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Mariano Lizarraga 5cb1ee8471 Changes made to try to compile with bugs introduced when addign non standard messages to UAS.cc 15 years ago
audio Fixed audio alarm 15 years ago
bin Initial import 15 years ago
deploy Fixed icon and audio paths, added "all" view which contains almost all widgets 15 years ago
doc Added executable and doc directory to gitignore 15 years ago
images Implemented setpoint changes for HSI widget 15 years ago
lib Removed warnings 15 years ago
patterns [landauf] added pattern images for all letters and numbers 15 years ago
src Changes made to try to compile with bugs introduced when addign non standard messages to UAS.cc 15 years ago
standalone/qgroundcontrol-server Fixed object instantiation bug, started to implement QGroundControl-Server for online MAV visualization and control 15 years ago
.gitignore Added required waypoint configs for IMAV 2010 15 years ago
.gitmodules Added patch from Hugo which fixes some OS X issues 15 years ago
README Added build instructions for Windows to the README. 15 years ago
demo-log.txt Major stability improvements 15 years ago
license.txt Added Windows icon and NSIS script from Hendrik 15 years ago
mac_audiotest.sh Fixed icon and audio paths, added "all" view which contains almost all widgets 15 years ago
mavground.qrc Currently testing parameter write, close to completely working, created beta release binary from this state 15 years ago
mavlinkgen.pro Added support for MAVLink XML inclusion, added support for multiple Autopilots, improved protocol generation 15 years ago
parameters_alpha.txt parameter for alpha updated 15 years ago
parameters_bravo.txt parameter optimized 15 years ago
plots.m parameter optimized 15 years ago
qgroundcontrol.pri Changes made to try to compile with bugs introduced when addign non standard messages to UAS.cc 15 years ago
qgroundcontrol.pro Changes made to try to compile with bugs introduced when addign non standard messages to UAS.cc 15 years ago
qgroundcontrol.rc Added Windows icon and NSIS script from Hendrik 15 years ago
waypoints-final-pole-racing.txt bravo parameters saved 15 years ago
waypoints_8_L1.txt parameters_alpha and waypoints_8_L1 added 15 years ago
waypoints_8_circle.txt Revert "test" 15 years ago
waypoints_8_start_land.txt local_position now with angles, waypointlists added 15 years ago
waypoints_A0_circlev13_redesign.txt waypointfiles 15 years ago
waypoints_demo.txt Initial import 15 years ago

README

QGroundControl Open Source Micro Air Vehicle Ground Control Station

http://pixhawk.ethz.ch

Mac OS X
========

To build on Mac OS X (10.5 or later):

Install SDL
-----------
1) Download SDL from: <http://www.libsdl.org/release/SDL-1.2.14.dmg>

2) From the SDL disk image, copy the `sdl.framework` bundle to `/Library/Frameworks` directory (if you are not an admin copy to `~/Library/Framewroks`)

Install QT with Cocoa
----------------------
1) Download Qt 4.6.2 with Cocoa from `http://get.qt.nokia.com/qt/source/qt-mac-cocoa-opensource-4.6.2.dmg`

2) Double click the package installer

Get the MAVLINK Library
-----------------------
1) Clone the MAVLINK repository : `git clone git@pixhawk.ethz.ch:mavlink.git` (You need to have emailed your ssh key). **NOTE:** Make sure that the mavlink directory is in the same directory as groundcontrol. QGround control will look for mavlink library in ../mavlink

Build QGroundControl
--------------------
1) From the terminal go to the `groundcontrol` directory

2) Run `qmake`

3) Run `xcodebuild -configuration Release` or open `qgroundcontrol.xcodeproj` in Xcode and build.


Linux
=====

**********************************************************************************************
* PLEASE NOTE: YOU NEED TO DOWNLOAD THE MAVLINK LIBRARY IN ORDER TO COMPILE THIS APPLICATION *
**********************************************************************************************


To build on Linux:
<instructions to be written>

Windows
=======

Windows XP:

1) Download and install the QT SDK for Windows from http://qt.nokia.com/downloads/.

2) Open qgroundcontrol.pro with QT to open the project.

3) Once the indexing is complete, you may build the project, which will compile and run the debug build.