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@ -692,6 +692,8 @@ void HUD::paintHUD()
@@ -692,6 +692,8 @@ void HUD::paintHUD()
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nextOfflineImage = ""; |
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} |
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glRasterPos2i(0, 0); |
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glPixelZoom(xImageFactor, yImageFactor); |
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// Resize to correct size and fill with image
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glDrawPixels(glImage.width(), glImage.height(), GL_RGBA, GL_UNSIGNED_BYTE, glImage.bits()); |
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