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1347 lines
48 KiB
1347 lines
48 KiB
/*===================================================================== |
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QGroundControl Open Source Ground Control Station |
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(c) 2009 - 2013 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org> |
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This file is part of the QGROUNDCONTROL project |
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QGROUNDCONTROL is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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QGROUNDCONTROL is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>. |
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======================================================================*/ |
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/** |
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* @file |
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* @brief Implementation of class MainWindow |
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* @author Lorenz Meier <mail@qgroundcontrol.org> |
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*/ |
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#include <QSettings> |
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#include <QNetworkInterface> |
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#include <QDebug> |
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#include <QTimer> |
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#include <QHostInfo> |
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#include <QSplashScreen> |
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#include <QGCHilLink.h> |
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#include <QGCHilConfiguration.h> |
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#include <QGCHilFlightGearConfiguration.h> |
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#include <QQuickView> |
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#include <QDesktopWidget> |
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#include "QGC.h" |
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#include "MAVLinkSimulationLink.h" |
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#include "SerialLink.h" |
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#include "MAVLinkProtocol.h" |
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#include "QGCWaypointListMulti.h" |
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#include "MainWindow.h" |
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#include "JoystickWidget.h" |
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#include "GAudioOutput.h" |
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#include "QGCToolWidget.h" |
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#include "QGCMAVLinkLogPlayer.h" |
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#include "SettingsDialog.h" |
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#include "QGCMapTool.h" |
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#include "MAVLinkDecoder.h" |
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#include "QGCMAVLinkMessageSender.h" |
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#include "QGCRGBDView.h" |
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#include "UASQuickView.h" |
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#include "QGCDataPlot2D.h" |
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#include "Linecharts.h" |
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#include "QGCTabbedInfoView.h" |
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#include "UASRawStatusView.h" |
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#include "PrimaryFlightDisplay.h" |
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#include "QGCFlightDisplay.h" |
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#include "SetupView.h" |
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#include "SerialSettingsDialog.h" |
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#include "terminalconsole.h" |
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#include "QGCUASFileViewMulti.h" |
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#include "QGCApplication.h" |
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#include "QGCFileDialog.h" |
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#include "QGCMessageBox.h" |
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#include "QGCDockWidget.h" |
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#ifdef UNITTEST_BUILD |
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#include "QmlControls/QmlTestWidget.h" |
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#endif |
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#ifdef QGC_OSG_ENABLED |
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#include "Q3DWidgetFactory.h" |
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#endif |
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#include "LogCompressor.h" |
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/// The key under which the Main Window settings are saved |
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const char* MAIN_SETTINGS_GROUP = "QGC_MAINWINDOW"; |
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const char* MainWindow::_uasControlDockWidgetName = "UNMANNED_SYSTEM_CONTROL_DOCKWIDGET"; |
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const char* MainWindow::_uasListDockWidgetName = "UNMANNED_SYSTEM_LIST_DOCKWIDGET"; |
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const char* MainWindow::_waypointsDockWidgetName = "WAYPOINT_LIST_DOCKWIDGET"; |
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const char* MainWindow::_mavlinkDockWidgetName = "MAVLINK_INSPECTOR_DOCKWIDGET"; |
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const char* MainWindow::_parametersDockWidgetName = "PARAMETER_INTERFACE_DOCKWIDGET"; |
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const char* MainWindow::_filesDockWidgetName = "FILE_VIEW_DOCKWIDGET"; |
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const char* MainWindow::_uasStatusDetailsDockWidgetName = "UAS_STATUS_DETAILS_DOCKWIDGET"; |
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const char* MainWindow::_mapViewDockWidgetName = "MAP_VIEW_DOCKWIDGET"; |
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const char* MainWindow::_hsiDockWidgetName = "HORIZONTAL_SITUATION_INDICATOR_DOCKWIDGET"; |
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const char* MainWindow::_hdd1DockWidgetName = "HEAD_DOWN_DISPLAY_1_DOCKWIDGET"; |
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const char* MainWindow::_hdd2DockWidgetName = "HEAD_DOWN_DISPLAY_2_DOCKWIDGET"; |
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const char* MainWindow::_pfdDockWidgetName = "PRIMARY_FLIGHT_DISPLAY_DOCKWIDGET"; |
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const char* MainWindow::_hudDockWidgetName = "HEAD_UP_DISPLAY_DOCKWIDGET"; |
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const char* MainWindow::_uasInfoViewDockWidgetName = "UAS_INFO_INFOVIEW_DOCKWIDGET"; |
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const char* MainWindow::_debugConsoleDockWidgetName = "COMMUNICATION_CONSOLE_DOCKWIDGET"; |
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static MainWindow* _instance = NULL; ///< @brief MainWindow singleton |
