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/*=====================================================================
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QGroundControl Open Source Ground Control Station
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(c) 2009 - 2013 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
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This file is part of the QGROUNDCONTROL project
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QGROUNDCONTROL is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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QGROUNDCONTROL is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
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======================================================================*/
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/**
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* @file
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* @brief Implementation of class MainWindow
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* @author Lorenz Meier <mail@qgroundcontrol.org>
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*/
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#include <QSettings>
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#include <QNetworkInterface>
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#include <QDebug>
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#include <QTimer>
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#include <QHostInfo>
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#include <QSplashScreen>
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#include <QQuickView>
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#include <QDesktopWidget>
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#include <QScreen>
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#include <QDesktopServices>
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#include <QDockWidget>
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#include "QGC.h"
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#include "MAVLinkProtocol.h"
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#include "MainWindow.h"
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#include "GAudioOutput.h"
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#include "QGCMAVLinkLogPlayer.h"
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#include "SettingsDialog.h"
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#include "MAVLinkDecoder.h"
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#include "QGCDataPlot2D.h"
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#include "Linecharts.h"
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#include "FlightDisplayView.h"
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#include "SetupView.h"
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#include "QGCApplication.h"
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#include "QGCFileDialog.h"
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#include "QGCMessageBox.h"
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#include "MultiVehicleManager.h"
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#include "HomePositionManager.h"
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#include "MissionEditor.h"
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#include "LogCompressor.h"
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#include "UAS.h"
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#ifndef __mobile__
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#include "QGCUASFileViewMulti.h"
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#include "UASQuickView.h"
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#include "QGCTabbedInfoView.h"
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#include "UASRawStatusView.h"
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#include "CustomCommandWidget.h"
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#include "QGCDockWidget.h"
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#include "FlightDisplayWidget.h"
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#include "UASInfoWidget.h"
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#include "HILDockWidget.h"
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#endif
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#ifndef __ios__
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#include "SerialLink.h"
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#endif
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#ifdef UNITTEST_BUILD
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#include "QmlControls/QmlTestWidget.h"
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#endif
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#ifdef QGC_OSG_ENABLED
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#include "Q3DWidgetFactory.h"
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#endif
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/// The key under which the Main Window settings are saved
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const char* MAIN_SETTINGS_GROUP = "QGC_MAINWINDOW";
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#ifndef __mobile__
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const char* MainWindow::_mavlinkDockWidgetName = "MAVLink Inspector";
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const char* MainWindow::_customCommandWidgetName = "Custom Command";
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const char* MainWindow::_filesDockWidgetName = "Onboard Files";
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const char* MainWindow::_uasStatusDetailsDockWidgetName = "Status Details";
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const char* MainWindow::_pfdDockWidgetName = "Primary Flight Display";
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const char* MainWindow::_uasInfoViewDockWidgetName = "Info View";
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const char* MainWindow::_hilDockWidgetName = "HIL Config";
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const char* MainWindow::_visibleWidgetsKey = "VisibleWidgets";
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#endif
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static MainWindow* _instance = NULL; ///< @brief MainWindow singleton
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MainWindow* MainWindow::_create(QSplashScreen* splashScreen)
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{
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Q_ASSERT(_instance == NULL);
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new MainWindow(splashScreen);
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// _instance is set in constructor
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Q_ASSERT(_instance);
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return _instance;
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}
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MainWindow* MainWindow::instance(void)
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{
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return _instance;
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}
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void MainWindow::deleteInstance(void)
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{
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delete this;
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}
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/// @brief Private constructor for MainWindow. MainWindow singleton is only ever created
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/// by MainWindow::_create method. Hence no other code should have access to
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/// constructor.
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MainWindow::MainWindow(QSplashScreen* splashScreen)
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: _autoReconnect(false)
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, _lowPowerMode(false)
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, _showStatusBar(false)
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, _centerStackActionGroup(new QActionGroup(this))
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, _centralLayout(NULL)
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, _currentViewWidget(NULL)
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, _splashScreen(splashScreen)
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, _currentView(VIEW_SETUP)
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{
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Q_ASSERT(_instance == NULL);
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_instance = this;
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if (splashScreen) {
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connect(this, &MainWindow::initStatusChanged, splashScreen, &QSplashScreen::showMessage);
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}
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// Qt 4/5 on Ubuntu does place the native menubar correctly so on Linux we revert back to in-window menu bar.
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#ifdef Q_OS_LINUX
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menuBar()->setNativeMenuBar(false);
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#endif
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// Setup user interface
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loadSettings();
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emit initStatusChanged(tr("Setting up user interface"), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141));
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_ui.setupUi(this);
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// Make sure tool bar elements all fit before changing minimum width
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setMinimumWidth(1008);
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configureWindowName();
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// Setup central widget with a layout to hold the views
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_centralLayout = new QVBoxLayout();
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_centralLayout->setContentsMargins(0,0,0,0);
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centralWidget()->setLayout(_centralLayout);
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// Set dock options
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setDockOptions(AnimatedDocks | AllowTabbedDocks | AllowNestedDocks);
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// Setup corners
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setCorner(Qt::BottomRightCorner, Qt::BottomDockWidgetArea);
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// On Mobile devices, we don't want any main menus at all.
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#ifdef __mobile__
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menuBar()->setNativeMenuBar(false);
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#endif
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#ifndef __mobile__
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#ifdef UNITTEST_BUILD
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QAction* qmlTestAction = new QAction("Test QML palette and controls", NULL);
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connect(qmlTestAction, &QAction::triggered, this, &MainWindow::_showQmlTestWidget);
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_ui.menuWidgets->addAction(qmlTestAction);
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#endif
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#endif
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// Load QML Toolbar
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QDockWidget* widget = new QDockWidget(this);
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widget->setObjectName("ToolBarDockWidget");
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qmlRegisterType<MainToolBar>("QGroundControl.MainToolBar", 1, 0, "MainToolBar");
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_mainToolBar = new MainToolBar(widget);
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widget->setWidget(_mainToolBar);
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widget->setFeatures(QDockWidget::NoDockWidgetFeatures);
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widget->setTitleBarWidget(new QWidget(this)); // Disables the title bar
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addDockWidget(Qt::TopDockWidgetArea, widget);
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// Setup UI state machines
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_centerStackActionGroup->setExclusive(true);
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// Status Bar
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setStatusBar(new QStatusBar(this));
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statusBar()->setSizeGripEnabled(true);
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#ifndef __mobile__
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emit initStatusChanged(tr("Building common widgets."), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141));
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_buildCommonWidgets();
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emit initStatusChanged(tr("Building common actions"), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141));
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#endif
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// Create actions
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connectCommonActions();
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// Connect user interface devices
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#ifdef QGC_MOUSE_ENABLED_WIN
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emit initStatusChanged(tr("Initializing 3D mouse interface"), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141));
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mouseInput = new Mouse3DInput(this);
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mouse = new Mouse6dofInput(mouseInput);
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#endif //QGC_MOUSE_ENABLED_WIN
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#if QGC_MOUSE_ENABLED_LINUX
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emit initStatusChanged(tr("Initializing 3D mouse interface"), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141));
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mouse = new Mouse6dofInput(this);
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connect(this, SIGNAL(x11EventOccured(XEvent*)), mouse, SLOT(handleX11Event(XEvent*)));
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#endif //QGC_MOUSE_ENABLED_LINUX
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// These also cause the screen to redraw so we need to update any OpenGL canvases in QML controls
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connect(LinkManager::instance(), &LinkManager::linkConnected, this, &MainWindow::_linkStateChange);
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connect(LinkManager::instance(), &LinkManager::linkDisconnected, this, &MainWindow::_linkStateChange);
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// Connect link
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if (_autoReconnect)
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{
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restoreLastUsedConnection();
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}
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// Set low power mode
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enableLowPowerMode(_lowPowerMode);
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emit initStatusChanged(tr("Restoring last view state"), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141));
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// Restore the window setup
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_loadCurrentViewState();
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#ifndef __mobile__
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// Restore the window position and size
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emit initStatusChanged(tr("Restoring last window size"), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141));
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if (settings.contains(_getWindowGeometryKey()))
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{
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restoreGeometry(settings.value(_getWindowGeometryKey()).toByteArray());
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}
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else
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{
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// Adjust the size
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QScreen* scr = QApplication::primaryScreen();
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QSize scrSize = scr->availableSize();
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if (scrSize.width() <= 1280)
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{
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resize(scrSize.width(), scrSize.height());
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}
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else
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{
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int w = scrSize.width() > 1600 ? 1600 : scrSize.width();
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int h = scrSize.height() > 800 ? 800 : scrSize.height();
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resize(w, h);
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move((scrSize.width() - w) / 2, (scrSize.height() - h) / 2);
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}
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}
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// Make sure the proper fullscreen/normal menu item is checked properly.
