@ -37,6 +37,7 @@ Item {
@@ -37,6 +37,7 @@ Item {
readonly property string takeoffTitle: qsTr ( "Takeoff" )
readonly property string landTitle: qsTr ( "Land" )
readonly property string startMissionTitle: qsTr ( "Start Mission" )
readonly property string continueMissionTitle: qsTr ( "Continue Mission" )
readonly property string resumeMissionTitle: qsTr ( "Resume Mission" )
readonly property string pauseTitle: qsTr ( "Pause" )
readonly property string changeAltTitle: qsTr ( "Change Altitude" )
@ -50,6 +51,7 @@ Item {
@@ -50,6 +51,7 @@ Item {
readonly property string emergencyStopMessage: qsTr ( "WARNING: This still stop all motors. If vehicle is currently in air it will crash." )
readonly property string takeoffMessage: qsTr ( "Takeoff from ground and hold position." )
readonly property string startMissionMessage: qsTr ( "Start the mission which is currently displayed above. If the vehicle is on the ground it will takeoff." )
readonly property string continueMissionMessage: qsTr ( "Continue the mission from the current waypoint." )
property string resumeMissionMessage: qsTr ( "Resume the mission which is displayed above. This will re-generate the mission from waypoint %1, takeoff and continue the mission." ) . arg ( _resumeMissionIndex )
readonly property string resumeMissionReadyMessage: qsTr ( "Review the modified mission above. Confirm if you want to takeoff and begin mission." )
readonly property string landMessage: qsTr ( "Land the vehicle at the current position." )
@ -73,29 +75,32 @@ Item {
@@ -73,29 +75,32 @@ Item {
readonly property int actionOrbit: 10
readonly property int actionLandAbort: 11
readonly property int actionStartMission: 12
readonly property int actionResumeMission: 13
readonly property int actionResumeMissionReady: 14
readonly property int actionPause: 15
readonly property int actionContinueMission: 13
readonly property int actionResumeMission: 14
readonly property int actionResumeMissionReady: 15
readonly property int actionPause: 16
property bool showEmergenyStop: ! _hideEmergenyStop && _activeVehicle && _vehicleArmed && _activeVehicle . f lying
property bool showEmergenyStop: ! _hideEmergenyStop && _activeVehicle && _vehicleArmed && _vehicleF lying
property bool showArm: _activeVehicle && ! _vehicleArmed
property bool showDisarm: _activeVehicle && _vehicleArmed && ! _activeVehicle . f lying
property bool showRTL: _activeVehicle && _vehicleArmed && _activeVehicle . guidedModeSupported && _activeVehicle . f lying && ! _vehicleInRTLMode
property bool showTakeoff: _activeVehicle && _activeVehicle . guidedModeSupported && ! _activeVehicle . f lying && ! _activeVehicle . fixedWing
property bool showDisarm: _activeVehicle && _vehicleArmed && ! _vehicleF lying
property bool showRTL: _activeVehicle && _vehicleArmed && _activeVehicle . guidedModeSupported && _vehicleF lying && ! _vehicleInRTLMode
property bool showTakeoff: _activeVehicle && _activeVehicle . guidedModeSupported && ! _vehicleF lying && ! _activeVehicle . fixedWing
property bool showLand: _activeVehicle && _activeVehicle . guidedModeSupported && _vehicleArmed && ! _activeVehicle . fixedWing && ! _vehicleInLandMode
property bool showStartMission: _activeVehicle && _missionAvailable && ! _missionActive
property bool showResumeMission: _activeVehicle && ! _activeVehicle . flying && _missionAvailable && _resumeMissionIndex > 0
property bool showPause: _activeVehicle && _vehicleArmed && _activeVehicle . pauseVehicleSupported && _activeVehicle . flying && ! _vehiclePaused
property bool showChangeAlt: ( _activeVehicle && _activeVehicle . flying ) && _activeVehicle . guidedModeSupported && _vehicleArmed && ! _missionActive
property bool showOrbit: ! _hideOrbit && _activeVehicle && _activeVehicle . flying && _activeVehicle . orbitModeSupported && _vehicleArmed && ! _missionActive
property bool showLandAbort: _activeVehicle && _activeVehicle . flying && _activeVehicle . fixedWing
property bool showGotoLocation: _activeVehicle && _activeVehicle . guidedMode && _activeVehicle . flying
property bool showStartMission: _activeVehicle && _missionAvailable && ! _missionActive && ! _vehicleFlying
property bool showContinueMission: _activeVehicle && _missionAvailable && ! _missionActive && _vehicleFlying
property bool showResumeMission: _activeVehicle && ! _vehicleFlying && _missionAvailable && _resumeMissionIndex > 0
property bool showPause: _activeVehicle && _vehicleArmed && _activeVehicle . pauseVehicleSupported && _vehicleFlying && ! _vehiclePaused
property bool showChangeAlt: ( _activeVehicle && _vehicleFlying ) && _activeVehicle . guidedModeSupported && _vehicleArmed && ! _missionActive
property bool showOrbit: ! _hideOrbit && _activeVehicle && _vehicleFlying && _activeVehicle . orbitModeSupported && _vehicleArmed && ! _missionActive
property bool showLandAbort: _activeVehicle && _vehicleFlying && _activeVehicle . fixedWing
property bool showGotoLocation: _activeVehicle && _activeVehicle . guidedMode && _vehicleFlying
property var _activeVehicle : QGroundControl . multiVehicleManager . activeVehicle
property string _flightMode : _activeVehicle ? _activeVehicle . flightMode : ""
property bool _missionAvailable : missionController . containsItems
property bool _missionActive : _activeVehicle ? _vehicleArmed && ( _vehicleInLandMode || _vehicleInRTLMode || _vehicleInMissionMode ) : false
property bool _vehicleArmed : _activeVehicle ? _activeVehicle . armed : false
property bool _vehicleFlying : _activeVehicle ? _activeVehicle . flying : false
property bool _vehiclePaused : false
property bool _vehicleInMissionMode : false
property bool _vehicleInRTLMode : false
@ -119,7 +124,7 @@ Item {
@@ -119,7 +124,7 @@ Item {
_actionData = actionData
switch ( actionCode ) {
case actionArm:
if ( _activeVehicle . f lying ) {
if ( _vehicleF lying ) {
return
}
confirmDialog . title = armTitle
@ -127,7 +132,7 @@ Item {
@@ -127,7 +132,7 @@ Item {
confirmDialog . hideTrigger = Qt . binding ( function ( ) { return ! showArm } )
break ;
case actionDisarm:
if ( _activeVehicle . f lying ) {
if ( _vehicleF lying ) {
return
}
confirmDialog . title = disarmTitle
@ -149,6 +154,11 @@ Item {
@@ -149,6 +154,11 @@ Item {
confirmDialog . message = startMissionMessage
confirmDialog . hideTrigger = Qt . binding ( function ( ) { return ! showStartMission } )
break ;
case actionContinueMission:
confirmDialog . title = continueMissionTitle
confirmDialog . message = continueMissionMessage
confirmDialog . hideTrigger = Qt . binding ( function ( ) { return ! showContinueMission } )
break ;
case actionResumeMission:
confirmDialog . title = resumeMissionTitle
confirmDialog . message = resumeMissionMessage
@ -224,6 +234,7 @@ Item {
@@ -224,6 +234,7 @@ Item {
_activeVehicle . startMission ( )
break
case actionStartMission:
case actionContinueMission:
_activeVehicle . startMission ( )
break
case actionArm: