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@ -21,39 +21,4 @@ import QGroundControl.FlightMap 1.0
@@ -21,39 +21,4 @@ import QGroundControl.FlightMap 1.0
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/// Survey Complex Mission Item visuals |
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TransectStyleMapVisuals { |
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polygonInteractive: true |
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property var _mapPolygon: object.surveyAreaPolygon |
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/// Add an initial 4 sided polygon if there is none |
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function _addInitialPolygon() { |
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if (_mapPolygon.count < 3) { |
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// Initial polygon is inset to take 2/3rds space |
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var rect = Qt.rect(map.centerViewport.x, map.centerViewport.y, map.centerViewport.width, map.centerViewport.height) |
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rect.x += (rect.width * 0.25) / 2 |
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rect.y += (rect.height * 0.25) / 2 |
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rect.width *= 0.75 |
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rect.height *= 0.75 |
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var centerCoord = map.toCoordinate(Qt.point(rect.x + (rect.width / 2), rect.y + (rect.height / 2)), false /* clipToViewPort */) |
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var topLeftCoord = map.toCoordinate(Qt.point(rect.x, rect.y), false /* clipToViewPort */) |
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var topRightCoord = map.toCoordinate(Qt.point(rect.x + rect.width, rect.y), false /* clipToViewPort */) |
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var bottomLeftCoord = map.toCoordinate(Qt.point(rect.x, rect.y + rect.height), false /* clipToViewPort */) |
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var bottomRightCoord = map.toCoordinate(Qt.point(rect.x + rect.width, rect.y + rect.height), false /* clipToViewPort */) |
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// Initial polygon has max width and height of 3000 meters |
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var halfWidthMeters = Math.min(topLeftCoord.distanceTo(topRightCoord), 3000) / 2 |
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var halfHeightMeters = Math.min(topLeftCoord.distanceTo(bottomLeftCoord), 3000) / 2 |
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topLeftCoord = centerCoord.atDistanceAndAzimuth(halfWidthMeters, -90).atDistanceAndAzimuth(halfHeightMeters, 0) |
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topRightCoord = centerCoord.atDistanceAndAzimuth(halfWidthMeters, 90).atDistanceAndAzimuth(halfHeightMeters, 0) |
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bottomLeftCoord = centerCoord.atDistanceAndAzimuth(halfWidthMeters, -90).atDistanceAndAzimuth(halfHeightMeters, 180) |
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bottomRightCoord = centerCoord.atDistanceAndAzimuth(halfWidthMeters, 90).atDistanceAndAzimuth(halfHeightMeters, 180) |
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_mapPolygon.appendVertex(topLeftCoord) |
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_mapPolygon.appendVertex(topRightCoord) |
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_mapPolygon.appendVertex(bottomRightCoord) |
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_mapPolygon.appendVertex(bottomLeftCoord) |
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} |
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} |
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Component.onCompleted: _addInitialPolygon() |
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} |
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