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if (isFullScreen())
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{
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_ui.actionFullscreen->setChecked(true);
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_ui.actionNormal->setChecked(false);
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}
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else
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{
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_ui.actionFullscreen->setChecked(false);
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_ui.actionNormal->setChecked(true);
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}
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// And that they will stay checked properly after user input
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connect(_ui.actionFullscreen, &QAction::triggered, this, &MainWindow::fullScreenActionItemCallback);
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connect(_ui.actionNormal, &QAction::triggered, this, &MainWindow::normalActionItemCallback);
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#endif
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connect(_ui.actionStatusBar, &QAction::triggered, this, &MainWindow::showStatusBarCallback);
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// Set OS dependent keyboard shortcuts for the main window, non OS dependent shortcuts are set in MainWindow.ui
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#ifdef Q_OS_MACX
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_ui.actionSetup->setShortcut(QApplication::translate("MainWindow", "Meta+1", 0));
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_ui.actionPlan->setShortcut(QApplication::translate("MainWindow", "Meta+2", 0));
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_ui.actionFlight->setShortcut(QApplication::translate("MainWindow", "Meta+3", 0));
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_ui.actionAnalyze->setShortcut(QApplication::translate("MainWindow", "Meta+4", 0));
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_ui.actionFullscreen->setShortcut(QApplication::translate("MainWindow", "Meta+Return", 0));
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#else
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_ui.actionSetup->setShortcut(QApplication::translate("MainWindow", "Ctrl+1", 0));
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_ui.actionPlan->setShortcut(QApplication::translate("MainWindow", "Ctrl+2", 0));
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_ui.actionFlight->setShortcut(QApplication::translate("MainWindow", "Ctrl+3", 0));
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_ui.actionAnalyze->setShortcut(QApplication::translate("MainWindow", "Ctrl+4", 0));
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_ui.actionFullscreen->setShortcut(QApplication::translate("MainWindow", "Ctrl+Return", 0));
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#endif
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connect(&windowNameUpdateTimer, SIGNAL(timeout()), this, SLOT(configureWindowName()));
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windowNameUpdateTimer.start(15000);
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emit initStatusChanged(tr("Done"), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141));
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if (!qgcApp()->runningUnitTests()) {
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_ui.actionStatusBar->setChecked(_showStatusBar);
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showStatusBarCallback(_showStatusBar);
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#ifdef __mobile__
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menuBar()->hide();
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#endif
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show();
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#ifdef Q_OS_MAC
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// TODO HACK
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// This is a really ugly hack. For whatever reason, by having a QQuickWidget inside a
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// QDockWidget (MainToolBar above), the main menu is not shown when the app first
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// starts. I looked everywhere and I could not find a solution. What I did notice was
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// that if any other window gets focus, the menu comes up when you come back to QGC.
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// That is, if you were to click on another window and then back to QGC, the menus
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// would appear. This hack below creates a 0x0 dialog and immediately closes it.
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// That works around the issue and it will do until I find the root of the problem.
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QDialog qd(this);
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qd.show();
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qd.raise();
