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Adjusted HUD settings for asctec data

QGC4.4
lm 15 years ago
parent
commit
067227d95e
  1. 8
      src/ui/HUD.cc

8
src/ui/HUD.cc

@ -524,9 +524,9 @@ void HUD::paintEvent(QPaintEvent *event) @@ -524,9 +524,9 @@ void HUD::paintEvent(QPaintEvent *event)
static float pitch = 0.0;
static float yaw = 0.0;
roll = roll * 0.5 + 0.5 * values.value("roll", 0.0f);
pitch = pitch * 0.5 + 0.5 * values.value("pitch", 0.0f);
yaw = yaw * 0.5 + 0.5 * values.value("yaw", 0.0f);
roll = roll * 0.3 + 0.7 * values.value("roll", 0.0f);
pitch = pitch * 0.3 + 0.7 * values.value("pitch", 0.0f);
yaw = yaw * 0.3 + 0.7 * values.value("yaw", 0.0f);
// Update scaling factor
@ -684,7 +684,7 @@ void HUD::paintEvent(QPaintEvent *event) @@ -684,7 +684,7 @@ void HUD::paintEvent(QPaintEvent *event)
painter.translate(0, (pitch/M_PI)* -180.0f * refToScreenY(1.8));
painter.translate(refToScreenX(yawTrans), 0);
//painter.translate(refToScreenX(yawTrans), 0);

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