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MainWindow* MainWindow::_create(QSplashScreen* splashScreen) |
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{ |
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Q_ASSERT(_instance == NULL); |
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new MainWindow(splashScreen); |
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// _instance is set in constructor |
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Q_ASSERT(_instance); |
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return _instance; |
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} |
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MainWindow* MainWindow::instance(void) |
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{ |
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return _instance; |
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} |
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void MainWindow::deleteInstance(void) |
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{ |
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delete this; |
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} |
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/// @brief Private constructor for MainWindow. MainWindow singleton is only ever created |
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/// by MainWindow::_create method. Hence no other code should have access to |
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/// constructor. |
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MainWindow::MainWindow(QSplashScreen* splashScreen) |
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: _autoReconnect(false) |
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, _lowPowerMode(false) |
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, _showStatusBar(false) |
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, _centerStackActionGroup(new QActionGroup(this)) |
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, _simulationLink(NULL) |
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, _centralLayout(NULL) |
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, _currentViewWidget(NULL) |
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, _splashScreen(splashScreen) |
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, _currentView(VIEW_SETUP) |
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{ |
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Q_ASSERT(_instance == NULL); |
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_instance = this; |
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if (splashScreen) { |
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connect(this, &MainWindow::initStatusChanged, splashScreen, &QSplashScreen::showMessage); |
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} |
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// Setup user interface |
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loadSettings(); |
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emit initStatusChanged(tr("Setting up user interface"), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141)); |
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_ui.setupUi(this); |
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// Make sure tool bar elements all fit before changing minimum width |
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setMinimumWidth(926); |
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configureWindowName(); |
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// Setup central widget with a layout to hold the views |
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_centralLayout = new QVBoxLayout(); |
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centralWidget()->setLayout(_centralLayout); |
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// Set dock options |
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setDockOptions(AnimatedDocks | AllowTabbedDocks | AllowNestedDocks); |
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// Setup corners |
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setCorner(Qt::BottomRightCorner, Qt::BottomDockWidgetArea); |
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// Qt 4 on Ubuntu does place the native menubar correctly so on Linux we revert back to in-window menu bar. |
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// TODO: Check that this is still necessary on Qt5 on Ubuntu |
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#ifdef Q_OS_LINUX |
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menuBar()->setNativeMenuBar(false); |
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#endif |
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#ifdef UNITTEST_BUILD |
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QAction* qmlTestAction = new QAction("Test QML palette and controls", NULL); |
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connect(qmlTestAction, &QAction::triggered, this, &MainWindow::_showQmlTestWidget); |
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_ui.menuTools->addAction(qmlTestAction); |
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#endif |
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// Load QML Toolbar |
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QDockWidget* widget = new QDockWidget(this); |
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widget->setObjectName("ToolBarDockWidget"); |
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qmlRegisterType<MainToolBar>("QGroundControl.MainToolBar", 1, 0, "MainToolBar"); |
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_mainToolBar = new MainToolBar(widget); |
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widget->setWidget(_mainToolBar); |
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widget->setFeatures(QDockWidget::NoDockWidgetFeatures); |
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widget->setTitleBarWidget(new QWidget(this)); // Disables the title bar |
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addDockWidget(Qt::TopDockWidgetArea, widget); |
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// Setup UI state machines |
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_centerStackActionGroup->setExclusive(true); |
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// Status Bar |
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setStatusBar(new QStatusBar(this)); |
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statusBar()->setSizeGripEnabled(true); |
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emit initStatusChanged(tr("Building common widgets."), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141)); |
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_buildCommonWidgets(); |
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emit initStatusChanged(tr("Building common actions"), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141)); |
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// Create actions |
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connectCommonActions(); |
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// Connect user interface devices |
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emit initStatusChanged(tr("Initializing joystick interface"), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141)); |
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joystick = new JoystickInput(); |
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#ifdef QGC_MOUSE_ENABLED_WIN |