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qd.activateWindow();
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qd.close();
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#endif
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}
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#ifndef __mobile__
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_loadVisibleWidgetsSettings();
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#endif
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}
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MainWindow::~MainWindow()
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{
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// Delete all UAS objects
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for (int i=0;i<_commsWidgetList.size();i++)
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{
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_commsWidgetList[i]->deleteLater();
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}
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_instance = NULL;
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}
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void MainWindow::resizeEvent(QResizeEvent * event)
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{
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QMainWindow::resizeEvent(event);
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}
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QString MainWindow::_getWindowStateKey()
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{
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return QString::number(_currentView)+"_windowstate_";
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}
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QString MainWindow::_getWindowGeometryKey()
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{
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return "_geometry";
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}
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#ifndef __mobile__
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void MainWindow::_buildCommonWidgets(void)
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{
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// Add generic MAVLink decoder
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// TODO: This is never deleted
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mavlinkDecoder = new MAVLinkDecoder(MAVLinkProtocol::instance(), this);
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connect(mavlinkDecoder, SIGNAL(valueChanged(int,QString,QString,QVariant,quint64)),
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this, SIGNAL(valueChanged(int,QString,QString,QVariant,quint64)));
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// Log player
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// TODO: Make this optional with a preferences setting or under a "View" menu
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logPlayer = new QGCMAVLinkLogPlayer(statusBar());
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statusBar()->addPermanentWidget(logPlayer);
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|
static const char* rgDockWidgetNames[] = {
|
|
|
|
_mavlinkDockWidgetName,
|
|
|
|
_customCommandWidgetName,
|
|
|
|
_filesDockWidgetName,
|
|
|
|
_uasStatusDetailsDockWidgetName,
|
|
|
|
_pfdDockWidgetName,
|
|
|
|
_uasInfoViewDockWidgetName,
|
|
|
|
_hilDockWidgetName,
|
|
|
|
};
|
|
|
|
static const size_t cDockWidgetNames = sizeof(rgDockWidgetNames) / sizeof(rgDockWidgetNames[0]);
|
|
|
|
|
|
|
|
for (size_t i=0; i<cDockWidgetNames; i++) {
|
|
|
|
const char* pDockWidgetName = rgDockWidgetNames[i];
|
|
|
|
|
|
|
|
// Add to menu
|
|
|
|
QAction* action = new QAction(pDockWidgetName, NULL);
|
|
|
|
action->setCheckable(true);
|
|
|
|
action->setData(pDockWidgetName);
|
|
|
|
connect(action, &QAction::triggered, this, &MainWindow::_showDockWidgetAction);
|
|
|
|
_ui.menuWidgets->addAction(action);
|
|
|
|
|
|
|
|
_mapName2Action[pDockWidgetName] = action;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Shows or hides the specified dock widget, creating if necessary
|
|
|
|
void MainWindow::_showDockWidget(const QString& name, bool show)
|
|
|
|
{
|
|
|
|
// Create the inner widget if we need to
|
|
|
|
if (!_mapName2DockWidget.contains(name)) {
|
|
|
|
_createInnerDockWidget(name);
|
|
|
|
}
|
|
|
|
|
|
|
|
Q_ASSERT(_mapName2DockWidget.contains(name));
|
|
|
|
QGCDockWidget* dockWidget = _mapName2DockWidget[name];
|
|
|
|
Q_ASSERT(dockWidget);
|
|
|
|
|
|
|
|
dockWidget->setVisible(show);
|
|
|
|
|
|
|
|
Q_ASSERT(_mapName2Action.contains(name));
|
|
|
|
_mapName2Action[name]->setChecked(show);
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Creates the specified inner dock widget and adds to the QDockWidget
|
|
|
|
void MainWindow::_createInnerDockWidget(const QString& widgetName)
|
|
|
|
{
|
|
|
|
QGCDockWidget* widget = NULL;
|
|
|
|
|
|
|
|
if (widgetName == _mavlinkDockWidgetName) {
|
|
|
|
widget = new QGCMAVLinkInspector(widgetName, _mapName2Action[widgetName], MAVLinkProtocol::instance(),this);
|
|
|
|
} else if (widgetName == _customCommandWidgetName) {
|
|
