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@ -65,7 +65,7 @@ QMap<QString, Joystick*> JoystickSDL::discover(MultiVehicleManager* _multiVehicl
@@ -65,7 +65,7 @@ QMap<QString, Joystick*> JoystickSDL::discover(MultiVehicleManager* _multiVehicl
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qCDebug(JoystickLog) << "\t" << name << "axes:" << axisCount << "buttons:" << buttonCount << "hats:" << hatCount << "isGC:" << isGameController; |
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// Check for joysticks with duplicate names and differentiate the keys when neccessary.
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// Check for joysticks with duplicate names and differentiate the keys when necessary.
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// This is required when using an Xbox 360 wireless receiver that always identifies as
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// 4 individual joysticks, regardless of how many joysticks are actually connected to the
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// receiver. Using GUID does not help, all of these devices present the same GUID.
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