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Update PX4 Firmware metadata Fri Jun 24 18:15:58 UTC 2022

QGC4.4
PX4BuildBot 3 years ago
parent
commit
1fa8485f7f
  1. 14
      src/FirmwarePlugin/PX4/PX4ParameterFactMetaData.xml

14
src/FirmwarePlugin/PX4/PX4ParameterFactMetaData.xml

@ -1406,6 +1406,13 @@ @@ -1406,6 +1406,13 @@
<decimal>0</decimal>
<increment>0.05</increment>
</parameter>
<parameter name="COM_SPOOLUP_TIME" default="1.0" type="FLOAT">
<short_desc>Enforced delay between arming and further navigation</short_desc>
<long_desc>The minimal time from arming the motors until moving the vehicle is possible is COM_SPOOLUP_TIME seconds. Goal: - Motors and propellers spool up to idle speed before getting commanded to spin faster - Timeout for ESCs and smart batteries to successfulyy do failure checks e.g. for stuck rotors before the vehicle is off the ground</long_desc>
<min>0</min>
<max>5</max>
<unit>s</unit>
</parameter>
<parameter name="COM_TAKEOFF_ACT" default="0" type="INT32">
<short_desc>Action after TAKEOFF has been accepted</short_desc>
<long_desc>The mode transition after TAKEOFF has completed successfully.</long_desc>
@ -4979,13 +4986,6 @@ @@ -4979,13 +4986,6 @@
<value code="4">Acceleration based input</value>
</values>
</parameter>
<parameter name="MPC_SPOOLUP_TIME" default="1.0" type="FLOAT">
<short_desc>Enforced delay between arming and takeoff</short_desc>
<long_desc>For altitude controlled modes the time from arming the motors until a takeoff is possible gets forced to be at least MPC_SPOOLUP_TIME seconds to ensure the motors and propellers can sppol up and reach idle speed before getting commanded to spin faster. This delay is particularly useful for vehicles with slow motor spin-up e.g. because of large propellers.</long_desc>
<min>0</min>
<max>10</max>
<unit>s</unit>
</parameter>
<parameter name="MPC_THR_CURVE" default="0" type="INT32">
<short_desc>Thrust curve in Manual Mode</short_desc>
<long_desc>This parameter defines how the throttle stick input is mapped to commanded thrust in Manual/Stabilized flight mode. In case the default is used ('Rescale to hover thrust'), the stick input is linearly rescaled, such that a centered stick corresponds to the hover throttle (see MPC_THR_HOVER). Select 'No Rescale' to directly map the stick 1:1 to the output. This can be useful in case the hover thrust is very low and the default would lead to too much distortion (e.g. if hover thrust is set to 20%, 80% of the upper thrust range is squeezed into the upper half of the stick range). Note: In case MPC_THR_HOVER is set to 50%, the modes 0 and 1 are the same.</long_desc>

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