From 168b8a5942e3cb6ce5cf9e33f19c70a41196a627 Mon Sep 17 00:00:00 2001 From: Andrew Voznytsa Date: Wed, 12 Feb 2020 17:53:44 +0200 Subject: [PATCH] Force HAVE_QT_QPA_HEADER for qmlglsink/Windows build --- qmlglsink.cmake | 2 +- qmlglsink.pri | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/qmlglsink.cmake b/qmlglsink.cmake index 7798b27..4ed0c49 100644 --- a/qmlglsink.cmake +++ b/qmlglsink.cmake @@ -41,7 +41,7 @@ elseif(APPLE) elseif(IOS) target_compile_definitions(gst_plugins_good PUBLIC HAVE_QT_MAC) elseif(WIN32) - target_compile_definitions(gst_plugins_good PUBLIC HAVE_QT_WIN32) + target_compile_definitions(gst_plugins_good PUBLIC HAVE_QT_WIN32 HAVE_QT_QPA_HEADER) # TODO: use FindOpenGL? target_link_libraries(gst_plugins_good PUBLIC opengl32.lib user32.lib) diff --git a/qmlglsink.pri b/qmlglsink.pri index e23fd4d..29bb9d2 100644 --- a/qmlglsink.pri +++ b/qmlglsink.pri @@ -8,7 +8,7 @@ LinuxBuild { } else:iOSBuild { DEFINES += HAVE_QT_IOS } else:WindowsBuild { - DEFINES += HAVE_QT_WIN32 + DEFINES += HAVE_QT_WIN32 HAVE_QT_QPA_HEADER LIBS += opengl32.lib user32.lib } else:AndroidBuild { DEFINES += HAVE_QT_ANDROID