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/*=====================================================================
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QGroundControl Open Source Ground Control Station
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(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
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This file is part of the QGROUNDCONTROL project
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QGROUNDCONTROL is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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QGROUNDCONTROL is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
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======================================================================*/
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/**
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* @file
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* @brief Definition of class MainWindow
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* @author Lorenz Meier <mavteam@student.ethz.ch>
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*
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*/
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#ifndef _MAINWINDOW_H_
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#define _MAINWINDOW_H_
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#include <QMainWindow>
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#include <QStatusBar>
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#include <QStackedWidget>
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#include <QSettings>
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#include <qlist.h>
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#include "ui_MainWindow.h"
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#include "LinkManager.h"
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#include "LinkInterface.h"
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#include "UASInterface.h"
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#include "UASInfoWidget.h"
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#include "CameraView.h"
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#if (defined QGC_MOUSE_ENABLED_WIN) | (defined QGC_MOUSE_ENABLED_LINUX)
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#include "Mouse6dofInput.h"
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#endif // QGC_MOUSE_ENABLED_WIN
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#include "MainToolBar.h"
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#include "LogCompressor.h"
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#include "FlightDisplayView.h"
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#include "QGCMAVLinkInspector.h"
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#include "QGCMAVLinkLogPlayer.h"
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#include "MAVLinkDecoder.h"
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#include "QGCUASFileViewMulti.h"
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#include "Vehicle.h"
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class QGCMAVLinkMessageSender;
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class QGCFirmwareUpdate;
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class QSplashScreen;
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class QGCStatusBar;
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class Linecharts;
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class QGCDataPlot2D;
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class QGCUASFileViewMulti;
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/**
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* @brief Main Application Window
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*
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**/
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class MainWindow : public QMainWindow
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{
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friend class MainToolBar;
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Q_OBJECT
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public:
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/// @brief Returns the MainWindow singleton. Will not create the MainWindow if it has not already
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/// been created.
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static MainWindow* instance(void);
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/// @brief Deletes the MainWindow singleton
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void deleteInstance(void);
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/// @brief Creates the MainWindow singleton. Should only be called once by QGCApplication.
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static MainWindow* _create(QSplashScreen* splashScreen);
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/// @brief Called to indicate that splash screen is no longer being displayed.
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void splashScreenFinished(void) { _splashScreen = NULL; }
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~MainWindow();
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/** @brief Get auto link reconnect setting */
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bool autoReconnectEnabled() const
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{
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return _autoReconnect;
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}
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/** @brief Get low power mode setting */
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bool lowPowerModeEnabled() const
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{
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return _lowPowerMode;
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}
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void hideSplashScreen(void);
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/// @brief Saves the last used connection
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void saveLastUsedConnection(const QString connection);
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/// @brief Restore (and connects) the last used connection (if any)
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void restoreLastUsedConnection();
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/// @brief Gets a pointer to the Main Tool Bar
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MainToolBar* getMainToolBar(void) { return _mainToolBar; }
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/// @brief Gets a pointer to the Main Flight Display
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FlightDisplayView* getFlightDisplay() { return dynamic_cast<FlightDisplayView*>(_flightView.data()); }
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QWidget* getCurrentViewWidget(void) { return _currentViewWidget; }
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public slots:
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/** @brief Show the application settings */
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void showSettings();
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void loadSetupView();
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void loadFlightView();
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void loadSimulationView();
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void loadAnalyzeView();
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void loadPlanView();
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void manageLinks();
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/** @brief Show the online help for users */
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void showHelp();
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/** @brief Show the authors / credits */
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void showCredits();
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/** @brief Show the project roadmap */
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void showRoadMap();
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/** @brief Automatically reconnect last link */
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void enableAutoReconnect(bool enabled);
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/** @brief Save power by reducing update rates */
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void enableLowPowerMode(bool enabled) { _lowPowerMode = enabled; }
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void closeEvent(QCloseEvent* event);
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/** @brief Update the window name */
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void configureWindowName();
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void commsWidgetDestroyed(QObject *obj);
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protected slots:
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/**
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* @brief Unchecks the normalActionItem.
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* Used as a triggered() callback by the fullScreenAction to make sure only one of it or the
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* normalAction are checked at a time, as they're mutually exclusive.
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*/
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void fullScreenActionItemCallback(bool);
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/**
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* @brief Unchecks the fullScreenActionItem.
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* Used as a triggered() callback by the normalAction to make sure only one of it or the
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* fullScreenAction are checked at a time, as they're mutually exclusive.
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*/
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void normalActionItemCallback(bool);
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/**
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* @brief Enable/Disable Status Bar
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*/
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void showStatusBarCallback(bool checked);
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signals:
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void initStatusChanged(const QString& message, int alignment, const QColor &color);
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/** Emitted when any value changes from any source */
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void valueChanged(const int uasId, const QString& name, const QString& unit, const QVariant& value, const quint64 msec);
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/** Emitted when any the Canvas elements within QML wudgets need updating */
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void repaintCanvas();
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#ifdef QGC_MOUSE_ENABLED_LINUX
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/** @brief Forward X11Event to catch 3DMouse inputs */
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void x11EventOccured(XEvent *event);
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#endif //QGC_MOUSE_ENABLED_LINUX
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public:
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QGCMAVLinkLogPlayer* getLogPlayer()
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{
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return logPlayer;
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}
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protected:
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typedef enum _VIEW_SECTIONS
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{
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VIEW_ANALYZE, // Engineering/Analyze view mode. Used for analyzing data and modifying onboard parameters
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VIEW_UNUSED3, // Unused (don't remove, or it will screw up saved settigns indices)
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VIEW_FLIGHT, // Flight/Fly/Operate view mode. Used for 1st-person observation of the vehicle.
