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/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2015 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief QGC Map Background
* @author Gus Grubba <mavlink@grubba.com>
*/
import QtQuick 2.4
import QtQuick.Controls 1.3
import QtLocation 5.3
import QtPositioning 5.3
import QGroundControl.Controls 1.0
import QGroundControl.FlightMap 1.0
import QGroundControl.ScreenTools 1.0
import QGroundControl.MultiVehicleManager 1.0
import QGroundControl.Vehicle 1.0
import QGroundControl.Mavlink 1.0
Item {
id: root
clip: true
property real latitude: 0
property real longitude: 0
property real zoomLevel: 18
property real heading: 0
property bool interactive: true
property string mapName: 'defaultMap'
property alias mapItem: map
property alias mapMenu: mapTypeMenu
property bool showVehicles: false
property bool showMissionItems: false
property bool isSatelliteMap: false
Component.onCompleted: {
map.zoomLevel = 18
mapTypeMenu.update();
addExistingVehicles()
updateMissionItemsConnections()
updateMissionItems()
}
function updateMapType(type) {
var isSatellite = (type === MapType.SatelliteMapDay || type === MapType.SatelliteMapNight)
if(isSatelliteMap !== isSatellite) {
isSatelliteMap = isSatellite;
removeAllVehicles()
addExistingVehicles()
}
}
//-- Menu to select supported map types
Menu {
id: mapTypeMenu
title: "Map Type..."
enabled: root.visible
ExclusiveGroup { id: currMapType }
function setCurrentMap(mapID) {
for (var i = 0; i < map.supportedMapTypes.length; i++) {
if (mapID === map.supportedMapTypes[i].name) {
map.activeMapType = map.supportedMapTypes[i]
updateMapType(map.supportedMapTypes[i].style)
multiVehicleManager.saveSetting(root.mapName + "/currentMapType", mapID);
return;
}
}
}
function addMap(mapID, checked) {
var mItem = mapTypeMenu.addItem(mapID);
mItem.checkable = true
mItem.checked = checked
mItem.exclusiveGroup = currMapType
var menuSlot = function() {setCurrentMap(mapID);};
mItem.triggered.connect(menuSlot);
}
function update() {
clear()
var mapID = ''
if (map.supportedMapTypes.length > 0)
mapID = map.activeMapType.name;
mapID = multiVehicleManager.loadSetting(root.mapName + "/currentMapType", mapID);
for (var i = 0; i < map.supportedMapTypes.length; i++) {
var name = map.supportedMapTypes[i].name;
addMap(name, mapID === name);
}
if(mapID != '')
setCurrentMap(mapID);
}
}
function adjustSize() {
if(root.visible) {
if(true /*alwaysNorth*/) {
map.width = root.width;
map.height = root.height;
} else {
var diag = Math.ceil(Math.sqrt((root.width * root.width) + (root.height * root.height)));
map.width = diag;
map.height = diag;
}
} else {
map.width = 1;
map.height = 1;
}
}
/*
function formatDistance(meters)
{
var dist = Math.round(meters)
if (dist > 1000 ){
if (dist > 100000){
dist = Math.round(dist / 1000)
}
else{
dist = Math.round(dist / 100)
dist = dist / 10
}
dist = dist + " km"
}
else{
dist = dist + " m"
}
return dist
}
*/
// The following code is used to add and remove Vehicle markers from the map. Due to the following
// problems this code must be here is the base FlightMap control:
// - If you pass a reference to the Map control into another object and then try to call
// functions such as addMapItem on it, it will fail telling you addMapItem is not a function
// on that object
// - Due to the fact that you need to dynamically add the MapQuickItems, they need to be able
// to reference the Vehicle they are associated with in some way. In order to do that
// we need to keep a separate array of Vehicles which must be at the top level of the object
// hierarchy in order for the dynamically added object to see it.
