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@ -440,6 +440,8 @@ float HUD::refToScreenY(float y)
@@ -440,6 +440,8 @@ float HUD::refToScreenY(float y)
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*/ |
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void HUD::paintCenterBackground(float roll, float pitch, float yaw) |
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{ |
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Q_UNUSED(yaw); |
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// Center indicator is 100 mm wide
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float referenceWidth = 70.0; |
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float referenceHeight = 70.0; |
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