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305 lines
8.2 KiB
305 lines
8.2 KiB
/* |
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Simple DirectMedia Layer |
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> |
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This software is provided 'as-is', without any express or implied |
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warranty. In no event will the authors be held liable for any damages |
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arising from the use of this software. |
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Permission is granted to anyone to use this software for any purpose, |
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including commercial applications, and to alter it and redistribute it |
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freely, subject to the following restrictions: |
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1. The origin of this software must not be misrepresented; you must not |
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claim that you wrote the original software. If you use this software |
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in a product, an acknowledgment in the product documentation would be |
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appreciated but is not required. |
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2. Altered source versions must be plainly marked as such, and must not be |
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misrepresented as being the original software. |
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3. This notice may not be removed or altered from any source distribution. |
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*/ |
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#ifndef SDL_config_windows_h_ |
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#define SDL_config_windows_h_ |
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#define SDL_config_h_ |
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#include "SDL_platform.h" |
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/* winsdkver.h defines _WIN32_MAXVER for SDK version detection. It is present since at least the Windows 7 SDK, |
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* but out of caution we'll only use it if the compiler supports __has_include() to confirm its presence. |
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* If your compiler doesn't support __has_include() but you have winsdkver.h, define HAVE_WINSDKVER_H. */ |
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#if !defined(HAVE_WINSDKVER_H) && defined(__has_include) |
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#if __has_include(<winsdkver.h>) |
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#define HAVE_WINSDKVER_H 1 |
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#endif |
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#endif |
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#ifdef HAVE_WINSDKVER_H |
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#include <winsdkver.h> |
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#endif |
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/* This is a set of defines to configure the SDL features */ |
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#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H) |
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#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__) || defined(__clang__) || defined(__BORLANDC__) || defined(__CODEGEARC__) |
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#define HAVE_STDINT_H 1 |
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#elif defined(_MSC_VER) |
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typedef signed __int8 int8_t; |
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typedef unsigned __int8 uint8_t; |
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typedef signed __int16 int16_t; |
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typedef unsigned __int16 uint16_t; |
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typedef signed __int32 int32_t; |
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typedef unsigned __int32 uint32_t; |
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typedef signed __int64 int64_t; |
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typedef unsigned __int64 uint64_t; |
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#ifndef _UINTPTR_T_DEFINED |
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#ifdef _WIN64 |
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typedef unsigned __int64 uintptr_t; |
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#else |
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typedef unsigned int uintptr_t; |
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#endif |
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#define _UINTPTR_T_DEFINED |
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#endif |
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/* Older Visual C++ headers don't have the Win64-compatible typedefs... */ |
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#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR))) |
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#define DWORD_PTR DWORD |
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#endif |
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#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR))) |
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#define LONG_PTR LONG |
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#endif |
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#else /* !__GNUC__ && !_MSC_VER */ |
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typedef signed char int8_t; |
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typedef unsigned char uint8_t; |
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typedef signed short int16_t; |
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typedef unsigned short uint16_t; |
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typedef signed int int32_t; |
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typedef unsigned int uint32_t; |
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typedef signed long long int64_t; |
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typedef unsigned long long uint64_t; |
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#ifndef _SIZE_T_DEFINED_ |
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#define _SIZE_T_DEFINED_ |
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typedef unsigned int size_t; |
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#endif |
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typedef unsigned int uintptr_t; |
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#endif /* __GNUC__ || _MSC_VER */ |
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#endif /* !_STDINT_H_ && !HAVE_STDINT_H */ |
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#ifdef _WIN64 |
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# define SIZEOF_VOIDP 8 |
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#else |
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# define SIZEOF_VOIDP 4 |
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#endif |
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#define HAVE_DDRAW_H 1 |
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#define HAVE_DINPUT_H 1 |
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#define HAVE_DSOUND_H 1 |
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#define HAVE_DXGI_H 1 |
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#define HAVE_XINPUT_H 1 |