|
|
widget = new CustomCommandWidget(widgetName, _mapName2Action[widgetName], this);
|
|
|
|
} else if (widgetName == _filesDockWidgetName) {
|
|
|
|
widget = new QGCUASFileViewMulti(widgetName, _mapName2Action[widgetName], this);
|
|
|
|
} else if (widgetName == _uasStatusDetailsDockWidgetName) {
|
|
|
|
widget = new UASInfoWidget(widgetName, _mapName2Action[widgetName], this);
|
|
|
|
} else if (widgetName == _pfdDockWidgetName) {
|
|
|
|
widget = new FlightDisplayWidget(widgetName, _mapName2Action[widgetName], this);
|
|
|
|
} else if (widgetName == _hilDockWidgetName) {
|
|
|
|
widget = new HILDockWidget(widgetName, _mapName2Action[widgetName], this);
|
|
|
|
} else if (widgetName == _uasInfoViewDockWidgetName) {
|
|
|
|
QGCTabbedInfoView* pInfoView = new QGCTabbedInfoView(widgetName, _mapName2Action[widgetName], this);
|
|
|
|
pInfoView->addSource(mavlinkDecoder);
|
|
|
|
widget = pInfoView;
|
|
|
|
} else {
|
|
|
|
qWarning() << "Attempt to create unknown Inner Dock Widget" << widgetName;
|
|
|
|
}
|
|
|
|
|
|
|
|
_mapName2DockWidget[widgetName] = widget;
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::_hideAllDockWidgets(void)
|
|
|
|
{
|
|
|
|
foreach(QGCDockWidget* dockWidget, _mapName2DockWidget) {
|
|
|
|
dockWidget->setVisible(false);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::_showDockWidgetAction(bool show)
|
|
|
|
{
|
|
|
|
QAction* action = dynamic_cast<QAction*>(QObject::sender());
|
|
|
|
Q_ASSERT(action);
|
|
|
|
_showDockWidget(action->text(), show);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
void MainWindow::_buildMissionEditorView(void)
|
|
|
|
{
|
|
|
|
if (!_missionEditorView) {
|
|
|
|
_missionEditorView = new MissionEditor(this);
|
|
|
|
_missionEditorView->setVisible(false);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::_buildFlightView(void)
|
|
|
|
{
|
|
|
|
if (!_flightView) {
|
|
|
|
_flightView = new FlightDisplayView(this);
|
|
|
|
_flightView->setVisible(false);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::_buildSetupView(void)
|
|
|
|
{
|
|
|
|
if (!_setupView) {
|
|
|
|
_setupView = new SetupView(this);
|
|
|
|
_setupView->setVisible(false);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::_buildAnalyzeView(void)
|
|
|
|
{
|
|
|
|
if (!_analyzeView) {
|
|
|
|
_analyzeView = new QGCDataPlot2D(this);
|
|
|
|
_analyzeView->setVisible(false);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::fullScreenActionItemCallback(bool)
|
|
|
|
{
|
|
|
|
_ui.actionNormal->setChecked(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::normalActionItemCallback(bool)
|
|
|
|
{
|
|
|
|
_ui.actionFullscreen->setChecked(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::showStatusBarCallback(bool checked)
|
|
|
|
{
|
|
|
|
_showStatusBar = checked;
|
|
|
|
checked ? statusBar()->show() : statusBar()->hide();
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::closeEvent(QCloseEvent *event)
|
|
|
|
{
|
|
|
|
// Disallow window close if there are active connections
|
|
|
|
if (LinkManager::instance()->anyConnectedLinks()) {
|
|
|
|
QGCMessageBox::StandardButton button =
|
|
|
|
QGCMessageBox::warning(
|
|
|
|
tr("QGroundControl close"),
|
|
|
|
tr("There are still active connections to vehicles. Do you want to disconnect these before closing?"),
|
|
|
|
QMessageBox::Yes | QMessageBox::Cancel,
|
|
|
|
QMessageBox::Cancel);
|
|
|
|
if (button == QMessageBox::Yes) {
|
|
|
|
LinkManager::instance()->disconnectAll();
|
|
|
|
// The above disconnect causes a flurry of activity as the vehicle components are removed. This in turn
|
|
|
|
// causes the Windows Version of Qt to crash if you allow the close event to be accepted. In order to prevent
|
|
|
|
// the crash, we ignore the close event and setup a delayed timer to close the window after things settle down.
|
|
|
|
QTimer::singleShot(1500, this, &MainWindow::_closeWindow);
|
|
|
|
}
|
|
|
|
|
|
|
|
event->ignore();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// This will process any remaining flight log save dialogs
|
|
|
|
qgcApp()->processEvents(QEventLoop::ExcludeUserInputEvents);
|
|
|
|
|
|
|
|
// Should not be any active connections
|
|
|
|
Q_ASSERT(!LinkManager::instance()->anyConnectedLinks());
|
|
|
|
|
|
|
|
_storeCurrentViewState();
|
|
|
|
storeSettings();
|
|
|
|
event->accept();
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::loadSettings()
|
|
|
|
{
|
|
|
|
// Why the screaming?
|
|
|
|
QSettings settings;
|
|
|
|
settings.beginGroup(MAIN_SETTINGS_GROUP);
|
|
|
|
_autoReconnect = settings.value("AUTO_RECONNECT", _autoReconnect).toBool();
|
|
|
|
_lowPowerMode = settings.value("LOW_POWER_MODE", _lowPowerMode).toBool();
|
|
|
|
_showStatusBar = settings.value("SHOW_STATUSBAR", _showStatusBar).toBool();
|
|
|
|
settings.endGroup();
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::storeSettings()
|
|
|
|
{
|
|
|
|
QSettings settings;
|
|
|
|
settings.beginGroup(MAIN_SETTINGS_GROUP);
|
|
|
|
settings.setValue("AUTO_RECONNECT", _autoReconnect);
|
|
|
|
settings.setValue("LOW_POWER_MODE", _lowPowerMode);
|
|
|
|
settings.setValue("SHOW_STATUSBAR", _showStatusBar);
|
|
|
|
settings.endGroup();
|
|
|
|
settings.setValue(_getWindowGeometryKey(), saveGeometry());
|
|
|
|
|
|
|
|
// Save the last current view in any case
|
|
|
|
