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Fix broken signal

QGC4.4
Don Gagne 11 years ago
parent
commit
b82bfe84c5
  1. 2
      src/ui/HUD.cc

2
src/ui/HUD.cc

@ -286,7 +286,7 @@ void HUD::setActiveUAS(UASInterface* uas) @@ -286,7 +286,7 @@ void HUD::setActiveUAS(UASInterface* uas)
disconnect(this->uas, SIGNAL(localPositionChanged(UASInterface*,double,double,double,quint64)), this, SLOT(updateLocalPosition(UASInterface*,double,double,double,quint64)));
disconnect(this->uas, SIGNAL(globalPositionChanged(UASInterface*,double,double,double,double,quint64)), this, SLOT(updateGlobalPosition(UASInterface*,double,double,double,double,quint64)));
disconnect(this->uas, SIGNAL(velocityChanged_NEDspeedChanged(UASInterface*,double,double,double,quint64)), this, SLOT(updateSpeed(UASInterface*,double,double,double,quint64)));
disconnect(this->uas, SIGNAL(velocityChanged_NED(UASInterface*,double,double,double,quint64)), this, SLOT(updateSpeed(UASInterface*,double,double,double,quint64)));
disconnect(this->uas, SIGNAL(waypointSelected(int,int)), this, SLOT(selectWaypoint(int, int)));
// Try to disconnect the image link

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