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#if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0A00 /* Windows 10 SDK */ |
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#define HAVE_WINDOWS_GAMING_INPUT_H 1 |
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#endif |
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#if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0602 /* Windows 8 SDK */ |
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#define HAVE_D3D11_H 1 |
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#endif |
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#define HAVE_MMDEVICEAPI_H 1 |
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#define HAVE_AUDIOCLIENT_H 1 |
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#define HAVE_TPCSHRD_H 1 |
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#define HAVE_SENSORSAPI_H 1 |
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#if (defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64)) && (defined(_MSC_VER) && _MSC_VER >= 1600) |
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#define HAVE_IMMINTRIN_H 1 |
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#elif defined(__has_include) && (defined(__i386__) || defined(__x86_64)) |
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# if __has_include(<immintrin.h>) |
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# define HAVE_IMMINTRIN_H 1 |
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# endif |
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#endif |
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/* This is disabled by default to avoid C runtime dependencies and manifest requirements */ |
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#ifdef HAVE_LIBC |
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/* Useful headers */ |
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#define STDC_HEADERS 1 |
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#define HAVE_CTYPE_H 1 |
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#define HAVE_FLOAT_H 1 |
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#define HAVE_LIMITS_H 1 |
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#define HAVE_MATH_H 1 |
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#define HAVE_SIGNAL_H 1 |
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#define HAVE_STDIO_H 1 |
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#define HAVE_STRING_H 1 |
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/* C library functions */ |
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#define HAVE_MALLOC 1 |
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#define HAVE_CALLOC 1 |
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#define HAVE_REALLOC 1 |
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#define HAVE_FREE 1 |
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#define HAVE_ALLOCA 1 |
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#define HAVE_QSORT 1 |
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#define HAVE_ABS 1 |
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#define HAVE_MEMSET 1 |
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#define HAVE_MEMCPY 1 |
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#define HAVE_MEMMOVE 1 |
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#define HAVE_MEMCMP 1 |
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#define HAVE_STRLEN 1 |
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#define HAVE__STRREV 1 |
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/* These functions have security warnings, so we won't use them */ |
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/* #undef HAVE__STRUPR */ |
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/* #undef HAVE__STRLWR */ |
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#define HAVE_STRCHR 1 |
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#define HAVE_STRRCHR 1 |
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#define HAVE_STRSTR 1 |
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/* #undef HAVE_STRTOK_R */ |
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/* These functions have security warnings, so we won't use them */ |
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/* #undef HAVE__LTOA */ |
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/* #undef HAVE__ULTOA */ |
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#define HAVE_STRTOL 1 |
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#define HAVE_STRTOUL 1 |
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#define HAVE_STRTOD 1 |
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#define HAVE_ATOI 1 |
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#define HAVE_ATOF 1 |
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#define HAVE_STRCMP 1 |
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#define HAVE_STRNCMP 1 |
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#define HAVE__STRICMP 1 |
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#define HAVE__STRNICMP 1 |
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#define HAVE__WCSICMP 1 |
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#define HAVE__WCSNICMP 1 |
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#define HAVE__WCSDUP 1 |
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#define HAVE_ACOS 1 |
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#define HAVE_ACOSF 1 |
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#define HAVE_ASIN 1 |
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#define HAVE_ASINF 1 |
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#define HAVE_ATAN 1 |
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#define HAVE_ATANF 1 |
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#define HAVE_ATAN2 1 |
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#define HAVE_ATAN2F 1 |
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#define HAVE_CEILF 1 |
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#define HAVE__COPYSIGN 1 |
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#define HAVE_COS 1 |
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#define HAVE_COSF 1 |
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#define HAVE_EXP 1 |
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#define HAVE_EXPF 1 |
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#define HAVE_FABS 1 |
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#define HAVE_FABSF 1 |
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#define HAVE_FLOOR 1 |
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#define HAVE_FLOORF 1 |
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#define HAVE_FMOD 1 |
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#define HAVE_FMODF 1 |
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#define HAVE_LOG 1 |
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#define HAVE_LOGF 1 |
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#define HAVE_LOG10 1 |
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#define HAVE_LOG10F 1 |
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#define HAVE_POW 1 |
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#define HAVE_POWF 1 |
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#define HAVE_SIN 1 |
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#define HAVE_SINF 1 |
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#define HAVE_SQRT 1 |
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#define HAVE_SQRTF 1 |
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#define HAVE_TAN 1 |
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#define HAVE_TANF 1 |