settings.setValue("CURRENT_VIEW", _currentView);
|
|
|
|
settings.setValue(_getWindowStateKey(), saveState());
|
|
|
|
|
|
|
|
#ifndef __mobile__
|
|
|
|
_storeVisibleWidgetsSettings();
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::configureWindowName()
|
|
|
|
{
|
|
|
|
QList<QHostAddress> hostAddresses = QNetworkInterface::allAddresses();
|
|
|
|
QString windowname = qApp->applicationName() + " " + qApp->applicationVersion();
|
|
|
|
bool prevAddr = false;
|
|
|
|
windowname.append(" (" + QHostInfo::localHostName() + ": ");
|
|
|
|
for (int i = 0; i < hostAddresses.size(); i++)
|
|
|
|
{
|
|
|
|
// Exclude loopback IPv4 and all IPv6 addresses
|
|
|
|
if (hostAddresses.at(i) != QHostAddress("127.0.0.1") && !hostAddresses.at(i).toString().contains(":"))
|
|
|
|
{
|
|
|
|
if(prevAddr) windowname.append("/");
|
|
|
|
windowname.append(hostAddresses.at(i).toString());
|
|
|
|
prevAddr = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
windowname.append(")");
|
|
|
|
setWindowTitle(windowname);
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::enableAutoReconnect(bool enabled)
|
|
|
|
{
|
|
|
|
_autoReconnect = enabled;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @brief Create all actions associated to the main window
|
|
|
|
*
|
|
|
|
**/
|
|
|
|
void MainWindow::connectCommonActions()
|
|
|
|
{
|
|
|
|
// Bind together the perspective actions
|
|
|
|
QActionGroup* perspectives = new QActionGroup(_ui.menuPerspectives);
|
|
|
|
perspectives->addAction(_ui.actionAnalyze);
|
|
|
|
perspectives->addAction(_ui.actionFlight);
|
|
|
|
perspectives->addAction(_ui.actionPlan);
|
|
|
|
perspectives->addAction(_ui.actionSetup);
|
|
|
|
perspectives->setExclusive(true);
|
|
|
|
|
|
|
|
// Mark the right one as selected
|
|
|
|
if (_currentView == VIEW_ANALYZE)
|
|
|
|
{
|
|
|
|
_ui.actionAnalyze->setChecked(true);
|
|
|
|
_ui.actionAnalyze->activate(QAction::Trigger);
|
|
|
|
}
|
|
|
|
if (_currentView == VIEW_FLIGHT)
|
|
|
|
{
|
|
|
|
_ui.actionFlight->setChecked(true);
|
|
|
|
_ui.actionFlight->activate(QAction::Trigger);
|
|
|
|
}
|
|
|
|
if (_currentView == VIEW_MISSIONEDITOR)
|
|
|
|
{
|
|
|
|
_ui.actionPlan->setChecked(true);
|
|
|
|
_ui.actionPlan->activate(QAction::Trigger);
|
|
|
|
}
|
|
|
|
if (_currentView == VIEW_SETUP)
|
|
|
|
{
|
|
|
|
_ui.actionSetup->setChecked(true);
|
|
|
|
_ui.actionSetup->activate(QAction::Trigger);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Connect actions from ui
|
|
|
|
connect(_ui.actionAdd_Link, SIGNAL(triggered()), this, SLOT(manageLinks()));
|
|
|
|
|
|
|
|
// Connect internal actions
|
|
|
|
connect(MultiVehicleManager::instance(), &MultiVehicleManager::vehicleAdded, this, &MainWindow::_vehicleAdded);
|
|
|
|
|
|
|
|
// Views actions
|
|
|
|
connect(_ui.actionFlight, SIGNAL(triggered()), this, SLOT(loadFlightView()));
|
|
|
|
connect(_ui.actionAnalyze, SIGNAL(triggered()), this, SLOT(loadAnalyzeView()));
|
|
|
|
connect(_ui.actionPlan, SIGNAL(triggered()), this, SLOT(loadPlanView()));
|
|
|
|
|
|
|
|
// Help Actions
|
|
|
|
connect(_ui.actionOnline_Documentation, SIGNAL(triggered()), this, SLOT(showHelp()));
|
|
|
|
connect(_ui.actionDeveloper_Credits, SIGNAL(triggered()), this, SLOT(showCredits()));
|
|
|
|
connect(_ui.actionProject_Roadmap, SIGNAL(triggered()), this, SLOT(showRoadMap()));
|
|
|
|
|
|
|
|
// Audio output
|
|
|
|
_ui.actionMuteAudioOutput->setChecked(GAudioOutput::instance()->isMuted());
|
|
|
|
connect(GAudioOutput::instance(), SIGNAL(mutedChanged(bool)), _ui.actionMuteAudioOutput, SLOT(setChecked(bool)));
|
|
|
|
connect(_ui.actionMuteAudioOutput, SIGNAL(triggered(bool)), GAudioOutput::instance(), SLOT(mute(bool)));
|
|
|
|
|
|
|
|
// Application Settings
|
|
|
|
connect(_ui.actionSettings, SIGNAL(triggered()), this, SLOT(showSettings()));
|
|
|
|
|
|
|
|
// Update Tool Bar
|
|
|
|
_mainToolBar->setCurrentView(_currentView);
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::_openUrl(const QString& url, const QString& errorMessage)
|
|
|
|
{
|
|
|
|
if(!QDesktopServices::openUrl(QUrl(url))) {
|
|
|
|
QMessageBox::critical(
|
|
|
|
this,
|
|
|
|
tr("Could not open information in browser"),
|
|
|
|
errorMessage);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::showHelp()
|
|
|
|
{
|
|
|
|
_openUrl(
|
|
|
|
"http://qgroundcontrol.org/users/start",
|
|
|
|
tr("To get to the online help, please open http://qgroundcontrol.org/user_guide in a browser."));
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::showCredits()
|
|
|
|
{
|
|
|
|
_openUrl(
|
|
|
|
"http://qgroundcontrol.org/credits",
|
|
|
|
tr("To get to the credits, please open http://qgroundcontrol.org/credits in a browser."));
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::showRoadMap()
|
|
|
|
{
|
|
|
|
_openUrl(
|
|
|
|
"http://qgroundcontrol.org/dev/roadmap",
|
|
|
|
tr("To get to the online help, please open http://qgroundcontrol.org/roadmap in a browser."));
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::showSettings()
|
|
|
|
{
|
|
|
|
SettingsDialog settings(this);
|
|
|
|
settings.exec();
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::commsWidgetDestroyed(QObject *obj)
|
|
|
|
{
|
|
|
|
// Do not dynamic cast or de-reference QObject, since object is either in destructor or may have already
|
|
|
|
// been destroyed.