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VIEW_SIMULATION, // HIL Simulation view. Useful overview of the entire system when doing hardware-in-the-loop simulations.
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VIEW_SETUP, // Setup view. Used for initializing the system for operation.
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VIEW_UNUSED1, // Unused (don't remove, or it will screw up saved settigns indices)
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VIEW_UNUSED2, // Unused (don't remove, or it will screw up saved settigns indices)
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VIEW_MISSIONEDITOR, // New mission editor
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} VIEW_SECTIONS;
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/** @brief Catch window resize events */
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void resizeEvent(QResizeEvent * event);
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void connectCommonActions();
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void loadSettings();
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void storeSettings();
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QSettings settings;
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// Center widgets
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QPointer<Linecharts> linechartWidget;
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#ifdef QGC_OSG_ENABLED
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QPointer<QWidget> q3DWidget;
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#endif
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QPointer<QGCFirmwareUpdate> firmwareUpdateWidget;
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QPointer<MainToolBar> _mainToolBar;
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QPointer<QDockWidget> mavlinkInspectorWidget;
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QPointer<MAVLinkDecoder> mavlinkDecoder;
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QPointer<QDockWidget> mavlinkSenderWidget;
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QGCMAVLinkLogPlayer* logPlayer;
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QPointer<QGCUASFileViewMulti> fileWidget;
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#ifdef QGC_MOUSE_ENABLED_WIN
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/** @brief 3d Mouse support (WIN only) */
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Mouse3DInput* mouseInput; ///< 3dConnexion 3dMouse SDK
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Mouse6dofInput* mouse; ///< Implementation for 3dMouse input
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#endif // QGC_MOUSE_ENABLED_WIN
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#ifdef QGC_MOUSE_ENABLED_LINUX
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/** @brief Reimplementation of X11Event to handle 3dMouse Events (magellan) */
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bool x11Event(XEvent *event);
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Mouse6dofInput* mouse; ///< Implementation for 3dMouse input
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#endif // QGC_MOUSE_ENABLED_LINUX
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/** User interface actions **/
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QAction* connectUASAct;
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QAction* disconnectUASAct;
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QAction* startUASAct;
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QAction* returnUASAct;
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QAction* stopUASAct;
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QAction* killUASAct;
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LogCompressor* comp;
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QTimer* videoTimer;
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QTimer windowNameUpdateTimer;
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private slots:
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void _showDockWidgetAction(bool show);
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void _linkStateChange(LinkInterface*);
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#ifdef UNITTEST_BUILD
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void _showQmlTestWidget(void);
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#endif
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void _closeWindow(void) { close(); }
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private slots:
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void _vehicleAdded(Vehicle* vehicle);
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void _vehicleRemoved(Vehicle* vehicle);
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private:
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/// Constructor is private since all creation should be through MainWindow::_create
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MainWindow(QSplashScreen* splashScreen);
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void _openUrl(const QString& url, const QString& errorMessage);
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// Center widgets
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QPointer<QWidget> _planView;
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QPointer<QWidget> _flightView;
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QPointer<QWidget> _setupView;
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QPointer<QWidget> _analyzeView;
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QPointer<QWidget> _simView;
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QPointer<QWidget> _terminalView;
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QPointer<QWidget> _missionEditorView;
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// Dock widget names
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static const char* _uasControlDockWidgetName;
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static const char* _uasListDockWidgetName;
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static const char* _mavlinkDockWidgetName;
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static const char* _customCommandWidgetName;
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static const char* _filesDockWidgetName;
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static const char* _uasStatusDetailsDockWidgetName;
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static const char* _mapViewDockWidgetName;
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static const char* _pfdDockWidgetName;
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static const char* _uasInfoViewDockWidgetName;
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QMap<QString, QDockWidget*> _mapName2DockWidget;
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QMap<int, QDockWidget*> _mapUasId2HilDockWidget;
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QMap<QDockWidget*, QAction*> _mapDockWidget2Action;
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void _buildPlanView(void);
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void _buildFlightView(void);
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void _buildSetupView(void);
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void _buildAnalyzeView(void);
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void _buildSimView(void);
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void _buildTerminalView(void);
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void _buildMissionEditorView(void);
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void _storeCurrentViewState(void);
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void _loadCurrentViewState(void);
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void _createDockWidget(const QString& title, const QString& name, Qt::DockWidgetArea area, QWidget* innerWidget);
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void _createInnerDockWidget(const QString& widgetName);
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void _buildCommonWidgets(void);
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void _hideAllHilDockWidgets(void);
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void _hideAllDockWidgets(void);
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void _showDockWidget(const QString &name, bool show);
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#ifndef __mobile__
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void _showHILConfigurationWidgets(void);
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#endif
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bool _autoReconnect;
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bool _lowPowerMode; ///< If enabled, QGC reduces the update rates of all widgets
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bool _showStatusBar;
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QActionGroup* _centerStackActionGroup;
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QVBoxLayout* _centralLayout;
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QList<QObject*> _commsWidgetList;
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QWidget* _currentViewWidget; ///< Currently displayed view widget
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QSplashScreen* _splashScreen; ///< Splash screen, NULL is splash screen not currently being shown
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VIEW_SECTIONS _currentView; ///< Currently displayed view
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Ui::MainWindow _ui;
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QString _screenFileName;
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QString _getWindowStateKey();
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QString _getWindowGeometryKey();
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};
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#endif /* _MAINWINDOW_H_ */
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