_PWD}/build-debug
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}
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ReleaseBuild {
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DESTDIR = $${OUT_PWD}/release
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BUILDDIR = $${OUT_PWD}/build-release
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}
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OBJECTS_DIR = $${BUILDDIR}/obj
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MOC_DIR = $${BUILDDIR}/moc
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UI_DIR = $${BUILDDIR}/ui
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RCC_DIR = $${BUILDDIR}/rcc
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LANGUAGE = C++
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# We place the created plugin lib into the objects dir so that make clean will clean it as well
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LOCATION_PLUGIN_DESTDIR = $${OBJECTS_DIR}
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LOCATION_PLUGIN_NAME = QGeoServiceProviderFactoryQGC
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message(BASEDIR $$BASEDIR DESTDIR $$DESTDIR TARGET $$TARGET)
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# Turn off serial port warnings
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DEFINES += _TTY_NOWARN_
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#
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# OS Specific settings
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#
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MacBuild {
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CONFIG += x86_64
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CONFIG -= x86
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QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.6
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QMAKE_MAC_SDK = macosx10.9
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}
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LinuxBuild {
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DEFINES += __STDC_LIMIT_MACROS
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}
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WindowsBuild {
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DEFINES += __STDC_LIMIT_MACROS
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# Specify multi-process compilation within Visual Studio.
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# (drastically improves compilation times for multi-core computers)
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QMAKE_CXXFLAGS_DEBUG += -MP
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QMAKE_CXXFLAGS_RELEASE += -MP
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}
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#
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# By default warnings as errors are turned off. Even so, in order for a pull request
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# to be accepted you must compile cleanly with warnings as errors turned on the default
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# set of OS builds. See http://www.qgroundcontrol.org/dev/contribute for more details.
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# You can use the WarningsAsErrorsOn CONFIG switch to turn warnings as errors on for your
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# own builds.
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#
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MacBuild | LinuxBuild {
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QMAKE_CXXFLAGS_WARN_ON += -Wall
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WarningsAsErrorsOn {
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QMAKE_CXXFLAGS_WARN_ON += -Werror
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}
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}
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WindowsBuild {
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QMAKE_CXXFLAGS_WARN_ON += /W3 \
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/wd4996 \ # silence warnings about deprecated strcpy and whatnot
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/wd4005 \ # silence warnings about macro redefinition
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/wd4290 \ # ignore exception specifications
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/Zc:strictStrings- # work around win 8.1 sdk sapi.h problem
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WarningsAsErrorsOn {
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QMAKE_CXXFLAGS_WARN_ON += /WX
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}
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}
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#
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# Build-specific settings
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#
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ReleaseBuild {
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DEFINES += QT_NO_DEBUG
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WindowsBuild {
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# Use link time code generation for better optimization (I believe this is supported in MSVC Express, but not 100% sure)
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QMAKE_LFLAGS_LTCG = /LTCG
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QMAKE_CFLAGS_LTCG = -GL
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}
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}
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#
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# Unit Test specific configuration goes here
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#
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# We have to special case Windows debug_and_release builds because you can't have files
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# which are only in the debug variant [QTBUG-40351]. So in this case we include unit tests
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# even in the release variant. If you want a Windows release build with no unit tests run
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# qmake with CONFIG-=debug_and_release CONFIG+=release.
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#
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DebugBuild|WindowsDebugAndRelease {
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DEFINES += UNITTEST_BUILD
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}
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