You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
379 lines
4.8 KiB
379 lines
4.8 KiB
<HTML |
|
><HEAD |
|
><TITLE |
|
>SDL_GLattr</TITLE |
|
><META |
|
NAME="GENERATOR" |
|
CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
|
"><LINK |
|
REL="HOME" |
|
TITLE="SDL Library Documentation" |
|
HREF="index.html"><LINK |
|
REL="UP" |
|
TITLE="Video" |
|
HREF="video.html"><LINK |
|
REL="PREVIOUS" |
|
TITLE="SDL_FreeYUVOverlay" |
|
HREF="sdlfreeyuvoverlay.html"><LINK |
|
REL="NEXT" |
|
TITLE="SDL_Rect" |
|
HREF="sdlrect.html"></HEAD |
|
><BODY |
|
CLASS="REFENTRY" |
|
BGCOLOR="#FFF8DC" |
|
TEXT="#000000" |
|
LINK="#0000ee" |
|
VLINK="#551a8b" |
|
ALINK="#ff0000" |
|
><DIV |
|
CLASS="NAVHEADER" |
|
><TABLE |
|
SUMMARY="Header navigation table" |
|
WIDTH="100%" |
|
BORDER="0" |
|
CELLPADDING="0" |
|
CELLSPACING="0" |
|
><TR |
|
><TH |
|
COLSPAN="3" |
|
ALIGN="center" |
|
>SDL Library Documentation</TH |
|
></TR |
|
><TR |
|
><TD |
|
WIDTH="10%" |
|
ALIGN="left" |
|
VALIGN="bottom" |
|
><A |
|
HREF="sdlfreeyuvoverlay.html" |
|
ACCESSKEY="P" |
|
>Prev</A |
|
></TD |
|
><TD |
|
WIDTH="80%" |
|
ALIGN="center" |
|
VALIGN="bottom" |
|
></TD |
|
><TD |
|
WIDTH="10%" |
|
ALIGN="right" |
|
VALIGN="bottom" |
|
><A |
|
HREF="sdlrect.html" |
|
ACCESSKEY="N" |
|
>Next</A |
|
></TD |
|
></TR |
|
></TABLE |
|
><HR |
|
ALIGN="LEFT" |
|
WIDTH="100%"></DIV |
|
><H1 |
|
><A |
|
NAME="SDLGLATTR" |
|
></A |
|
>SDL_GLattr</H1 |
|
><DIV |
|
CLASS="REFNAMEDIV" |
|
><A |
|
NAME="AEN2971" |
|
></A |
|
><H2 |
|
>Name</H2 |
|
>SDL_GLattr -- SDL GL Attributes</DIV |
|
><DIV |
|
CLASS="REFSECT1" |
|
><A |
|
NAME="AEN2974" |
|
></A |
|
><H2 |
|
>Attributes</H2 |
|
><DIV |
|
CLASS="INFORMALTABLE" |
|
><A |
|
NAME="AEN2976" |
|
></A |
|
><P |
|
></P |
|
><TABLE |
|
BORDER="0" |
|
CLASS="CALSTABLE" |
|
><TBODY |
|
><TR |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
><TT |
|
CLASS="LITERAL" |
|
>SDL_GL_RED_SIZE</TT |
|
></TD |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
>Size of the framebuffer red component, in bits</TD |
|
></TR |
|
><TR |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
><TT |
|
CLASS="LITERAL" |
|
>SDL_GL_GREEN_SIZE</TT |
|
></TD |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
>Size of the framebuffer green component, in bits</TD |
|
></TR |
|
><TR |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
><TT |
|
CLASS="LITERAL" |
|
>SDL_GL_BLUE_SIZE</TT |
|
></TD |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
>Size of the framebuffer blue component, in bits</TD |
|
></TR |
|
><TR |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
><TT |
|
CLASS="LITERAL" |
|
>SDL_GL_ALPHA_SIZE</TT |
|
></TD |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
>Size of the framebuffer alpha component, in bits</TD |
|
></TR |
|
><TR |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
><TT |
|
CLASS="LITERAL" |
|
>SDL_GL_DOUBLEBUFFER</TT |
|
></TD |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
>0 or 1, enable or disable double buffering</TD |
|
></TR |
|
><TR |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
><TT |
|
CLASS="LITERAL" |
|
>SDL_GL_BUFFER_SIZE</TT |
|
></TD |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
>Size of the framebuffer, in bits</TD |
|
></TR |
|
><TR |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
><TT |
|
CLASS="LITERAL" |
|
>SDL_GL_DEPTH_SIZE</TT |