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#if defined(_MSC_VER) |
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/* These functions were added with the VC++ 2013 C runtime library */ |
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#if _MSC_VER >= 1800 |
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#define HAVE_STRTOLL 1 |
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#define HAVE_STRTOULL 1 |
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#define HAVE_VSSCANF 1 |
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#define HAVE_LROUND 1 |
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#define HAVE_LROUNDF 1 |
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#define HAVE_ROUND 1 |
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#define HAVE_ROUNDF 1 |
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#define HAVE_SCALBN 1 |
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#define HAVE_SCALBNF 1 |
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#define HAVE_TRUNC 1 |
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#define HAVE_TRUNCF 1 |
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#endif |
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/* This function is available with at least the VC++ 2008 C runtime library */ |
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#if _MSC_VER >= 1400 |
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#define HAVE__FSEEKI64 1 |
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#endif |
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#endif |
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#if !defined(_MSC_VER) || defined(_USE_MATH_DEFINES) |
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#define HAVE_M_PI 1 |
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#endif |
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#else |
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#define HAVE_STDARG_H 1 |
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#define HAVE_STDDEF_H 1 |
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#endif |
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/* Enable various audio drivers */ |
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#define SDL_AUDIO_DRIVER_WASAPI 1 |
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#define SDL_AUDIO_DRIVER_DSOUND 1 |
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#define SDL_AUDIO_DRIVER_WINMM 1 |
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#define SDL_AUDIO_DRIVER_DISK 1 |
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#define SDL_AUDIO_DRIVER_DUMMY 1 |
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/* Enable various input drivers */ |
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#define SDL_JOYSTICK_DINPUT 1 |
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#define SDL_JOYSTICK_HIDAPI 1 |
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#ifndef __WINRT__ |
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#define SDL_JOYSTICK_RAWINPUT 1 |
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#endif |
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#define SDL_JOYSTICK_VIRTUAL 1 |
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#ifdef HAVE_WINDOWS_GAMING_INPUT_H |
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#define SDL_JOYSTICK_WGI 1 |
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#endif |
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#define SDL_JOYSTICK_XINPUT 1 |
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#define SDL_HAPTIC_DINPUT 1 |
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#define SDL_HAPTIC_XINPUT 1 |
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/* Enable the sensor driver */ |
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#define SDL_SENSOR_WINDOWS 1 |
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/* Enable various shared object loading systems */ |
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#define SDL_LOADSO_WINDOWS 1 |
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/* Enable various threading systems */ |
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#define SDL_THREAD_GENERIC_COND_SUFFIX 1 |
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#define SDL_THREAD_WINDOWS 1 |
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/* Enable various timer systems */ |
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#define SDL_TIMER_WINDOWS 1 |
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/* Enable various video drivers */ |
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#define SDL_VIDEO_DRIVER_DUMMY 1 |
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#define SDL_VIDEO_DRIVER_WINDOWS 1 |
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#ifndef SDL_VIDEO_RENDER_D3D |
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#define SDL_VIDEO_RENDER_D3D 1 |
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#endif |
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#if !defined(SDL_VIDEO_RENDER_D3D11) && defined(HAVE_D3D11_H) |
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#define SDL_VIDEO_RENDER_D3D11 1 |
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#endif |
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/* Enable OpenGL support */ |
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#ifndef SDL_VIDEO_OPENGL |
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#define SDL_VIDEO_OPENGL 1 |
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#endif |
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#ifndef SDL_VIDEO_OPENGL_WGL |
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#define SDL_VIDEO_OPENGL_WGL 1 |
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#endif |
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#ifndef SDL_VIDEO_RENDER_OGL |
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#define SDL_VIDEO_RENDER_OGL 1 |
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#endif |
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#ifndef SDL_VIDEO_RENDER_OGL_ES2 |
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#define SDL_VIDEO_RENDER_OGL_ES2 1 |
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#endif |
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#ifndef SDL_VIDEO_OPENGL_ES2 |
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#define SDL_VIDEO_OPENGL_ES2 1 |
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#endif |
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#ifndef SDL_VIDEO_OPENGL_EGL |
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#define SDL_VIDEO_OPENGL_EGL 1 |
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#endif |
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/* Enable Vulkan support */ |
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#define SDL_VIDEO_VULKAN 1 |
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/* Enable system power support */ |
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#define SDL_POWER_WINDOWS 1 |
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/* Enable filesystem support */ |
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#define SDL_FILESYSTEM_WINDOWS 1 |
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/* Enable assembly routines (Win64 doesn't have inline asm) */ |
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#ifndef _WIN64 |
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#define SDL_ASSEMBLY_ROUTINES 1 |
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#endif |
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#endif /* SDL_config_windows_h_ */ |
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/* vi: set ts=4 sw=4 expandtab: */
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