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40 lines
1.5 KiB
40 lines
1.5 KiB
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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* |
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* This library is open source and may be redistributed and/or modified under |
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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* (at your option) any later version. The full license is in LICENSE file |
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* included with this distribution, and on the openscenegraph.org website. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* OpenSceneGraph Public License for more details. |
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*/ |
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//osgFX - Copyright (C) 2003 Marco Jez |
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#ifndef OSGFX_EXPORT_ |
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#define OSGFX_EXPORT_ |
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#if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined( __BCPLUSPLUS__) || defined( __MWERKS__) |
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# if defined( OSG_LIBRARY_STATIC ) |
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# define OSGFX_EXPORT |
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# elif defined( OSGFX_LIBRARY ) |
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# define OSGFX_EXPORT __declspec(dllexport) |
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# else |
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# define OSGFX_EXPORT __declspec(dllimport) |
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# endif |
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#else |
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# define OSGFX_EXPORT |
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#endif |
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/** |
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\namespace osgFX |
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The osgFX library is a NodeKit that extends the core scene graph to provide a special effects framework. |
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osgFX's framework allows multiple rendering techniques to be provide for each effect, thereby provide the use |
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appropriate rendering techniques for each different class of graphics hardware, i.e. support for both modern |
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programmable graphics hardware and still have standard OpenGL 1.1 support as a fallback. |
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*/ |
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#endif
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