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@ -366,15 +366,13 @@ win32-g++ {
@@ -366,15 +366,13 @@ win32-g++ {
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RC_FILE = $$BASEDIR/qgroundcontrol.rc |
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# Copy dependencies |
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BASEDIR_WIN = $$replace(BASEDIR,"/","\\") |
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TARGETDIR_WIN = $$replace(TARGETDIR,"/","\\") |
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QMAKE_PRE_LINK += && copy /Y \"$$BASEDIR_WIN\lib\sdl\win32\SDL.dll\" \"$$TARGETDIR_WIN\debug\SDL.dll\" |
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QMAKE_PRE_LINK += && copy /Y \"$$BASEDIR_WIN\lib\sdl\win32\SDL.dll\" \"$$TARGETDIR_WIN\release\SDL.dll\" |
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QMAKE_PRE_LINK += && xcopy \"$$BASEDIR_WIN\audio\" \"$$TARGETDIR_WIN\debug\audio\" /S /E /Y |
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QMAKE_PRE_LINK += && xcopy \"$$BASEDIR_WIN\audio\" \"$$TARGETDIR_WIN\release\audio\" /S /E /Y |
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QMAKE_PRE_LINK += && xcopy \"$$BASEDIR_WIN\models\" \"$$TARGETDIR_WIN\debug\models\" /S /E /Y |
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QMAKE_PRE_LINK += && xcopy \"$$BASEDIR_WIN\models\" \"$$TARGETDIR_WIN\release\models\" /S /E /Y |
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QMAKE_PRE_LINK += && cp $$BASEDIR_WIN/lib/sdl/win32/SDL.dll $$TARGETDIR_WIN/debug/SDL.dll |
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QMAKE_PRE_LINK += && cp $$BASEDIR_WIN/lib/sdl/win32/SDL.dll $$TARGETDIR_WIN/release/SDL.dll |
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QMAKE_PRE_LINK += && cp -r $$BASEDIR_WIN/audio $$TARGETDIR_WIN/debug/audio |
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QMAKE_PRE_LINK += && cp -r $$BASEDIR_WIN/audio $$TARGETDIR_WIN/release/audio |
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QMAKE_PRE_LINK += && cp -r $$BASEDIR_WIN/models $$TARGETDIR_WIN/debug/models |
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QMAKE_PRE_LINK += && cp -r $$BASEDIR_WIN/models $$TARGETDIR_WIN/release/models |
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# osg/osgEarth dynamic casts might fail without this compiler option. |
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# see http://osgearth.org/wiki/FAQ for details. |
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