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/****************************************************************************
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*
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* (c) 2009-2018 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
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*
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* QGroundControl is licensed according to the terms in the file
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* COPYING.md in the root of the source code directory.
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*
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****************************************************************************/
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/**
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* @file
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* @brief Brief Description
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*
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* @author Lorenz Meier <mavteam@student.ethz.ch>
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*
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*/
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#pragma once
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class LinkInterface;
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class SerialConfiguration;
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class SerialLink;
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#include <QObject>
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#include <QThread>
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#include <QMutex>
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#include <QString>
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#ifdef __android__
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#include "qserialport.h"
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#else
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#include <QSerialPort>
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#endif
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#include <QMetaType>
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#include <QLoggingCategory>
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// We use QSerialPort::SerialPortError in a signal so we must declare it as a meta type
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Q_DECLARE_METATYPE(QSerialPort::SerialPortError)
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#include "QGCConfig.h"
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#include "LinkManager.h"
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Q_DECLARE_LOGGING_CATEGORY(SerialLinkLog)
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class SerialConfiguration : public LinkConfiguration
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{
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Q_OBJECT
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public:
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SerialConfiguration(const QString& name);
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SerialConfiguration(SerialConfiguration* copy);
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Q_PROPERTY(int baud READ baud WRITE setBaud NOTIFY baudChanged)
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Q_PROPERTY(int dataBits READ dataBits WRITE setDataBits NOTIFY dataBitsChanged)
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Q_PROPERTY(int flowControl READ flowControl WRITE setFlowControl NOTIFY flowControlChanged)
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Q_PROPERTY(int stopBits READ stopBits WRITE setStopBits NOTIFY stopBitsChanged)
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Q_PROPERTY(int parity READ parity WRITE setParity NOTIFY parityChanged)
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Q_PROPERTY(QString portName READ portName WRITE setPortName NOTIFY portNameChanged)
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Q_PROPERTY(QString portDisplayName READ portDisplayName NOTIFY portDisplayNameChanged)
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Q_PROPERTY(bool usbDirect READ usbDirect WRITE setUsbDirect NOTIFY usbDirectChanged) ///< true: direct usb connection to board
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int baud() { return _baud; }
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int dataBits() { return _dataBits; }
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int flowControl() { return _flowControl; } ///< QSerialPort Enums
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int stopBits() { return _stopBits; }
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int parity() { return _parity; } ///< QSerialPort Enums
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bool usbDirect() { return _usbDirect; }
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const QString portName () { return _portName; }
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const QString portDisplayName () { return _portDisplayName; }
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void setBaud (int baud);
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void setDataBits (int databits);
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void setFlowControl (int flowControl); ///< QSerialPort Enums
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void setStopBits (int stopBits);
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void setParity (int parity); ///< QSerialPort Enums
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void setPortName (const QString& portName);
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void setUsbDirect (bool usbDirect);
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static QStringList supportedBaudRates();
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static QString cleanPortDisplayname(const QString name);
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/// From LinkConfiguration
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LinkType type () { return LinkConfiguration::TypeSerial; }
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void copyFrom (LinkConfiguration* source);
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bool isHighLatencyAllowed () { return true; }
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void loadSettings (QSettings& settings, const QString& root);
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void saveSettings (QSettings& settings, const QString& root);
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void updateSettings ();
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QString settingsURL () { return "SerialSettings.qml"; }
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QString settingsTitle () { return tr("Serial Link Settings"); }
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signals:
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void baudChanged ();
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void dataBitsChanged ();
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void flowControlChanged ();
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void stopBitsChanged ();
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void parityChanged ();
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void portNameChanged ();
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void portDisplayNameChanged ();
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void usbDirectChanged (bool usbDirect);
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private:
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static void _initBaudRates();
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private:
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int _baud;
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int _dataBits;
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int _flowControl;
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int _stopBits;
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int _parity;
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QString _portName;
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QString _portDisplayName;
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bool _usbDirect;
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};
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/**
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* @brief The SerialLink class provides cross-platform access to serial links.
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* It takes care of the link management and provides a common API to higher
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* level communication layers. It is implemented as a wrapper class for a thread
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* that handles the serial communication. All methods have therefore to be thread-
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* safe.
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*
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*/
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class SerialLink : public LinkInterface
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{
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Q_OBJECT
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friend class SerialConfiguration;
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friend class LinkManager;
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public:
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// LinkInterface
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QString getName() const;
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void requestReset();
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bool isConnected() const;
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qint64 getConnectionSpeed() const;
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SerialConfiguration* getSerialConfig() const { return _serialConfig; }
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// These are left unimplemented in order to cause linker errors which indicate incorrect usage of
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// connect/disconnect on link directly. All connect/disconnect calls should be made through LinkManager.
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bool connect(void);
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bool disconnect(void);
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private slots:
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/**
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* @brief Write a number of bytes to the interface.
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*
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* @param data Pointer to the data byte array
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* @param size The size of the bytes array
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**/
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void _writeBytes(const QByteArray data);
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public slots:
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void linkError(QSerialPort::SerialPortError error);
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protected:
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QSerialPort* _port;
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quint64 _bytesRead;
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int _timeout;
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QMutex _dataMutex; // Mutex for reading data from _port
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QMutex _writeMutex; // Mutex for accessing the _transmitBuffer.
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private slots:
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void _readBytes(void);
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private:
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// Links are only created/destroyed by LinkManager so constructor/destructor is not public
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SerialLink(SharedLinkConfigurationPointer& config, bool isPX4Flow = false);
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~SerialLink();
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// From LinkInterface
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virtual bool _connect(void);
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virtual void _disconnect(void);
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// Internal methods
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void _emitLinkError(const QString& errorMsg);
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bool _hardwareConnect(QSerialPort::SerialPortError& error, QString& errorString);
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bool _isBootloader();
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void _resetConfiguration();
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// Local data
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volatile bool _stopp;
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volatile bool _reqReset;
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QMutex _stoppMutex; // Mutex for accessing _stopp
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QByteArray _transmitBuffer; // An internal buffer for receiving data from member functions and actually transmitting them via the serial port.
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SerialConfiguration* _serialConfig;
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signals:
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void aboutToCloseFlag();
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};
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