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emit initStatusChanged(tr("Initializing 3D mouse interface"), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141)); |
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mouseInput = new Mouse3DInput(this); |
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mouse = new Mouse6dofInput(mouseInput); |
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#endif //QGC_MOUSE_ENABLED_WIN |
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#if QGC_MOUSE_ENABLED_LINUX |
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emit initStatusChanged(tr("Initializing 3D mouse interface"), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141)); |
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mouse = new Mouse6dofInput(this); |
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connect(this, SIGNAL(x11EventOccured(XEvent*)), mouse, SLOT(handleX11Event(XEvent*))); |
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#endif //QGC_MOUSE_ENABLED_LINUX |
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// These also cause the screen to redraw so we need to update any OpenGL canvases in QML controls |
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connect(LinkManager::instance(), &LinkManager::linkConnected, this, &MainWindow::_linkStateChange); |
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connect(LinkManager::instance(), &LinkManager::linkDisconnected, this, &MainWindow::_linkStateChange); |
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// Connect link |
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if (_autoReconnect) |
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{ |
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restoreLastUsedConnection(); |
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} |
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// Set low power mode |
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enableLowPowerMode(_lowPowerMode); |
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emit initStatusChanged(tr("Restoring last view state"), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141)); |
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// Restore the window setup |
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_loadCurrentViewState(); |
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// Restore the window position and size |
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emit initStatusChanged(tr("Restoring last window size"), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141)); |
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if (settings.contains(_getWindowGeometryKey())) |
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{ |
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restoreGeometry(settings.value(_getWindowGeometryKey()).toByteArray()); |
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} |
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else |
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{ |
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// Adjust the size |
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const int screenWidth = QApplication::desktop()->width(); |
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const int screenHeight = QApplication::desktop()->height(); |
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if (screenWidth < 1500) |
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{ |
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resize(screenWidth, screenHeight - 80); |
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} |
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else |
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{ |
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resize(screenWidth*0.67f, qMin(screenHeight, (int)(screenWidth*0.67f*0.67f))); |
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} |
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} |
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// Make sure the proper fullscreen/normal menu item is checked properly. |
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if (isFullScreen()) |
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{ |
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_ui.actionFullscreen->setChecked(true); |
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_ui.actionNormal->setChecked(false); |
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} |
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else |
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{ |
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_ui.actionFullscreen->setChecked(false); |
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_ui.actionNormal->setChecked(true); |
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} |
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// And that they will stay checked properly after user input |
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connect(_ui.actionFullscreen, &QAction::triggered, this, &MainWindow::fullScreenActionItemCallback); |
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connect(_ui.actionNormal, &QAction::triggered, this, &MainWindow::normalActionItemCallback); |
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connect(_ui.actionStatusBar, &QAction::triggered, this, &MainWindow::showStatusBarCallback); |
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// Set OS dependent keyboard shortcuts for the main window, non OS dependent shortcuts are set in MainWindow.ui |
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#ifdef Q_OS_MACX |
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_ui.actionSetup->setShortcut(QApplication::translate("MainWindow", "Meta+1", 0)); |
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_ui.actionMissionView->setShortcut(QApplication::translate("MainWindow", "Meta+2", 0)); |
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_ui.actionFlightView->setShortcut(QApplication::translate("MainWindow", "Meta+3", 0)); |
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_ui.actionEngineersView->setShortcut(QApplication::translate("MainWindow", "Meta+4", 0)); |
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_ui.actionLocal3DView->setShortcut(QApplication::translate("MainWindow", "Meta+5", 0)); |
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_ui.actionTerminalView->setShortcut(QApplication::translate("MainWindow", "Meta+6", 0)); |
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_ui.actionSimulationView->setShortcut(QApplication::translate("MainWindow", "Meta+7", 0)); |
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_ui.actionFullscreen->setShortcut(QApplication::translate("MainWindow", "Meta+Return", 0)); |
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#else |
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_ui.actionSetup->setShortcut(QApplication::translate("MainWindow", "Ctrl+1", 0)); |
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_ui.actionMissionView->setShortcut(QApplication::translate("MainWindow", "Ctrl+2", 0)); |
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_ui.actionFlightView->setShortcut(QApplication::translate("MainWindow", "Ctrl+3", 0)); |
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_ui.actionEngineersView->setShortcut(QApplication::translate("MainWindow", "Ctrl+4", 0)); |
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_ui.actionLocal3DView->setShortcut(QApplication::translate("MainWindow", "Ctrl+5", 0)); |
