|
|
@ -49,8 +49,8 @@ iOSBuild | MacBuild { |
|
|
|
MacBuild { |
|
|
|
MacBuild { |
|
|
|
# Copy non-standard frameworks into app package |
|
|
|
# Copy non-standard frameworks into app package |
|
|
|
QMAKE_POST_LINK += && rsync -a --delete $$BASEDIR/libs/lib/Frameworks $$DESTDIR/$${TARGET}.app/Contents/ |
|
|
|
QMAKE_POST_LINK += && rsync -a --delete $$BASEDIR/libs/lib/Frameworks $$DESTDIR/$${TARGET}.app/Contents/ |
|
|
|
# SDL Framework |
|
|
|
# SDL2 Framework |
|
|
|
QMAKE_POST_LINK += && install_name_tool -change "@rpath/SDL.framework/Versions/A/SDL" "@executable_path/../Frameworks/SDL.framework/Versions/A/SDL" $$DESTDIR/$${TARGET}.app/Contents/MacOS/$${TARGET} |
|
|
|
QMAKE_POST_LINK += && install_name_tool -change "@rpath/SDL2.framework/Versions/A/SDL2" "@executable_path/../Frameworks/SDL2.framework/Versions/A/SDL2" $$DESTDIR/$${TARGET}.app/Contents/MacOS/$${TARGET} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
WindowsBuild { |
|
|
|
WindowsBuild { |
|
|
@ -62,7 +62,7 @@ WindowsBuild { |
|
|
|
DebugBuild: DLL_QT_DEBUGCHAR = "d" |
|
|
|
DebugBuild: DLL_QT_DEBUGCHAR = "d" |
|
|
|
ReleaseBuild: DLL_QT_DEBUGCHAR = "" |
|
|
|
ReleaseBuild: DLL_QT_DEBUGCHAR = "" |
|
|
|
COPY_FILE_LIST = \ |
|
|
|
COPY_FILE_LIST = \ |
|
|
|
$$BASEDIR\\libs\\lib\\sdl\\win32\\SDL.dll \ |
|
|
|
$$BASEDIR\\libs\\lib\\sdl2\\win32\\SDL2.dll \ |
|
|
|
$$BASEDIR\\libs\\thirdParty\\libxbee\\lib\\libxbee.dll \ |
|
|
|
$$BASEDIR\\libs\\thirdParty\\libxbee\\lib\\libxbee.dll \ |
|
|
|
$$BASEDIR\\deploy\\libeay32.dll |
|
|
|
$$BASEDIR\\deploy\\libeay32.dll |
|
|
|
|
|
|
|
|
|
|
|