|
></TD |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
>Size of the depth buffer, in bits</TD |
|
></TR |
|
><TR |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
><TT |
|
CLASS="LITERAL" |
|
>SDL_GL_STENCIL_SIZE</TT |
|
></TD |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
>Size of the stencil buffer, in bits</TD |
|
></TR |
|
><TR |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
><TT |
|
CLASS="LITERAL" |
|
>SDL_GL_ACCUM_RED_SIZE</TT |
|
></TD |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
>Size of the accumulation buffer red component, in bits</TD |
|
></TR |
|
><TR |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
><TT |
|
CLASS="LITERAL" |
|
>SDL_GL_ACCUM_GREEN_SIZE</TT |
|
></TD |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
>Size of the accumulation buffer green component, in bits</TD |
|
></TR |
|
><TR |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
><TT |
|
CLASS="LITERAL" |
|
>SDL_GL_ACCUM_BLUE_SIZE</TT |
|
></TD |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
>Size of the accumulation buffer blue component, in bits</TD |
|
></TR |
|
><TR |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
><TT |
|
CLASS="LITERAL" |
|
>SDL_GL_ACCUM_ALPHA_SIZE</TT |
|
></TD |
|
><TD |
|
ALIGN="LEFT" |
|
VALIGN="TOP" |
|
>Size of the accumulation buffer alpha component, in bits</TD |
|
></TR |
|
></TBODY |
|
></TABLE |
|
><P |
|
></P |
|
></DIV |
|
></DIV |
|
><DIV |
|
CLASS="REFSECT1" |
|
><A |
|
NAME="AEN3027" |
|
></A |
|
><H2 |
|
>Description</H2 |
|
><P |
|
>While you can set most OpenGL attributes normally, the attributes list above must be known <SPAN |
|
CLASS="emphasis" |
|
><I |
|
CLASS="EMPHASIS" |
|
>before</I |
|
></SPAN |
|
> SDL sets the video mode. These attributes a set and read with <A |
|
HREF="sdlglsetattribute.html" |
|
><TT |
|
CLASS="FUNCTION" |
|
>SDL_GL_SetAttribute</TT |
|
></A |
|
> and <A |
|
HREF="sdlglgetattribute.html" |
|
><TT |
|
CLASS="FUNCTION" |
|
>SDL_GL_GetAttribute</TT |
|
></A |
|
>.</P |
|
></DIV |
|
><DIV |
|
CLASS="REFSECT1" |
|
><A |
|
NAME="AEN3035" |
|
></A |
|
><H2 |
|
>See Also</H2 |
|
><P |
|
><A |
|
HREF="sdlglsetattribute.html" |
|
><TT |
|
CLASS="FUNCTION" |
|
>SDL_GL_SetAttribute</TT |
|
></A |
|
>, |
|
<A |
|
HREF="sdlglgetattribute.html" |
|
><TT |
|
CLASS="FUNCTION" |
|
>SDL_GL_GetAttribute</TT |
|
></A |
|
></P |
|
></DIV |
|
><DIV |
|
CLASS="NAVFOOTER" |
|
><HR |
|
ALIGN="LEFT" |
|
WIDTH="100%"><TABLE |
|
SUMMARY="Footer navigation table" |
|
WIDTH="100%" |
|
BORDER="0" |
|
CELLPADDING="0" |
|
CELLSPACING="0" |
|
><TR |
|
><TD |
|
WIDTH="33%" |
|
ALIGN="left" |
|
VALIGN="top" |
|
><A |
|
HREF="sdlfreeyuvoverlay.html" |
|
ACCESSKEY="P" |
|
>Prev</A |
|
></TD |
|
><TD |
|
WIDTH="34%" |
|
ALIGN="center" |
|
VALIGN="top" |
|
><A |
|
HREF="index.html" |
|
ACCESSKEY="H" |
|
>Home</A |
|
></TD |
|
><TD |
|
WIDTH="33%" |
|
ALIGN="right" |
|
VALIGN="top" |
|
><A |
|
HREF="sdlrect.html" |
|
ACCESSKEY="N" |
|
>Next</A |
|
></TD |
|
></TR |
|
><TR |
|
><TD |
|
WIDTH="33%" |
|
ALIGN="left" |
|
VALIGN="top" |
|
>SDL_FreeYUVOverlay</TD |
|
><TD |
|
WIDTH="34%" |
|
ALIGN="center" |
|
VALIGN="top" |
|
><A |
|
HREF="video.html" |
|
ACCESSKEY="U" |
|
>Up</A |
|
></TD |
|
><TD |
|
WIDTH="33%" |
|
ALIGN="right" |
|
VALIGN="top" |
|
>SDL_Rect</TD |
|
></TR |
|
></TABLE |
|
></DIV |
|
></BODY |
|
></HTML |
|
> |