property var _vehicles: [] ///< List of known vehicles
property var _vehicleMapItems: [] ///< List of known vehicle map items
Connections {
target: multiVehicleManager
onVehicleAdded: addVehicle(vehicle)
onVehicleRemoved: removeVehicle(vehicle)
}
function addVehicle(vehicle) {
if (!showVehicles) {
return
}
var qmlItemTemplate = "VehicleMapItem { " +
"coordinate: _vehicles[%1].coordinate; " +
"heading: _vehicles[%1].heading; " +
"isSatellite: root.isSatelliteMap; " +
"}"
var i = _vehicles.length
qmlItemTemplate = qmlItemTemplate.replace("%1", i)
qmlItemTemplate = qmlItemTemplate.replace("%1", i)
_vehicles.push(vehicle)
var mapItem = Qt.createQmlObject (qmlItemTemplate, map)
_vehicleMapItems.push(mapItem)
mapItem.z = map.z + 1
map.addMapItem(mapItem)
}
function removeVehicle(vehicle) {
if (!showVehicles) {
return
}
for (var i=0; i<_vehicles.length; i++) {
if (_vehicles[i] == vehicle) {
_vehicles[i] = undefined
map.removeMapItem(_vehicleMapItems[i])
_vehicleMapItems[i] = undefined
break
}
}
}
function removeAllVehicles() {
if (!showVehicles) {
return
}
for (var i=0; i<_vehicles.length; i++) {
_vehicles[i] = undefined
map.removeMapItem(_vehicleMapItems[i])
_vehicleMapItems[i] = undefined
}
}
function addExistingVehicles() {
if (!showVehicles) {
return
}
for (var i=0; i<multiVehicleManager.vehicles.length; i++) {
addVehicle(multiVehicleManager.vehicles[i])
}
}
// The following code is used to show mission items on the FlightMap
property var _missionItems: [] ///< List of known vehicles
property var _missionMapItems: [] ///< List of known vehicle map items
Connections {
target: multiVehicleManager
onActiveVehicleAvailableChanged: updateMissionItemsConnections()
}
function updateMissionItemsConnections() {
if (multiVehicleManager.activeVehicleAvailable) {
multiVehicleManager.activeVehicle.missionItemsChanged.connect(updateMissionItems)
} else {
// Previously active vehicle is about to go away, disconnect signals
if (multiVehicleManager.activeVehicle) {
multiVehicleManager.activeVehicle.missionItemsChanged.disconnect(updateMissionItems)
}
}
}
function addMissionItem(missionItem, index) {
if (!showMissionItems) {
console.warn("Shouldn't be called with showMissionItems=false")
return
}
if (!missionItem.hasCoordinate) {
// Item has no map position associated with it
return
}
var qmlItemTemplate = "MissionMapItem { " +
"coordinate: _missionItems[%1].coordinate; " +
"index: %2" +
"}"
var i = _missionItems.length
qmlItemTemplate = qmlItemTemplate.replace("%1", i)
qmlItemTemplate = qmlItemTemplate.replace("%2", index + 1)
_missionItems.push(missionItem)
var mapItem = Qt.createQmlObject (qmlItemTemplate, map)
_missionMapItems.push(mapItem)
mapItem.z = map.z + 1
map.addMapItem(mapItem)
}
function removeMissionItem(missionItem) {
if (!showMissionItems) {
console.warn("Shouldn't be called with showMissionItems=false")
return
}
for (var i=0; i<_missionItems.length; i++) {
if (_missionItems[i] == missionItem) {
// Qml has an annoying habit of not destroying remove Qml item until it hits the main loop.
// Because of that we need to leave the the mission item references even though we have
// removed the items, otherwise we'll get references to undefined errors until we hit the main
// loop again.
//_missionItems[i] = undefined
map.removeMapItem(_missionMapItems[i])
_missionMapItems[i] = undefined
break
}
}
}
function updateMissionItems() {
if (!showMissionItems) {
return
}
var vehicle = multiVehicleManager.activeVehicle
if (!vehicle) {
return
}
// Remove previous items
for (var i=0; i<_missionItems.length; i++) {
removeMissionItem(_missionItems[i])
}
_missionMapItems = []
// Add new items
for (var i=0; i<vehicle.missionItems.length; i++) {
addMissionItem(vehicle.missionItems[i], i)
}
}
Plugin {
id: mapPlugin
name: "QGroundControl"
}
Map {
id: map
property real lon: (longitude >= -180 && longitude <= 180) ? longitude : 0
property real lat: (latitude >= -90 && latitude <= 90) ? latitude : 0
property int currentMarker
property int pressX : -1
property int pressY : -1
property bool changed: false
property variant scaleLengths: [5, 10, 25, 50, 100, 150, 250, 500, 1000, 2000, 5000, 10000, 20000, 50000, 100000, 200000, 500000, 1000000, 2000000]
plugin: mapPlugin
width: 1
height: 1
zoomLevel: root.zoomLevel
anchors.centerIn: parent
center: QtPositioning.coordinate(lat, lon)
gesture.flickDeceleration: 3000
gesture.enabled: root.interactive
/*
onWidthChanged: {
scaleTimer.restart()
}