|
|
|
|
if (_commsWidgetList.contains(obj))
|
|
|
|
{
|
|
|
|
_commsWidgetList.removeOne(obj);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::_vehicleAdded(Vehicle* vehicle)
|
|
|
|
{
|
|
|
|
connect(vehicle->uas(), SIGNAL(valueChanged(int,QString,QString,QVariant,quint64)), this, SIGNAL(valueChanged(int,QString,QString,QVariant,quint64)));
|
|
|
|
|
|
|
|
if (!linechartWidget)
|
|
|
|
{
|
|
|
|
linechartWidget = new Linecharts(this);
|
|
|
|
linechartWidget->setVisible(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
linechartWidget->addSource(mavlinkDecoder);
|
|
|
|
if (_analyzeView != linechartWidget)
|
|
|
|
{
|
|
|
|
_analyzeView = linechartWidget;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Stores the state of the toolbar, status bar and widgets associated with the current view
|
|
|
|
void MainWindow::_storeCurrentViewState(void)
|
|
|
|
{
|
|
|
|
#ifndef __mobile__
|
|
|
|
foreach(QGCDockWidget* dockWidget, _mapName2DockWidget) {
|
|
|
|
dockWidget->saveSettings();
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
settings.setValue(_getWindowStateKey(), saveState());
|
|
|
|
settings.setValue(_getWindowGeometryKey(), saveGeometry());
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Restores the state of the toolbar, status bar and widgets associated with the current view
|
|
|
|
void MainWindow::_loadCurrentViewState(void)
|
|
|
|
{
|
|
|
|
QWidget* centerView = NULL;
|
|
|
|
|
|
|
|
switch (_currentView) {
|
|
|
|
case VIEW_SETUP:
|
|
|
|
_buildSetupView();
|
|
|
|
centerView = _setupView;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case VIEW_ANALYZE:
|
|
|
|
_buildAnalyzeView();
|
|
|
|
centerView = _analyzeView;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case VIEW_FLIGHT:
|
|
|
|
_buildFlightView();
|
|
|
|
centerView = _flightView;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case VIEW_MISSIONEDITOR:
|
|
|
|
_buildMissionEditorView();
|
|
|
|
centerView = _missionEditorView;
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
Q_ASSERT(false);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Remove old view
|
|
|
|
if (_currentViewWidget) {
|
|
|
|
_currentViewWidget->setVisible(false);
|
|
|
|
Q_ASSERT(_centralLayout->count() == 1);
|
|
|
|
QLayoutItem *child = _centralLayout->takeAt(0);
|
|
|
|
Q_ASSERT(child);
|
|
|
|
delete child;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Add the new one
|
|
|
|
Q_ASSERT(centerView);
|
|
|
|
Q_ASSERT(_centralLayout->count() == 0);
|
|
|
|
_currentViewWidget = centerView;
|
|
|
|
_centralLayout->addWidget(_currentViewWidget);
|
|
|
|
_centralLayout->setContentsMargins(0, 0, 0, 0);
|
|
|
|
_currentViewWidget->setVisible(true);
|
|
|
|
|
|
|
|
if (settings.contains(_getWindowStateKey())) {
|
|
|
|
restoreState(settings.value(_getWindowStateKey()).toByteArray());
|
|
|
|
}
|
|
|
|
|
|
|
|
// There is a bug in Qt where a Canvas element inside a QQuickWidget does not
|
|
|
|
// receive update requests. Here we emit a signal for them to get repainted.
