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41 lines
1.3 KiB
41 lines
1.3 KiB
/* -*-c++-*- |
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* Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net> |
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* |
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* This library is open source and may be redistributed and/or modified under |
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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* (at your option) any later version. The full license is in LICENSE file |
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* included with this distribution, and on the openscenegraph.org website. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* OpenSceneGraph Public License for more details. |
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*/ |
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#ifndef OSGANIMATION_ACTION_CALLBACK_H |
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#define OSGANIMATION_ACTION_CALLBACK_H |
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#include <osgAnimation/Export> |
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#include <osgAnimation/Action> |
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namespace osgAnimation |
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{ |
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/** Callback used to run new action on the timeline.*/ |
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class OSGANIMATION_EXPORT RunAction : public Action::Callback |
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{ |
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public: |
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RunAction(Action* a, int priority = 0) : _action(a), _priority(priority) {} |
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virtual void operator()(Action* action, ActionVisitor* visitor); |
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Action* getAction() const { return _action.get(); } |
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int getPriority() const { return _priority; } |
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protected: |
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osg::ref_ptr<Action> _action; |
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int _priority; |
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}; |
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} |
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#endif
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