Browse Source

Fix camera shot calculation

QGC4.4
DonLakeFlyer 8 years ago
parent
commit
fc25bd3ebd
  1. 8
      src/MissionManager/SurveyMissionItem.cc

8
src/MissionManager/SurveyMissionItem.cc

@ -747,7 +747,9 @@ void SurveyMissionItem::_generateGrid(void) @@ -747,7 +747,9 @@ void SurveyMissionItem::_generateGrid(void)
_setSurveyDistance(surveyDistance);
if (cameraShots == 0 && _triggerCamera()) {
cameraShots = (int)ceil(surveyDistance / _triggerDistance());
cameraShots = (int)floor(surveyDistance / _triggerDistance());
// Take into account immediate camera trigger at waypoint entry
cameraShots++;
}
_setCameraShots(cameraShots);
@ -1065,7 +1067,9 @@ int SurveyMissionItem::_gridGenerator(const QList<QPointF>& polygonPoints, QLis @@ -1065,7 +1067,9 @@ int SurveyMissionItem::_gridGenerator(const QList<QPointF>& polygonPoints, QLis
// Calc camera shots here if there are no images in turnaround
if (_triggerCamera() && !_imagesEverywhere()) {
for (int i=0; i<resultLines.count(); i++) {
cameraShots += (int)ceil(resultLines[i].length() / _triggerDistance());
cameraShots += (int)floor(resultLines[i].length() / _triggerDistance());
// Take into account immediate camera trigger at waypoint entry
cameraShots++;
}
}

Loading…
Cancel
Save