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@ -385,11 +385,6 @@ void TransectStyleComplexItem::_rebuildTransects(void)
@@ -385,11 +385,6 @@ void TransectStyleComplexItem::_rebuildTransects(void)
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void TransectStyleComplexItem::_queryTransectsPathHeightInfo(void) |
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{ |
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_transectsPathHeightInfo.clear(); |
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if (_terrainPolyPathQuery) { |
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// Toss previous query
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_terrainPolyPathQuery->deleteLater(); |
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_terrainPolyPathQuery = NULL; |
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} |
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if (_transects.count()) { |
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// We don't actually send the query until this timer times out. This way we only send
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@ -400,6 +395,20 @@ void TransectStyleComplexItem::_queryTransectsPathHeightInfo(void)
@@ -400,6 +395,20 @@ void TransectStyleComplexItem::_queryTransectsPathHeightInfo(void)
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void TransectStyleComplexItem::_reallyQueryTransectsPathHeightInfo(void) |
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{ |
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// Clear any previous query
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if (_terrainPolyPathQuery) { |
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// FIXME: We should really be blowing away any previous query here. But internally that is difficult to implement so instead we let
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// it complete and drop the results.
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#if 0 |
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// Toss previous query
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_terrainPolyPathQuery->deleteLater(); |
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#else |
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// Let the signal fall on the floor
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disconnect(_terrainPolyPathQuery, &TerrainPolyPathQuery::terrainDataReceived, this, &TransectStyleComplexItem::_polyPathTerrainData); |
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#endif |
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_terrainPolyPathQuery = NULL; |
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} |
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// Append all transects into a single PolyPath query
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QList<QGeoCoordinate> transectPoints; |
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@ -436,6 +445,12 @@ void TransectStyleComplexItem::_polyPathTerrainData(bool success, const QList<Te
@@ -436,6 +445,12 @@ void TransectStyleComplexItem::_polyPathTerrainData(bool success, const QList<Te
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// Now that we have terrain data we can adjust
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_adjustTransectsForTerrain(); |
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} |
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if (_terrainPolyPathQuery != sender()) { |
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qWarning() << "TransectStyleComplexItem::_polyPathTerrainData _terrainPolyPathQuery != sender()"; |
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} |
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disconnect(_terrainPolyPathQuery, &TerrainPolyPathQuery::terrainDataReceived, this, &TransectStyleComplexItem::_polyPathTerrainData); |
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_terrainPolyPathQuery = NULL; |
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} |
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bool TransectStyleComplexItem::readyForSave(void) const |
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