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_ui.actionTerminalView->setShortcut(QApplication::translate("MainWindow", "Ctrl+6", 0)); |
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_ui.actionSimulationView->setShortcut(QApplication::translate("MainWindow", "Ctrl+7", 0)); |
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_ui.actionFullscreen->setShortcut(QApplication::translate("MainWindow", "Ctrl+Return", 0)); |
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#endif |
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connect(&windowNameUpdateTimer, SIGNAL(timeout()), this, SLOT(configureWindowName())); |
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windowNameUpdateTimer.start(15000); |
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emit initStatusChanged(tr("Done"), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141)); |
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if (!qgcApp()->runningUnitTests()) { |
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_ui.actionStatusBar->setChecked(_showStatusBar); |
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showStatusBarCallback(_showStatusBar); |
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show(); |
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#ifdef Q_OS_MAC |
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// TODO HACK |
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// This is a really ugly hack. For whatever reason, by having a QQuickWidget inside a |
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// QDockWidget (MainToolBar above), the main menu is not shown when the app first |
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// starts. I looked everywhere and I could not find a solution. What I did notice was |
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// that if any other window gets focus, the menu comes up when you come back to QGC. |
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// That is, if you were to click on another window and then back to QGC, the menus |
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// would appear. This hack below creates a 0x0 dialog and immediately closes it. |
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// That works around the issue and it will do until I find the root of the problem. |
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QDialog qd(this); |
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qd.show(); |
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qd.raise(); |
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qd.activateWindow(); |
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qd.close(); |
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#endif |
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} |
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} |
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MainWindow::~MainWindow() |
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{ |
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if (_simulationLink) |
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{ |
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delete _simulationLink; |
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_simulationLink = NULL; |
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} |
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if (joystick) |
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{ |
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joystick->shutdown(); |
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joystick->wait(5000); |
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delete joystick; |
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joystick = NULL; |
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} |
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// Delete all UAS objects |
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for (int i=0;i<_commsWidgetList.size();i++) |
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{ |
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_commsWidgetList[i]->deleteLater(); |
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} |
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_instance = NULL; |
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} |
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void MainWindow::resizeEvent(QResizeEvent * event) |
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{ |
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QMainWindow::resizeEvent(event); |
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} |
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QString MainWindow::_getWindowStateKey() |
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{ |
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if (UASManager::instance()->getActiveUAS()) |
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{ |
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return QString::number(_currentView)+"_windowstate_" + UASManager::instance()->getActiveUAS()->getAutopilotTypeName(); |
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} |
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else |
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return QString::number(_currentView)+"_windowstate_"; |
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} |
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QString MainWindow::_getWindowGeometryKey() |
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{ |
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return "_geometry"; |
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} |
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void MainWindow::_buildCustomWidgets(void) |
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{ |
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Q_ASSERT(_customWidgets.count() == 0); |
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// Create custom widgets |
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_customWidgets = QGCToolWidget::createWidgetsFromSettings(this); |
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if (_customWidgets.size() > 0) |
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{ |
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_ui.menuTools->addSeparator(); |
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} |
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foreach(QGCToolWidget* tool, _customWidgets) { |
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// Check if this widget already has a parent, do not create it in this case |
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QDockWidget* dock = dynamic_cast<QDockWidget*>(tool->parentWidget()); |
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if (!dock) { |
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_createDockWidget(tool->getTitle(), tool->objectName(), Qt::BottomDockWidgetArea, tool); |
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} |
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} |
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} |
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void MainWindow::_createDockWidget(const QString& title, const QString& name, Qt::DockWidgetArea area, QWidget* innerWidget) |
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{ |
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Q_ASSERT(!_mapName2DockWidget.contains(name)); |
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QGCDockWidget* dockWidget = new QGCDockWidget(title, this); |
