地面站终端 App
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import QtQuick 2.3
import QtQuick.Controls 1.2
import QtQuick.Layouts 1.2
import QtQuick.Dialogs 1.2
import QGroundControl 1.0
import QGroundControl.ScreenTools 1.0
import QGroundControl.Controls 1.0
import QGroundControl.FactControls 1.0
import QGroundControl.Palette 1.0
// Toolbar for Plan View
Rectangle {
id: _root
height: ScreenTools.toolbarHeight
anchors.left: parent.left
anchors.right: parent.right
anchors.top: parent.top
z: toolBar.z + 1
color: qgcPal.globalTheme === QGCPalette.Light ? Qt.rgba(1,1,1,0.8) : Qt.rgba(0,0,0,0.75)
visible: false
signal showFlyView
property var missionController
property var currentMissionItem ///< Mission item to display status for
property var missionItems: _controllerValid ? missionController.visualItems : undefined
property real missionDistance: _controllerValid ? missionController.missionDistance : NaN
property real missionTime: _controllerValid ? missionController.missionTime : NaN
property real missionMaxTelemetry: _controllerValid ? missionController.missionMaxTelemetry : NaN
property bool missionDirty: _controllerValid ? missionController.dirty : false
property var _activeVehicle: QGroundControl.multiVehicleManager.activeVehicle
property bool _statusValid: currentMissionItem != undefined
property bool _missionValid: missionItems != undefined
property bool _controllerValid: missionController != undefined
property real _distance: _statusValid ? currentMissionItem.distance : NaN
property real _altDifference: _statusValid ? currentMissionItem.altDifference : NaN
property real _gradient: _statusValid && currentMissionItem.distance > 0 ? Math.atan(currentMissionItem.altDifference / currentMissionItem.distance) : NaN
property real _gradientPercent: isNaN(_gradient) ? NaN : _gradient * 100
property real _azimuth: _statusValid ? currentMissionItem.azimuth : NaN
property real _missionDistance: _missionValid ? missionDistance : NaN
property real _missionMaxTelemetry: _missionValid ? missionMaxTelemetry : NaN
property real _missionTime: _missionValid ? missionTime : NaN
property string _distanceText: isNaN(_distance) ? "-.-" : QGroundControl.metersToAppSettingsDistanceUnits(_distance).toFixed(1) + " " + QGroundControl.appSettingsDistanceUnitsString
property string _altDifferenceText: isNaN(_altDifference) ? "-.-" : QGroundControl.metersToAppSettingsDistanceUnits(_altDifference).toFixed(1) + " " + QGroundControl.appSettingsDistanceUnitsString
property string _gradientText: isNaN(_gradient) ? "-.-" : _gradientPercent.toFixed(0) + "%"
property string _azimuthText: isNaN(_azimuth) ? "-.-" : Math.round(_azimuth)
property string _missionDistanceText: isNaN(_missionDistance) ? "-.-" : QGroundControl.metersToAppSettingsDistanceUnits(_missionDistance).toFixed(1) + " " + QGroundControl.appSettingsDistanceUnitsString
property string _missionTimeText: isNaN(_missionTime) ? "-.-" : Number(_missionTime / 60).toFixed(1) + " min"
property string _missionMaxTelemetryText: isNaN(_missionMaxTelemetry) ? "-.-" : QGroundControl.metersToAppSettingsDistanceUnits(_missionMaxTelemetry).toFixed(1) + " " + QGroundControl.appSettingsDistanceUnitsString
readonly property real _margins: ScreenTools.defaultFontPixelWidth
QGCPalette { id: qgcPal }
//-- Eat mouse events, preventing them from reaching toolbar, which is underneath us.
MouseArea {
anchors.fill: parent
onWheel: { wheel.accepted = true; }
onPressed: { mouse.accepted = true; }
onReleased: { mouse.accepted = true; }
}
Row {
anchors.top: parent.top
anchors.bottom: parent.bottom
spacing: ScreenTools.defaultFontPixelWidth * 2
QGCToolBarButton {
id: settingsButton
anchors.top: parent.top
anchors.bottom: parent.bottom
source: "/qmlimages/PaperPlane.svg"
logo: true
checked: false
onClicked: {
checked = false
if (missionController.dirty) {
uploadPrompt.visible = true
} else {
showFlyView()
}
}
MessageDialog {
id: uploadPrompt
title: _activeVehicle ? qsTr("Unsent changes") : qsTr("Unsaved changes")
text: qsTr("You have %1 changes to your mission. Are you sure you want to leave before you %2?").arg(_activeVehicle ? qsTr("unsent") : qsTr("unsaved")).arg(_activeVehicle ? qsTr("send the mission to the vehicle") : qsTr("save the mission to a file"))
standardButtons: StandardButton.Yes | StandardButton.No
onNo: visible = false
onYes: {
visible = false
showFlyView()
}
}
}
GridLayout {
anchors.top: parent.top
anchors.bottom: parent.bottom
columns: 5
rowSpacing: 0
columnSpacing: _margins / 4
QGCLabel {
text: qsTr("Selected waypoint")
Layout.columnSpan: 5
font.pointSize: ScreenTools.smallFontPointSize
}
QGCLabel { text: qsTr("Distance:") }
QGCLabel { text: _distanceText }
Item { width: 1; height: 1 }
QGCLabel { text: qsTr("Gradient:") }
QGCLabel { text: _gradientText }
QGCLabel { text: qsTr("Alt diff:") }
QGCLabel { text: _altDifferenceText }
Item { width: 1; height: 1 }
QGCLabel { text: qsTr("Azimuth:") }
QGCLabel { text: _azimuthText }
}
GridLayout {
anchors.top: parent.top
anchors.bottom: parent.bottom
columns: 5
rowSpacing: 0
columnSpacing: _margins / 4
QGCLabel {
text: qsTr("Total mission")
Layout.columnSpan: 5
font.pointSize: ScreenTools.smallFontPointSize
}
QGCLabel { text: qsTr("Distance:") }
QGCLabel { text: _missionDistanceText }
Item { width: 1; height: 1 }
QGCLabel { text: qsTr("Max telem dist:") }
QGCLabel { text: _missionMaxTelemetryText }
QGCLabel { text: qsTr("Time:") }
QGCLabel { text: _missionTimeText }
}
GridLayout {
anchors.top: parent.top
anchors.bottom: parent.bottom
columns: 3
rowSpacing: 0
columnSpacing: _margins / 4
QGCLabel {
text: qsTr("Battery")
Layout.columnSpan: 3
font.pointSize: ScreenTools.smallFontPointSize
}
QGCLabel { text: qsTr("Batteries required:") }
QGCLabel { text: "--.--" }
Item { width: 1; height: 1 }
QGCLabel { text: qsTr("Swap waypoint:") }
QGCLabel { text: "--" }
}
}
QGCButton {
anchors.rightMargin: _margins
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
text: _activeVehicle ? qsTr("Upload") : qsTr("Save")
visible: missionDirty
primary: true
onClicked: {
if (_activeVehicle) {
missionController.sendToVehicle()
} else {
missionController.saveToSelectedFile()
}
}
NumberAnimation on opacity {
id: opacityAnimation
running: missionDirty
from: 0.5
to: 1.0
loops: Animation.Infinite
duration: 2000
}
}
}