|
|
|
|
emit repaintCanvas();
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::loadAnalyzeView()
|
|
|
|
{
|
|
|
|
if (_currentView != VIEW_ANALYZE)
|
|
|
|
{
|
|
|
|
_storeCurrentViewState();
|
|
|
|
_currentView = VIEW_ANALYZE;
|
|
|
|
_ui.actionAnalyze->setChecked(true);
|
|
|
|
_loadCurrentViewState();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::loadPlanView()
|
|
|
|
{
|
|
|
|
if (_currentView != VIEW_MISSIONEDITOR)
|
|
|
|
{
|
|
|
|
_storeCurrentViewState();
|
|
|
|
_currentView = VIEW_MISSIONEDITOR;
|
|
|
|
_ui.actionPlan->setChecked(true);
|
|
|
|
_loadCurrentViewState();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::loadSetupView()
|
|
|
|
{
|
|
|
|
if (_currentView != VIEW_SETUP)
|
|
|
|
{
|
|
|
|
_storeCurrentViewState();
|
|
|
|
_currentView = VIEW_SETUP;
|
|
|
|
_ui.actionSetup->setChecked(true);
|
|
|
|
_loadCurrentViewState();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::loadFlightView()
|
|
|
|
{
|
|
|
|
if (_currentView != VIEW_FLIGHT)
|
|
|
|
{
|
|
|
|
_storeCurrentViewState();
|
|
|
|
_currentView = VIEW_FLIGHT;
|
|
|
|
_ui.actionFlight->setChecked(true);
|
|
|
|
_loadCurrentViewState();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// @brief Hides the spash screen if it is currently being shown
|
|
|
|
void MainWindow::hideSplashScreen(void)
|
|
|
|
{
|
|
|
|
if (_splashScreen) {
|
|
|
|
_splashScreen->hide();
|
|
|
|
_splashScreen = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::manageLinks()
|
|
|
|
{
|
|
|
|
SettingsDialog settings(this, SettingsDialog::ShowCommLinks);
|
|
|
|
settings.exec();
|
|
|
|
}
|
|
|
|
|
|
|
|
/// @brief Saves the last used connection
|
|
|
|
void MainWindow::saveLastUsedConnection(const QString connection)
|
|
|
|
{
|
|
|
|
QSettings settings;
|
|
|
|
QString key(MAIN_SETTINGS_GROUP);
|
|
|
|
key += "/LAST_CONNECTION";
|
|
|
|
settings.setValue(key, connection);
|
|
|
|
}
|
|
|
|
|
|
|
|
/// @brief Restore (and connects) the last used connection (if any)
|
|
|
|
void MainWindow::restoreLastUsedConnection()
|
|
|
|
{
|
|
|
|
// TODO This should check and see of the port/whatever is present
|
|
|
|
// first. That is, if the last connection was to a PX4 on some serial
|
|
|
|
// port, it should check and see if the port is present before making
|
|
|
|
// the connection.
|
|
|
|
QSettings settings;
|
|
|
|
QString key(MAIN_SETTINGS_GROUP);
|
|
|
|
key += "/LAST_CONNECTION";
|
|
|
|
if(settings.contains(key)) {
|
|
|
|
QString connection = settings.value(key).toString();
|
|
|
|
// Create a link for it
|
|
|
|
LinkManager::instance()->createConnectedLink(connection);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::_linkStateChange(LinkInterface*)
|
|
|
|
{
|
|
|
|
emit repaintCanvas();
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef QGC_MOUSE_ENABLED_LINUX
|
|
|
|
bool MainWindow::x11Event(XEvent *event)
|
|
|
|
{
|
|
|
|
emit x11EventOccured(event);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
#endif // QGC_MOUSE_ENABLED_LINUX
|
|
|
|
|
|
|
|
#ifdef UNITTEST_BUILD
|
|
|
|
void MainWindow::_showQmlTestWidget(void)
|
|
|
|
{
|
|
|
|
new QmlTestWidget();
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef __mobile__
|
|
|
|
void MainWindow::_loadVisibleWidgetsSettings(void)
|
|
|
|
{
|
|
|
|
QSettings settings;
|
|
|
|
|
|
|
|
QString widgets = settings.value(_visibleWidgetsKey).toString();
|
|
|
|
|
|
|
|
if (!widgets.isEmpty()) {
|
|
|
|
QStringList nameList = widgets.split(",");
|
|
|
|
|
|
|
|
foreach (QString name, nameList) {
|
|
|
|
_showDockWidget(name, true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MainWindow::_storeVisibleWidgetsSettings(void)
|
|
|
|
{
|
|
|
|
QString widgetNames;
|
|
|
|
bool firstWidget = true;
|
|
|
|
|
|
|
|
foreach (QString name, _mapName2DockWidget.keys()) {
|
|
|
|
if (_mapName2DockWidget[name]->isVisible()) {
|
|
|
|
if (!firstWidget) {
|
|
|
|
widgetNames += ",";
|
|
|
|
} else {
|
|
|
|
firstWidget = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
widgetNames += name;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
QSettings settings;
|
|
|
|
|
|
|
|
settings.setValue(_visibleWidgetsKey, widgetNames);
|
|
|
|
}
|
|
|
|
#endif
|