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Q_CHECK_PTR(dockWidget); |
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dockWidget->setObjectName(name); |
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dockWidget->setVisible (false); |
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if (innerWidget) { |
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// Put inner widget inside QDockWidget |
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innerWidget->setParent(dockWidget); |
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dockWidget->setWidget(innerWidget); |
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innerWidget->setVisible(true); |
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} |
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// Add to menu |
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QAction* action = new QAction(title, NULL); |
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action->setCheckable(true); |
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action->setData(name); |
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connect(action, &QAction::triggered, this, &MainWindow::_showDockWidgetAction); |
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_ui.menuTools->addAction(action); |
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_mapName2DockWidget[name] = dockWidget; |
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_mapDockWidget2Action[dockWidget] = action; |
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addDockWidget(area, dockWidget); |
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} |
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void MainWindow::_buildCommonWidgets(void) |
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{ |
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// Add generic MAVLink decoder |
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// TODO: This is never deleted |
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mavlinkDecoder = new MAVLinkDecoder(MAVLinkProtocol::instance(), this); |
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connect(mavlinkDecoder, SIGNAL(valueChanged(int,QString,QString,QVariant,quint64)), |
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this, SIGNAL(valueChanged(int,QString,QString,QVariant,quint64))); |
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// Log player |
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// TODO: Make this optional with a preferences setting or under a "View" menu |
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logPlayer = new QGCMAVLinkLogPlayer(MAVLinkProtocol::instance(), statusBar()); |
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statusBar()->addPermanentWidget(logPlayer); |
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// In order for Qt to save and restore state of widgets all widgets must be created ahead of time. We only create the QDockWidget |
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// holders. We do not create the actual inner widget until it is needed. This saves memory and cpu from running widgets that are |
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// never shown. |
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struct DockWidgetInfo { |
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const char* name; |
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const char* title; |
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Qt::DockWidgetArea area; |
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}; |
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static const struct DockWidgetInfo rgDockWidgetInfo[] = { |
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{ _uasControlDockWidgetName, "Control", Qt::LeftDockWidgetArea }, |
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{ _uasListDockWidgetName, "Unmanned Systems", Qt::RightDockWidgetArea }, |
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{ _waypointsDockWidgetName, "Mission Plan", Qt::BottomDockWidgetArea }, |
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{ _mavlinkDockWidgetName, "MAVLink Inspector", Qt::RightDockWidgetArea }, |
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{ _parametersDockWidgetName, "Onboard Parameters", Qt::RightDockWidgetArea }, |
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{ _filesDockWidgetName, "Onboard Files", Qt::RightDockWidgetArea }, |
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{ _uasStatusDetailsDockWidgetName, "Status Details", Qt::RightDockWidgetArea }, |
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{ _mapViewDockWidgetName, "Map view", Qt::RightDockWidgetArea }, |
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{ _hsiDockWidgetName, "Horizontal Situation", Qt::BottomDockWidgetArea }, |
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{ _hdd1DockWidgetName, "Flight Display", Qt::RightDockWidgetArea }, |
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{ _hdd2DockWidgetName, "Actuator Status", Qt::RightDockWidgetArea }, |
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{ _pfdDockWidgetName, "Primary Flight Display", Qt::RightDockWidgetArea }, |
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{ _hudDockWidgetName, "Video Downlink", Qt::RightDockWidgetArea }, |
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{ _uasInfoViewDockWidgetName, "Info View", Qt::LeftDockWidgetArea }, |
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{ _debugConsoleDockWidgetName, "Communications Console", Qt::LeftDockWidgetArea } |
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}; |
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static const size_t cDockWidgetInfo = sizeof(rgDockWidgetInfo) / sizeof(rgDockWidgetInfo[0]); |
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for (size_t i=0; i<cDockWidgetInfo; i++) { |
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const struct DockWidgetInfo* pDockInfo = &rgDockWidgetInfo[i]; |
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_createDockWidget(pDockInfo->title, pDockInfo->name, pDockInfo->area, NULL /* no inner widget yet */); |
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} |
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_buildCustomWidgets(); |
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} |
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void MainWindow::_buildPlannerView(void) |
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{ |
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if (!_plannerView) { |
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_plannerView = new QGCMapTool(this); |
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_plannerView->setVisible(false); |
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} |
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} |
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void MainWindow::_buildPilotView(void) |
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{ |
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if (!_pilotView) { |
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//_pilotView = new PrimaryFlightDisplay(this); |
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_pilotView = new QGCFlightDisplay(this); |
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_pilotView->setVisible(false); |
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} |
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} |
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void MainWindow::_buildSetupView(void) |
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{ |
