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228 lines
8.2 KiB
228 lines
8.2 KiB
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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* |
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* This library is open source and may be redistributed and/or modified under |
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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* (at your option) any later version. The full license is in LICENSE file |
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* included with this distribution, and on the openscenegraph.org website. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* OpenSceneGraph Public License for more details. |
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*/ |
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#ifndef OSG_STENCIL |
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#define OSG_STENCIL 1 |
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#include <osg/StateAttribute> |
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namespace osg { |
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#ifndef GL_INCR_WRAP |
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#define GL_INCR_WRAP 0x8507 |
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#define GL_DECR_WRAP 0x8508 |
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#endif |
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/** Encapsulate OpenGL glStencilFunc/Op/Mask functions. |
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* |
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* All functionality except INCR_WRAP and DECR_WRAP is supported by OpenGL 1.1. |
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* INCR_WRAP an DECR_WRAP are available since OpenGL 1.4 or when |
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* GL_EXT_stencil_wrap extension is present. |
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* |
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* If INCR_WRAP or DECR_WRAP values are used while they are detected to be not supported, |
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* the INCR or DECR values are sent to OpenGL instead. Note: do not use Stencil::getFunction() |
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* to detect whether WRAP operations is used as the object's value is kept intact. |
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* Use osg::Stencil::getExtensions() method instead. |
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* |
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* OpenGL 2.0 introduced two side stenciling that is available through |
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* osg::StencilTwoSided class. |
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*/ |
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class OSG_EXPORT Stencil : public StateAttribute |
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{ |
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public : |
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Stencil(); |
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/ |
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Stencil(const Stencil& stencil,const CopyOp& copyop=CopyOp::SHALLOW_COPY): |
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StateAttribute(stencil,copyop), |
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_func(stencil._func), |
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_funcRef(stencil._funcRef), |
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_funcMask(stencil._funcMask), |
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_sfail(stencil._sfail), |
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_zfail(stencil._zfail), |
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_zpass(stencil._zpass), |
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_writeMask(stencil._writeMask) {} |
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META_StateAttribute(osg, Stencil, STENCIL); |
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/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/ |
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virtual int compare(const StateAttribute& sa) const |
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{ |
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// check the types are equal and then create the rhs variable |
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// used by the COMPARE_StateAttribute_Parameter macros below. |
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COMPARE_StateAttribute_Types(Stencil,sa) |
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// compare each parameter in turn against the rhs. |
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COMPARE_StateAttribute_Parameter(_func) |
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COMPARE_StateAttribute_Parameter(_funcRef) |
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COMPARE_StateAttribute_Parameter(_funcMask) |
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COMPARE_StateAttribute_Parameter(_sfail) |
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COMPARE_StateAttribute_Parameter(_zfail) |
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COMPARE_StateAttribute_Parameter(_zpass) |
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COMPARE_StateAttribute_Parameter(_writeMask) |
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return 0; // passed all the above comparison macros, must be equal. |
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} |
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virtual bool getModeUsage(StateAttribute::ModeUsage& usage) const |
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{ |
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usage.usesMode(GL_STENCIL_TEST); |
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return true; |
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} |
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enum Function |
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{ |
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NEVER = GL_NEVER, |
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LESS = GL_LESS, |
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EQUAL = GL_EQUAL, |
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LEQUAL = GL_LEQUAL, |
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GREATER = GL_GREATER, |
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NOTEQUAL = GL_NOTEQUAL, |
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GEQUAL = GL_GEQUAL, |
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ALWAYS = GL_ALWAYS |
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}; |
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inline void setFunction(Function func,int ref,unsigned int mask) |
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{ |
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_func = func; |
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_funcRef = ref; |
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_funcMask = mask; |
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} |
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inline void setFunction(Function func) { _func = func; } |
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inline Function getFunction() const { return _func; } |
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inline void setFunctionRef(int ref) { _funcRef=ref; } |
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inline int getFunctionRef() const { return _funcRef; } |
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inline void setFunctionMask(unsigned int mask) { _funcMask=mask; } |
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inline unsigned int getFunctionMask() const { return _funcMask; } |
