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185 lines
5.9 KiB
185 lines
5.9 KiB
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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* |
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* This library is open source and may be redistributed and/or modified under |
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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* (at your option) any later version. The full license is in LICENSE file |
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* included with this distribution, and on the openscenegraph.org website. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* OpenSceneGraph Public License for more details. |
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*/ |
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#ifndef OSGSIM_BLINKSQUENCE |
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#define OSGSIM_BLINKSQUENCE 1 |
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#include <osgSim/Export> |
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#include <osg/Quat> |
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#include <osg/Vec3> |
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#include <osg/Vec4> |
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#include <osg/Object> |
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#include <osg/ref_ptr> |
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#include <vector> |
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namespace osgSim { |
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/** sequence group which can be used to synchronize related blink sequences.*/ |
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class OSGSIM_EXPORT SequenceGroup : public osg::Object |
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{ |
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public: |
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SequenceGroup(); |
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SequenceGroup(const SequenceGroup& bs, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY); |
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SequenceGroup(double baseTime); |
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META_Object(osgSim,SequenceGroup); |
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inline void setBaseTime( double t ) { _baseTime = t; } |
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inline double getBaseTime() const { return _baseTime; } |
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double _baseTime; |
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}; |
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class OSGSIM_EXPORT BlinkSequence : public osg::Object |
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{ |
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public: |
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BlinkSequence(); |
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BlinkSequence(const BlinkSequence& bs, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY); |
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META_Object(osgSim,BlinkSequence); |
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/** add a pulse of specified color and duration to the BlinkSequence.*/ |
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inline void addPulse(double length,const osg::Vec4& color); |
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/** return the number of pulses. */ |
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inline int getNumPulses() const { return _pulseData.size(); } |
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/** return the pulse data at position i. */ |
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inline void getPulse(unsigned int i, double& length,osg::Vec4& color) const; |
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/** set pulse of specified color and duration to the BlinkSequence.*/ |
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inline void setPulse(unsigned int i,double length,const osg::Vec4& color); |
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/** get the total pulse period of the blink sequence, which is equal to the sum of all the pulse periods.*/ |
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inline double getPulsePeriod() const { return _pulsePeriod; } |
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/** set the sequence group which can be used to synchronize related blink sequences.*/ |
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inline void setSequenceGroup(SequenceGroup* sg) { _sequenceGroup = sg; } |
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/** get the non const sequence group.*/ |
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inline SequenceGroup* getSequenceGroup() { return _sequenceGroup.get(); } |
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/** get the const sequence group.*/ |
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inline const SequenceGroup* getSequenceGroup() const { return _sequenceGroup.get(); } |
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/** set the phase shift of the blink sequence, this would be used to shift a sequence within a sequence group.*/ |
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inline void setPhaseShift(double ps) { _phaseShift = ps; } |
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/** get the pahse shift.*/ |
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inline double getPhaseShift() const { return _phaseShift; } |
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/** compute the local time clamped to this BlinkSequences period, and accounting for the phase shift and sequence group.*/ |
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inline double localTime(double time) const; |
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/** compute the color for the time interval sepecifed. Averages the colors if the length is greater than the current pulse.*/ |
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inline osg::Vec4 color(double time,double length) const; |
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protected: |
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typedef std::pair<double,osg::Vec4> IntervalColor; |
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typedef std::vector<IntervalColor> PulseData; |
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double _pulsePeriod; |
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double _phaseShift; |
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PulseData _pulseData; |
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osg::ref_ptr<SequenceGroup> _sequenceGroup; |
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}; |
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inline double BlinkSequence::localTime(double time) const |
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{ |
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if (_sequenceGroup.valid()) time -= _sequenceGroup->_baseTime; |
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time -= _phaseShift; |
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return time - floor(time/_pulsePeriod)*_pulsePeriod; |
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} |
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inline void BlinkSequence::addPulse(double length,const osg::Vec4& color) |
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{ |
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_pulseData.push_back(IntervalColor(length,color)); |
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_pulsePeriod += length; |
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} |
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inline void BlinkSequence::getPulse(unsigned int i, double& length, osg::Vec4& color) const |
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{ |
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const IntervalColor& ic = _pulseData[i]; |
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length = ic.first; |
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color = ic.second; |
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} |
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inline void BlinkSequence::setPulse(unsigned int i,double length,const osg::Vec4& color) |
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{ |
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if( i >= _pulseData.size() ) return; |
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IntervalColor& ic = _pulseData[i]; |
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ic.first = length; |
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ic.second = color; |
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} |
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inline osg::Vec4 BlinkSequence::color(double time,double length) const |
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{ |
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if (_pulseData.empty()) return osg::Vec4(1.0f,1.0f,1.0f,1.0f); |
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double lt = localTime(time); |
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PulseData::const_iterator itr = _pulseData.begin(); |
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// find the first sample at this time point. |
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while (lt>itr->first) |
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{ |
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lt -= itr->first; |
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++itr; |
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if (itr==_pulseData.end()) itr = _pulseData.begin(); |
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} |
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// if time interval fits inside the current pulse |
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// then simply return this pulses color value. |
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if (lt+length<=itr->first) |
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{ |
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return itr->second; |
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} |
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// time length exceeds the current pulse therefore |
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// we have to average out the pules to get the correct |
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// results... |
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// accumulate final part of the first active pulses. |
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osg::Vec4 color(itr->second*(itr->first-lt)); |
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double len = length-(itr->first-lt); |
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++itr; |
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if (itr==_pulseData.end()) itr = _pulseData.begin(); |
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// accumulate all the whole pluses pulses. |
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while (len>itr->first) |
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{ |
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len -= itr->first; |
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color += itr->second*itr->first; |
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++itr; |
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if (itr==_pulseData.end()) itr = _pulseData.begin(); |
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} |
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// add remaining part of the final pulse. |
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color += itr->second*len; |
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// normalise the time waited color. |
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color /= length; |
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return color; |
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} |
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} |
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#endif
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