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if (!_setupView) { |
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_setupView = new SetupView(this); |
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_setupView->setVisible(false); |
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} |
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} |
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void MainWindow::_buildEngineeringView(void) |
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{ |
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if (!_engineeringView) { |
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_engineeringView = new QGCDataPlot2D(this); |
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_engineeringView->setVisible(false); |
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} |
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} |
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void MainWindow::_buildSimView(void) |
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{ |
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if (!_simView) { |
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_simView = new QGCMapTool(this); |
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_simView->setVisible(false); |
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} |
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} |
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void MainWindow::_buildTerminalView(void) |
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{ |
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if (!_terminalView) { |
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_terminalView = new TerminalConsole(this); |
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_terminalView->setVisible(false); |
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} |
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} |
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void MainWindow::_buildLocal3DView(void) |
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{ |
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#ifdef QGC_OSG_ENABLED |
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if (!_local3DView) { |
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_local3DView = Q3DWidgetFactory::get("PIXHAWK", this); |
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_local3DView->setVisible(false); |
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} |
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#endif |
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} |
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/// Shows or hides the specified dock widget, creating if necessary |
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void MainWindow::_showDockWidget(const QString& name, bool show) |
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{ |
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if (!_mapName2DockWidget.contains(name)) { |
|
qWarning() << "Attempt to show unknown dock widget" << name; |
|
return; |
|
} |
|
|
|
// Create the inner widget if we need to |
|
if (!_mapName2DockWidget[name]->widget()) { |
|
_createInnerDockWidget(name); |
|
} |
|
|
|
Q_ASSERT(_mapName2DockWidget.contains(name)); |
|
QDockWidget* dockWidget = _mapName2DockWidget[name]; |
|
Q_ASSERT(dockWidget); |
|
|
|
dockWidget->setVisible(show); |
|
|
|
Q_ASSERT(_mapDockWidget2Action.contains(dockWidget)); |
|
_mapDockWidget2Action[dockWidget]->setChecked(show); |
|
} |
|
|
|
/// Creates the specified inner dock widget and adds to the QDockWidget |
|
void MainWindow::_createInnerDockWidget(const QString& widgetName) |
|
{ |
|
Q_ASSERT(_mapName2DockWidget.contains(widgetName)); // QDockWidget should already exist |
|
Q_ASSERT(!_mapName2DockWidget[widgetName]->widget()); // Inner widget should not |
|
|
|
QWidget* widget = NULL; |
|
|
|
if (widgetName == _uasControlDockWidgetName) { |
|
widget = new UASControlWidget(this); |
|
} else if (widgetName == _uasListDockWidgetName) { |
|
widget = new UASListWidget(this); |
|
} else if (widgetName == _waypointsDockWidgetName) { |
|
widget = new QGCWaypointListMulti(this); |
|
} else if (widgetName == _mavlinkDockWidgetName) { |
|
widget = new QGCMAVLinkInspector(MAVLinkProtocol::instance(),this); |
|
} else if (widgetName == _parametersDockWidgetName) { |
|
widget = new ParameterInterface(this); |
|
} else if (widgetName == _filesDockWidgetName) { |
|
widget = new QGCUASFileViewMulti(this); |
|
} else if (widgetName == _uasStatusDetailsDockWidgetName) { |
|
widget = new UASInfoWidget(this); |
|
} else if (widgetName == _mapViewDockWidgetName) { |
|
widget = new QGCMapTool(this); |
|
} else if (widgetName == _hsiDockWidgetName) { |
|
widget = new HSIDisplay(this); |
|
} else if (widgetName == _hdd1DockWidgetName) { |
|
QStringList acceptList; |
|
acceptList.append("-3.3,ATTITUDE.roll,rad,+3.3,s"); |
|
acceptList.append("-3.3,ATTITUDE.pitch,deg,+3.3,s"); |
|
acceptList.append("-3.3,ATTITUDE.yaw,deg,+3.3,s"); |
|
HDDisplay *hddisplay = new HDDisplay(acceptList,"Flight Display",this); |
|
hddisplay->addSource(mavlinkDecoder); |
|
|
|
widget = hddisplay; |
|
} else if (widgetName == _hdd2DockWidgetName) { |
|
QStringList acceptList; |
|
acceptList.append("0,RAW_PRESSURE.pres_abs,hPa,65500"); |
|
HDDisplay *hddisplay = new HDDisplay(acceptList,"Actuator Status",this); |
|
hddisplay->addSource(mavlinkDecoder); |
|
|
|
widget = hddisplay; |
|
} else if (widgetName == _pfdDockWidgetName) { |
|
widget = new QGCFlightDisplay(this); |
|
//widget = new PrimaryFlightDisplay(this); |
|
} else if (widgetName == _hudDockWidgetName) { |
|
widget = new HUD(320,240,this); |
|
} else if (widgetName == _uasInfoViewDockWidgetName) { |
|
QGCTabbedInfoView* pInfoView = new QGCTabbedInfoView(this); |
|
pInfoView->addSource(mavlinkDecoder); |
|
widget = pInfoView; |
|
} else if (widgetName == _debugConsoleDockWidgetName) { |
|
widget = new DebugConsole(this); |
|
} else { |
|
qWarning() << "Attempt to create unknown Inner Dock Widget" << widgetName; |
|
} |
|
|
|
if (widget) { |
|
QDockWidget* dockWidget = _mapName2DockWidget[widgetName]; |
|
Q_CHECK_PTR(dockWidget); |
|
widget->setParent(dockWidget); |
|
dockWidget->setWidget(widget); |
|
} |
|
} |
|
|
|
void MainWindow::_showHILConfigurationWidgets(void) |
|
{ |
|
UASInterface* uas = UASManager::instance()->getActiveUAS(); |
|
|
|
if (!uas) { |
|
return; |
|
} |
|
|
|
UAS* mav = dynamic_cast<UAS*>(uas); |
|
Q_ASSERT(mav); |
|
|
|
int uasId = mav->getUASID(); |
|
|
|
if (!_mapUasId2HilDockWidget.contains(uasId)) { |
|
|
|
// Create QDockWidget |
|
QGCDockWidget* dockWidget = new QGCDockWidget(tr("HIL Config %1").arg(uasId), this); |
|
Q_CHECK_PTR(dockWidget); |
|
dockWidget->setObjectName(tr("HIL_CONFIG_%1").arg(uasId)); |
|
dockWidget->setVisible (false); |
|
|
|
// Create inner widget and set it |
|
QWidget* widget = new QGCHilConfiguration(mav, dockWidget); |
|
|
|
widget->setParent(dockWidget); |
|
dockWidget->setWidget(widget); |
|
|
|
_mapUasId2HilDockWidget[uasId] = dockWidget; |
|
|
|
addDockWidget(Qt::LeftDockWidgetArea, dockWidget); |
|
} |
|
|
|
if (_currentView == VIEW_SIMULATION) { |
|
// HIL dock widgets only show up on simulation view |
|
foreach (QDockWidget* dockWidget, _mapUasId2HilDockWidget) { |
|
dockWidget->setVisible(true); |
|
} |
|
} |
|
} |
|
|
|
void MainWindow::fullScreenActionItemCallback(bool) |
|
{ |
|
_ui.actionNormal->setChecked(false); |
|
} |
|
|
|
void MainWindow::normalActionItemCallback(bool) |
|
{ |
|
_ui.actionFullscreen->setChecked(false); |