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enum Operation |
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{ |
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KEEP = GL_KEEP, |
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ZERO = GL_ZERO, |
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REPLACE = GL_REPLACE, |
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INCR = GL_INCR, |
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DECR = GL_DECR, |
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INVERT = GL_INVERT, |
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INCR_WRAP = GL_INCR_WRAP, |
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DECR_WRAP = GL_DECR_WRAP |
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}; |
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/** set the operations to apply when the various stencil and depth |
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* tests fail or pass. First parameter is to control the operation |
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* when the stencil test fails. The second parameter is to control the |
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* operation when the stencil test passes, but depth test fails. The |
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* third parameter controls the operation when both the stencil test |
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* and depth pass. Ordering of parameter is the same as if using |
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* glStencilOp(,,).*/ |
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inline void setOperation(Operation sfail, Operation zfail, Operation zpass) |
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{ |
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_sfail = sfail; |
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_zfail = zfail; |
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_zpass = zpass; |
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} |
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/** set the operation when the stencil test fails.*/ |
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inline void setStencilFailOperation(Operation sfail) { _sfail = sfail; } |
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/** get the operation when the stencil test fails.*/ |
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inline Operation getStencilFailOperation() const { return _sfail; } |
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/** set the operation when the stencil test passes but the depth test fails.*/ |
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inline void setStencilPassAndDepthFailOperation(Operation zfail) { _zfail=zfail; } |
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/** get the operation when the stencil test passes but the depth test fails.*/ |
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inline Operation getStencilPassAndDepthFailOperation() const { return _zfail; } |
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/** set the operation when both the stencil test and the depth test pass.*/ |
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inline void setStencilPassAndDepthPassOperation(Operation zpass) { _zpass=zpass; } |
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/** get the operation when both the stencil test and the depth test pass.*/ |
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inline Operation getStencilPassAndDepthPassOperation() const { return _zpass; } |
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inline void setWriteMask(unsigned int mask) { _writeMask = mask; } |
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inline unsigned int getWriteMask() const { return _writeMask; } |
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virtual void apply(State& state) const; |
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/** Extensions class which encapsulates the querying of extensions and |
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* associated function pointers, and provide convenience wrappers to |
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* check for the extensions or use the associated functions. |
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*/ |
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class OSG_EXPORT Extensions : public osg::Referenced |
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{ |
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public: |
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Extensions(unsigned int contextID); |
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Extensions(const Extensions& rhs); |
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void lowestCommonDenominator(const Extensions& rhs); |
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void setupGLExtensions(unsigned int contextID); |
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void setStencilWrapSupported(bool flag) { _isStencilWrapSupported = flag; } |
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bool isStencilWrapSupported() const { return _isStencilWrapSupported; } |
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protected: |
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~Extensions() {} |
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bool _isStencilWrapSupported; |
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}; |
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/** Function to call to get the extension of a specified context. |
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* If the Extension object for that context has not yet been created |
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* and the 'createIfNotInitalized' flag been set to false then returns NULL. |
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* If 'createIfNotInitalized' is true then the Extensions object is |
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* automatically created. However, in this case the extension object |
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* will only be created with the graphics context associated with ContextID. |
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*/ |
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static Extensions* getExtensions(unsigned int contextID, bool createIfNotInitalized); |
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/** The setExtensions method allows users to override the extensions across graphics contexts. |
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* Typically used when you have different extensions supported across graphics pipes |
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* but need to ensure that they all use the same low common denominator extensions. |
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*/ |
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static void setExtensions(unsigned int contextID, Extensions* extensions); |
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protected: |
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virtual ~Stencil(); |
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Function _func; |
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int _funcRef; |
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unsigned int _funcMask; |
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Operation _sfail; |
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Operation _zfail; |
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Operation _zpass; |
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unsigned int _writeMask; |
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}; |
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} |
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#endif
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