@ -101,6 +101,7 @@ ObstacleGroupNode::update(double robotX, double robotY, double robotZ,
sd->getOrCreateStateSet()->setMode(GL_BLEND, osg::StateAttribute::ON);
sd->setColor(osg::Vec4(r, g, b, 1.0f));
sd->setUseDisplayList(false);
geode->addDrawable(sd);
}