|
} |
|
|
|
void MainWindow::showStatusBarCallback(bool checked) |
|
{ |
|
_showStatusBar = checked; |
|
checked ? statusBar()->show() : statusBar()->hide(); |
|
_ui.actionStatusBar->setText(checked ? "Hide Status Bar" : "Show Status Bar"); |
|
} |
|
|
|
void MainWindow::closeEvent(QCloseEvent *event) |
|
{ |
|
// Disallow window close if there are active connections |
|
if (LinkManager::instance()->anyConnectedLinks()) { |
|
QGCMessageBox::StandardButton button = |
|
QGCMessageBox::warning( |
|
tr("QGroundControl close"), |
|
tr("There are still active connections to vehicles. Do you want to disconnect these before closing?"), |
|
QMessageBox::Yes | QMessageBox::Cancel, |
|
QMessageBox::Cancel); |
|
if (button == QMessageBox::Yes) { |
|
LinkManager::instance()->disconnectAll(); |
|
} else { |
|
event->ignore(); |
|
return; |
|
} |
|
} |
|
|
|
// This will process any remaining flight log save dialogs |
|
qgcApp()->processEvents(QEventLoop::ExcludeUserInputEvents); |
|
|
|
// Should not be any active connections |
|
Q_ASSERT(!LinkManager::instance()->anyConnectedLinks()); |
|
|
|
_storeCurrentViewState(); |
|
storeSettings(); |
|
UASManager::instance()->storeSettings(); |
|
event->accept(); |
|
} |
|
|
|
void MainWindow::_createNewCustomWidget(void) |
|
{ |
|
if (QGCToolWidget::instances()->isEmpty()) |
|
{ |
|
// This is the first widget |
|
_ui.menuTools->addSeparator(); |
|
} |
|
QString objectName; |
|
int customToolIndex = 0; |
|
//Find the next unique object name that we can use |
|
do { |
|
++customToolIndex; |
|
objectName = QString("CUSTOM_TOOL_%1").arg(customToolIndex) + "DOCK"; |
|
} while(QGCToolWidget::instances()->contains(objectName)); |
|
QString title = tr("Custom Tool %1").arg(customToolIndex ); |
|
QGCToolWidget* tool = new QGCToolWidget(objectName, title); |
|
tool->resize(100, 100); |
|
_createDockWidget(title, objectName, Qt::BottomDockWidgetArea, tool); |
|
_mapName2DockWidget[objectName]->setVisible(true); |
|
} |
|
|
|
void MainWindow::_loadCustomWidgetFromFile(void) |
|
{ |
|
QString fileName = QGCFileDialog::getOpenFileName( |
|
this, tr("Load Widget File"), |
|
QStandardPaths::writableLocation(QStandardPaths::DesktopLocation), |
|
tr("QGroundControl Widgets (*.qgw);;All Files (*)")); |
|
if (!fileName.isEmpty()) { |
|
QGCToolWidget* tool = new QGCToolWidget("", "", this); |
|
if (tool->loadSettings(fileName, true)) { |
|
QString objectName = tool->objectName() + "DOCK"; |
|
|
|
_createDockWidget(tool->getTitle(), objectName, Qt::LeftDockWidgetArea, tool); |
|
_mapName2DockWidget[objectName]->widget()->setVisible(true); |
|
} |
|
} |
|
// TODO Add error dialog if widget could not be loaded |
|
} |
|
|
|
void MainWindow::loadSettings() |
|
{ |
|
// Why the screaming? |
|
QSettings settings; |
|
settings.beginGroup(MAIN_SETTINGS_GROUP); |
|
_autoReconnect = settings.value("AUTO_RECONNECT", _autoReconnect).toBool(); |
|
_lowPowerMode = settings.value("LOW_POWER_MODE", _lowPowerMode).toBool(); |
|
_showStatusBar = settings.value("SHOW_STATUSBAR", _lowPowerMode).toBool(); |
|
settings.endGroup(); |
|
// Select the proper view. Default to the flight view or load the last one used if it's supported. |
|
VIEW_SECTIONS currentViewCandidate = (VIEW_SECTIONS) settings.value("CURRENT_VIEW", _currentView).toInt(); |
|
switch (currentViewCandidate) { |
|
case VIEW_ENGINEER: |
|
case VIEW_MISSION: |
|
case VIEW_FLIGHT: |
|
case VIEW_SIMULATION: |
|
case VIEW_SETUP: |
|
case VIEW_TERMINAL: |
|
#ifdef QGC_OSG_ENABLED |
|
case VIEW_LOCAL3D: |
|
#endif |
|
_currentView = currentViewCandidate; |
|
break; |
|
default: |
|
// Leave _currentView to the default |
|
break; |
|
} |
|
// Put it back, which will set it to a valid value |
|
settings.setValue("CURRENT_VIEW", _currentView); |
|
} |
|
|
|
void MainWindow::storeSettings() |
|
{ |
|
QSettings settings; |
|
settings.beginGroup(MAIN_SETTINGS_GROUP); |
|
settings.setValue("AUTO_RECONNECT", _autoReconnect); |
|
settings.setValue("LOW_POWER_MODE", _lowPowerMode); |
|
settings.setValue("SHOW_STATUSBAR", _showStatusBar); |
|
settings.endGroup(); |
|
settings.setValue(_getWindowGeometryKey(), saveGeometry()); |
|
// Save the last current view in any case |
|
settings.setValue("CURRENT_VIEW", _currentView); |
|
// Save the current window state, but only if a system is connected (else no real number of widgets would be present)) |
|
if (UASManager::instance()->getUASList().length() > 0) settings.setValue(_getWindowStateKey(), saveState()); |
|
// Save the current UAS view if a UAS is connected |
|
if (UASManager::instance()->getUASList().length() > 0) settings.setValue("CURRENT_VIEW_WITH_UAS_CONNECTED", _currentView); |
|
// And save any custom weidgets |
|
QGCToolWidget::storeWidgetsToSettings(settings); |
|
} |
|
|
|
void MainWindow::configureWindowName() |
|
{ |
|
QList<QHostAddress> hostAddresses = QNetworkInterface::allAddresses(); |
|
QString windowname = qApp->applicationName() + " " + qApp->applicationVersion(); |
|
bool prevAddr = false; |
|
windowname.append(" (" + QHostInfo::localHostName() + ": "); |
|
for (int i = 0; i < hostAddresses.size(); i++) |
|
{ |
|
// Exclude loopback IPv4 and all IPv6 addresses |
|
if (hostAddresses.at(i) != QHostAddress("127.0.0.1") && !hostAddresses.at(i).toString().contains(":")) |
|
{ |
|
if(prevAddr) windowname.append("/"); |
|
windowname.append(hostAddresses.at(i).toString()); |
|
prevAddr = true; |
|
} |
|
} |
|
windowname.append(")"); |
|
setWindowTitle(windowname); |
|
} |
|
|
|
// TODO: This is not used |
|
void MainWindow::startVideoCapture() |
|
{ |
|
// TODO: What is this? What kind of "Video" is saved to bmp? |
|
QString format("bmp"); |
|
QString initialPath = QDir::currentPath() + tr("/untitled.") + format; |
|
_screenFileName = QGCFileDialog::getSaveFileName( |
|
this, tr("Save Video Capture"), |
|
initialPath, |
|
tr("%1 Files (*.%2);;All Files (*)") |
|
.arg(format.toUpper()) |
|
.arg(format), |
|
format); |
|
delete videoTimer; |
|
videoTimer = new QTimer(this); |
|
} |
|
|
|
// TODO: This is not used |
|
void MainWindow::stopVideoCapture() |
|
{ |
|
videoTimer->stop(); |
|
// TODO Convert raw images to PNG |
|
} |
|
|
|
// TODO: This is not used |
|
void MainWindow::saveScreen() |
|
{ |
|
QPixmap window = QPixmap::grabWindow(this->winId()); |
|
QString format = "bmp"; |
|
if (!_screenFileName.isEmpty()) |
|
{ |
|
window.save(_screenFileName, format.toLatin1()); |
|
} |
|
} |
|
|
|
void MainWindow::enableAutoReconnect(bool enabled) |
|
{ |
|
_autoReconnect = enabled; |
|
} |
|
|
|
/** |
|
* @brief Create all actions associated to the main window |
|
* |
|
**/ |
|
void MainWindow::connectCommonActions() |
|
{ |
|
// Bind together the perspective actions |
|
QActionGroup* perspectives = new QActionGroup(_ui.menuPerspectives); |
|
perspectives->addAction(_ui.actionEngineersView); |
|
perspectives->addAction(_ui.actionFlightView); |
|
perspectives->addAction(_ui.actionSimulationView); |
|
perspectives->addAction(_ui.actionMissionView); |
|
perspectives->addAction(_ui.actionSetup); |
|
perspectives->addAction(_ui.actionTerminalView); |
|
perspectives->addAction(_ui.actionLocal3DView); |
|
perspectives->setExclusive(true); |
|
|
|
/* Hide the actions that are not relevant */ |
|
#ifndef QGC_OSG_ENABLED |
|
_ui.actionLocal3DView->setVisible(false); |
|
#endif |
|
|
|
// Mark the right one as selected |
|
if (_currentView == VIEW_ENGINEER) |
|
{ |
|
_ui.actionEngineersView->setChecked(true); |
|
_ui.actionEngineersView->activate(QAction::Trigger); |
|
} |
|
if (_currentView == VIEW_FLIGHT) |
|
{ |
|
_ui.actionFlightView->setChecked(true); |
|
_ui.actionFlightView->activate(QAction::Trigger); |
