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134 lines
5.7 KiB
134 lines
5.7 KiB
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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* |
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* This library is open source and may be redistributed and/or modified under |
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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* (at your option) any later version. The full license is in LICENSE file |
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* included with this distribution, and on the openscenegraph.org website. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* OpenSceneGraph Public License for more details. |
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*/ |
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#ifndef OSGUTIL_POLYTOPEINTERSECTOR |
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#define OSGUTIL_POLYTOPEINTERSECTOR 1 |
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#include <osgUtil/IntersectionVisitor> |
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namespace osgUtil |
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{ |
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/** Concrete class for implementing polytope intersections with the scene graph. |
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* To be used in conjunction with IntersectionVisitor. */ |
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class OSGUTIL_EXPORT PolytopeIntersector : public Intersector |
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{ |
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public: |
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/// dimension enum to specify primitive types to check. |
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enum { |
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DimZero = (1<<0), ///< check for points |
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DimOne = (1<<1), ///< check for lines |
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DimTwo = (1<<2), ///< check for triangles, quad |
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AllDims = (DimZero | DimOne | DimTwo) |
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}; |
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/** Construct a PolytopeIntersector using specified polytope in MODEL coordinates.*/ |
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PolytopeIntersector(const osg::Polytope& polytope); |
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/** Construct a PolytopeIntersector using specified polytope in specified coordinate frame.*/ |
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PolytopeIntersector(CoordinateFrame cf, const osg::Polytope& polytope); |
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/** Convenience constructor for supporting picking in WINDOW, or PROJECTION coordinates |
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* In WINDOW coordinates (clip space cube) creates a five sided polytope box that has a front face at 0.0 and sides around box xMin, yMin, xMax, yMax. |
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* In PROJECTION coordinates (clip space cube) creates a five sided polytope box that has a front face at -1 and sides around box xMin, yMin, xMax, yMax. |
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* In VIEW and MODEL coordinates (clip space cube) creates a five sided polytope box that has a front face at 0.0 and sides around box xMin, yMin, xMax, yMax.*/ |
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PolytopeIntersector(CoordinateFrame cf, double xMin, double yMin, double xMax, double yMax); |
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struct Intersection |
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{ |
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Intersection(): |
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distance(0.0), |
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maxDistance(0.0), |
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numIntersectionPoints(0), |
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primitiveIndex(0) {} |
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bool operator < (const Intersection& rhs) const |
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{ |
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if (distance < rhs.distance) return true; |
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if (rhs.distance < distance) return false; |
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if (primitiveIndex < rhs.primitiveIndex) return true; |
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if (rhs.primitiveIndex < primitiveIndex) return false; |
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if (nodePath < rhs.nodePath) return true; |
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if (rhs.nodePath < nodePath ) return false; |
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return (drawable < rhs.drawable); |
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} |
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enum { MaxNumIntesectionPoints=6 }; |
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double distance; ///< distance from reference plane |
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double maxDistance; ///< maximum distance of intersection points from reference plane |
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osg::NodePath nodePath; |
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osg::ref_ptr<osg::Drawable> drawable; |
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osg::ref_ptr<osg::RefMatrix> matrix; |
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osg::Vec3 localIntersectionPoint; ///< center of all intersection points |
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unsigned int numIntersectionPoints; |
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osg::Vec3 intersectionPoints[MaxNumIntesectionPoints]; |
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unsigned int primitiveIndex; ///< primitive index |
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}; |
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typedef std::set<Intersection> Intersections; |
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inline void insertIntersection(const Intersection& intersection) { getIntersections().insert(intersection); } |
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inline Intersections& getIntersections() { return _parent ? _parent->_intersections : _intersections; } |
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inline Intersection getFirstIntersection() { Intersections& intersections = getIntersections(); return intersections.empty() ? Intersection() : *(intersections.begin()); } |
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inline unsigned int getDimensionMask() const { return _dimensionMask; } |
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/** set the dimension mask. |
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* As polytope-triangle and polytope-quad intersections are expensive to compute |
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* it is possible to turn them off by calling setDimensionMask( DimZero | DimOne ) |
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*/ |
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inline void setDimensionMask(unsigned int dimensionMask) { _dimensionMask = dimensionMask; } |
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inline const osg::Plane& getReferencePlane() const { return _referencePlane; } |
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/** set the plane used to sort the intersections. |
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* The intersections are sorted by the distance of the localIntersectionPoint |
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* and the reference plane. The default for the reference plane is the |
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* last plane of the polytope. |
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*/ |
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inline void setReferencePlane(const osg::Plane& plane) { _referencePlane = plane; } |
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public: |
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virtual Intersector* clone(osgUtil::IntersectionVisitor& iv); |
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virtual bool enter(const osg::Node& node); |
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virtual void leave(); |
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virtual void intersect(osgUtil::IntersectionVisitor& iv, osg::Drawable* drawable); |
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virtual void reset(); |
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virtual bool containsIntersections() { return !getIntersections().empty(); } |
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protected: |
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PolytopeIntersector* _parent; |
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osg::Polytope _polytope; |
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unsigned int _dimensionMask; ///< mask which dimensions should be checked |
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osg::Plane _referencePlane; ///< plane to use for sorting intersections |
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Intersections _intersections; |
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}; |
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} |
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#endif |
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