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When there are multiple vehicles, and you select a vehicle, the joystick should switch over to the newly active vehicle, and only the active vehicle (so that joystick inputs are not sent to a vehicle you do not intend to control). To resolve this, we connect Vehicle to the activeVehicleAvailableChanged and activeVehicleChanged signals produced by the MultiVehicleManager. ALL vehicles disable joystick when activeVehicleAvailableChanged(false), because this signals when there is no longer an active vehicle available. When activeVehicleChanged is signalled, ONLY the currently active vehicle enables joystick. See issue #10544.QGC4.4
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