onHeightChanged: {
scaleTimer.restart()
}
onZoomLevelChanged:{
scaleTimer.restart()
}
*/
MouseArea {
anchors.fill: parent
onDoubleClicked: {
var coord = map.toCoordinate(Qt.point(mouse.x, mouse.y));
map.addMarker(coord, polyLine.path.length);
polyLine.addCoordinate(coord);
map.changed = true;
}
}
/*
function calculateScale() {
var coord1, coord2, dist, text, f
f = 0
coord1 = map.toCoordinate(Qt.point(0,scale.y))
coord2 = map.toCoordinate(Qt.point(0+scaleImage.sourceSize.width,scale.y))
dist = Math.round(coord1.distanceTo(coord2))
if (dist === 0) {
// not visible
} else {
for (var i = 0; i < scaleLengths.length-1; i++) {
if (dist < (scaleLengths[i] + scaleLengths[i+1]) / 2 ) {
f = scaleLengths[i] / dist
dist = scaleLengths[i]
break;
}
}
if (f === 0) {
f = dist / scaleLengths[i]
dist = scaleLengths[i]
}
}
text = formatDistance(dist)
scaleImage.width = (scaleImage.sourceSize.width * f) - 2 * scaleImageLeft.sourceSize.width
scaleText.text = text
}
*/
}
/// Mission item list
Row {
anchors.margins: ScreenTools.defaultFontPixelWidth
anchors.left: parent.left
anchors.right: controlWidgets.left
anchors.bottom: parent.bottom
spacing: ScreenTools.defaultFontPixelWidth
Repeater {
model: multiVehicleManager.activeVehicle ? multiVehicleManager.activeVehicle.missionItems : 0
MissionItemSummary {
missionItem: modelData
}
}
}
/// Map control widgets
Column {
id: controlWidgets
anchors.margins: ScreenTools.defaultFontPixelWidth
anchors.right: parent.right
anchors.bottom: parent.bottom
spacing: ScreenTools.defaultFontPixelWidth / 2
QGCButton {
id: optionsButton
text: "Options"
menu: mapTypeMenu
}
Row {
layoutDirection: Qt.RightToLeft
spacing: ScreenTools.defaultFontPixelWidth / 2
readonly property real _zoomIncrement: 1.0
property real _buttonWidth: (optionsButton.width - spacing) / 2
NumberAnimation {
id: animateZoom
property real startZoom
property real endZoom
target: map
properties: "zoomLevel"
from: startZoom
to: endZoom
duration: 500
easing {
type: Easing.OutExpo
}
}
QGCButton {
width: parent._buttonWidth
text: "+"
onClicked: {
var endZoomLevel = map.zoomLevel + parent._zoomIncrement
if (endZoomLevel > map.maximumZoomLevel) {
endZoomLevel = map.maximumZoomLevel
}
animateZoom.startZoom = map.zoomLevel
animateZoom.endZoom = endZoomLevel
animateZoom.start()
}
}
QGCButton {
width: parent._buttonWidth
text: "-"
onClicked: {
var endZoomLevel = map.zoomLevel - parent._zoomIncrement
if (endZoomLevel < map.minimumZoomLevel) {
endZoomLevel = map.minimumZoomLevel
}
animateZoom.startZoom = map.zoomLevel
animateZoom.endZoom = endZoomLevel
animateZoom.start()
}
}
}
}
/*
The slider and scale display are commented out for now to try to save real estate - DonLakeFlyer
Not sure if I'll bring them back or not. Need room for waypoint list at bottom
QGCSlider {
id: zoomSlider;
minimum: map.minimumZoomLevel;
maximum: map.maximumZoomLevel;
opacity: 1
visible: parent.visible
z: 1000
anchors {
bottom: parent.bottom;
bottomMargin: ScreenTools.defaultFontPixelSize * (1.25)
rightMargin: ScreenTools.defaultFontPixelSize * (1.66)
leftMargin: ScreenTools.defaultFontPixelSize * (1.66)
left: parent.left
}
width: parent.width - anchors.rightMargin - anchors.leftMargin
value: map.zoomLevel
Binding {
target: zoomSlider; property: "value"; value: map.zoomLevel
}
onValueChanged: {
map.zoomLevel = value
}
}
Item {
id: scale
parent: zoomSlider.parent
visible: scaleText.text !== "0 m"
z: map.z + 20
opacity: 1
anchors {
bottom: zoomSlider.top;
bottomMargin: ScreenTools.defaultFontPixelSize * (0.66);
left: zoomSlider.left
leftMargin: ScreenTools.defaultFontPixelSize * (0.33)
}
Image {
id: scaleImageLeft
source: "/qmlimages/scale_end.png"
anchors.bottom: parent.bottom
anchors.left: parent.left
}
Image {
id: scaleImage
source: "/qmlimages/scale.png"
anchors.bottom: parent.bottom
anchors.left: scaleImageLeft.right
}
Image {
id: scaleImageRight
source: "/qmlimages/scale_end.png"
anchors.bottom: parent.bottom
anchors.left: scaleImage.right
}
QGCLabel {
id: scaleText
color: "white"
font.weight: Font.DemiBold
horizontalAlignment: Text.AlignHCenter
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.bottomMargin: ScreenTools.defaultFontPixelSize * (0.83)
text: "0 m"
}
Component.onCompleted: {
map.calculateScale();
}
}
Timer {
id: scaleTimer
interval: 100
running: false
repeat: false
onTriggered: {
map.calculateScale()
}
}
*/
onVisibleChanged: {
adjustSize();
}
onWidthChanged: {
adjustSize();
}
onHeightChanged: {
adjustSize();
}
}