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72 lines
2.4 KiB
72 lines
2.4 KiB
/* -*-c++-*- |
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* Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net> |
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* |
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* This library is open source and may be redistributed and/or modified under |
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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* (at your option) any later version. The full license is in LICENSE file |
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* included with this distribution, and on the openscenegraph.org website. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* OpenSceneGraph Public License for more details. |
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*/ |
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#ifndef OSGANIMATION_ANIMATION_UPDATE_CALLBACK |
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#define OSGANIMATION_ANIMATION_UPDATE_CALLBACK 1 |
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#include <osg/Object> |
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#include <osgAnimation/Channel> |
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#include <osgAnimation/Animation> |
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#include <string> |
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namespace osgAnimation |
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{ |
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class AnimationUpdateCallbackBase : public virtual osg::Object |
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{ |
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public: |
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virtual bool link(Channel* channel) = 0; |
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virtual int link(Animation* animation) = 0; |
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}; |
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template <class T> |
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class AnimationUpdateCallback : public AnimationUpdateCallbackBase, public T |
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{ |
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public: |
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AnimationUpdateCallback() {} |
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AnimationUpdateCallback(const std::string& name) { T::setName(name);} |
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AnimationUpdateCallback(const AnimationUpdateCallback& apc,const osg::CopyOp& copyop): T(apc, copyop) {} |
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META_Object(osgAnimation, AnimationUpdateCallback<T>); |
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const std::string& getName() const { return T::getName(); } |
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bool link(Channel* channel) { return 0; } |
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int link(Animation* animation) |
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{ |
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if (T::getName().empty()) |
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{ |
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osg::notify(osg::WARN) << "An update callback has no name, it means it could link only with \"\" named Target, often an error, discard" << std::endl; |
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return 0; |
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} |
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int nbLinks = 0; |
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for (ChannelList::iterator it = animation->getChannels().begin(); |
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it != animation->getChannels().end(); |
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++it) |
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{ |
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std::string targetName = (*it)->getTargetName(); |
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if (targetName == T::getName()) |
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{ |
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AnimationUpdateCallbackBase* a = this; |
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a->link((*it).get()); |
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nbLinks++; |
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} |
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} |
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return nbLinks; |
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} |
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}; |
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} |
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#endif
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