|
} |
|
if (_currentView == VIEW_SIMULATION) |
|
{ |
|
_ui.actionSimulationView->setChecked(true); |
|
_ui.actionSimulationView->activate(QAction::Trigger); |
|
} |
|
if (_currentView == VIEW_MISSION) |
|
{ |
|
_ui.actionMissionView->setChecked(true); |
|
_ui.actionMissionView->activate(QAction::Trigger); |
|
} |
|
if (_currentView == VIEW_SETUP) |
|
{ |
|
_ui.actionSetup->setChecked(true); |
|
_ui.actionSetup->activate(QAction::Trigger); |
|
} |
|
if (_currentView == VIEW_TERMINAL) |
|
{ |
|
_ui.actionTerminalView->setChecked(true); |
|
_ui.actionTerminalView->activate(QAction::Trigger); |
|
} |
|
if (_currentView == VIEW_LOCAL3D) |
|
{ |
|
_ui.actionLocal3DView->setChecked(true); |
|
_ui.actionLocal3DView->activate(QAction::Trigger); |
|
} |
|
|
|
// The UAS actions are not enabled without connection to system |
|
_ui.actionLiftoff->setEnabled(false); |
|
_ui.actionLand->setEnabled(false); |
|
_ui.actionEmergency_Kill->setEnabled(false); |
|
_ui.actionEmergency_Land->setEnabled(false); |
|
_ui.actionShutdownMAV->setEnabled(false); |
|
|
|
// Connect actions from ui |
|
connect(_ui.actionAdd_Link, SIGNAL(triggered()), this, SLOT(manageLinks())); |
|
|
|
// Connect internal actions |
|
connect(UASManager::instance(), SIGNAL(UASCreated(UASInterface*)), this, SLOT(UASCreated(UASInterface*))); |
|
connect(UASManager::instance(), SIGNAL(activeUASSet(UASInterface*)), this, SLOT(setActiveUAS(UASInterface*))); |
|
|
|
// Unmanned System controls |
|
connect(_ui.actionLiftoff, SIGNAL(triggered()), UASManager::instance(), SLOT(launchActiveUAS())); |
|
connect(_ui.actionLand, SIGNAL(triggered()), UASManager::instance(), SLOT(returnActiveUAS())); |
|
connect(_ui.actionEmergency_Land, SIGNAL(triggered()), UASManager::instance(), SLOT(stopActiveUAS())); |
|
connect(_ui.actionEmergency_Kill, SIGNAL(triggered()), UASManager::instance(), SLOT(killActiveUAS())); |
|
connect(_ui.actionShutdownMAV, SIGNAL(triggered()), UASManager::instance(), SLOT(shutdownActiveUAS())); |
|
|
|
// Views actions |
|
connect(_ui.actionFlightView, SIGNAL(triggered()), this, SLOT(loadPilotView())); |
|
connect(_ui.actionSimulationView, SIGNAL(triggered()), this, SLOT(loadSimulationView())); |
|
connect(_ui.actionEngineersView, SIGNAL(triggered()), this, SLOT(loadEngineerView())); |
|
connect(_ui.actionMissionView, SIGNAL(triggered()), this, SLOT(loadOperatorView())); |
|
connect(_ui.actionLocal3DView, SIGNAL(triggered()), this, SLOT(loadLocal3DView())); |
|
connect(_ui.actionTerminalView,SIGNAL(triggered()),this,SLOT(loadTerminalView())); |
|
|
|
// Help Actions |
|
connect(_ui.actionOnline_Documentation, SIGNAL(triggered()), this, SLOT(showHelp())); |
|
connect(_ui.actionDeveloper_Credits, SIGNAL(triggered()), this, SLOT(showCredits())); |
|
connect(_ui.actionProject_Roadmap, SIGNAL(triggered()), this, SLOT(showRoadMap())); |
|
|
|
// Custom widget actions |
|
connect(_ui.actionNewCustomWidget, SIGNAL(triggered()), this, SLOT(_createNewCustomWidget())); |
|
connect(_ui.actionLoadCustomWidgetFile, SIGNAL(triggered()), this, SLOT(_loadCustomWidgetFromFile())); |
|
|
|
// Audio output |
|
_ui.actionMuteAudioOutput->setChecked(GAudioOutput::instance()->isMuted()); |
|
connect(GAudioOutput::instance(), SIGNAL(mutedChanged(bool)), _ui.actionMuteAudioOutput, SLOT(setChecked(bool))); |
|
connect(_ui.actionMuteAudioOutput, SIGNAL(triggered(bool)), GAudioOutput::instance(), SLOT(mute(bool))); |
|
|
|
// Application Settings |
|
connect(_ui.actionSettings, SIGNAL(triggered()), this, SLOT(showSettings())); |
|
|
|
connect(_ui.actionSimulate, SIGNAL(triggered(bool)), this, SLOT(simulateLink(bool))); |
|
|
|
// Update Tool Bar |
|
_mainToolBar->setCurrentView(_currentView); |
|
} |
|
|
|
void MainWindow::_openUrl(const QString& url, const QString& errorMessage) |
|
{ |
|
if(!QDesktopServices::openUrl(QUrl(url))) { |
|
QMessageBox::critical( |
|
this, |
|
tr("Could not open information in browser"), |
|
errorMessage); |
|
} |
|
} |
|
|
|
void MainWindow::showHelp() |
|
{ |
|
_openUrl( |
|
"http://qgroundcontrol.org/users/start", |
|
tr("To get to the online help, please open http://qgroundcontrol.org/user_guide in a browser.")); |
|
} |
|
|
|
void MainWindow::showCredits() |
|
{ |
|
_openUrl( |
|
"http://qgroundcontrol.org/credits", |
|
tr("To get to the credits, please open http://qgroundcontrol.org/credits in a browser.")); |
|
} |
|
|
|
void MainWindow::showRoadMap() |
|
{ |
|
_openUrl( |
|
"http://qgroundcontrol.org/dev/roadmap", |
|
tr("To get to the online help, please open http://qgroundcontrol.org/roadmap in a browser.")); |
|
} |
|
|
|
void MainWindow::showSettings() |
|
{ |
|
SettingsDialog settings(joystick, this); |
|
settings.exec(); |
|
} |
|
|
|
void MainWindow::simulateLink(bool simulate) { |
|
if (simulate) { |
|
if (!_simulationLink) { |
|
_simulationLink = new MAVLinkSimulationLink(":/demo-log.txt"); |
|
Q_CHECK_PTR(_simulationLink); |
|
} |
|
LinkManager::instance()->connectLink(_simulationLink); |
|
} else { |
|
Q_ASSERT(_simulationLink); |
|
LinkManager::instance()->disconnectLink(_simulationLink); |
|
} |
|
} |
|
|
|
void MainWindow::commsWidgetDestroyed(QObject *obj) |
|
{ |
|
// Do not dynamic cast or de-reference QObject, since object is either in destructor or may have already |
|
// been destroyed. |
|
if (_commsWidgetList.contains(obj)) |
|
{ |
|
_commsWidgetList.removeOne(obj); |
|
} |
|
} |
|
|
|
void MainWindow::setActiveUAS(UASInterface* uas) |
|
{ |
|
Q_UNUSED(uas); |
|
if (settings.contains(_getWindowStateKey())) |
|
{ |
|
restoreState(settings.value(_getWindowStateKey()).toByteArray()); |
|
} |
|
} |
|
|
|
void MainWindow::UASSpecsChanged(int uas) |
|
{ |
|
Q_UNUSED(uas); |
|
// TODO: Update UAS properties if its specs change |
|
} |
|
|
|
void MainWindow::UASCreated(UASInterface* uas) |
|
{ |
|
// The UAS actions are not enabled without connection to system |
|
_ui.actionLiftoff->setEnabled(true); |
|
_ui.actionLand->setEnabled(true); |
|
_ui.actionEmergency_Kill->setEnabled(true); |
|
_ui.actionEmergency_Land->setEnabled(true); |
|
_ui.actionShutdownMAV->setEnabled(true); |
|
|
|
connect(uas, SIGNAL(systemSpecsChanged(int)), this, SLOT(UASSpecsChanged(int))); |
|
connect(uas, SIGNAL(valueChanged(int,QString,QString,QVariant,quint64)), this, SIGNAL(valueChanged(int,QString,QString,QVariant,quint64))); |
|
connect(uas, SIGNAL(misconfigurationDetected(UASInterface*)), this, SLOT(handleMisconfiguration(UASInterface*))); |
|
|
|
// HIL |
|
_showHILConfigurationWidgets(); |
|
|
|
if (!linechartWidget) |
|
{ |
|
linechartWidget = new Linecharts(this); |
|
linechartWidget->setVisible(false); |
|
} |
|
|
|
linechartWidget->addSource(mavlinkDecoder); |
|
if (_engineeringView != linechartWidget) |
|
{ |
|
_engineeringView = linechartWidget; |
|
} |
|
|
|
// Reload view state in case new widgets were added |
|
_loadCurrentViewState(); |
|
} |
|
|
|
void MainWindow::UASDeleted(UASInterface* uas) |
|
{ |
|
Q_UNUSED(uas); |
|
// TODO: Update the UI when a UAS is deleted |
|
} |
|
|
|
/// Stores the state of the toolbar, status bar and widgets associated with the current view |
|
void MainWindow::_storeCurrentViewState(void) |
|
{ |
|
// HIL dock widgets are dynamic and are not part of the saved state |
|
_hideAllHilDockWidgets(); |
|
// Save list of visible widgets |
|
bool firstWidget = true; |
|
QString widgetNames = ""; |
|
foreach(QDockWidget* dockWidget, _mapName2DockWidget) { |
|
if (dockWidget->isVisible()) { |
|
if (!firstWidget) { |
|
widgetNames += ","; |
|
} |
|
widgetNames += dockWidget->objectName(); |
|
firstWidget = false; |
|
} |
|
} |
|
settings.setValue(_getWindowStateKey() + "WIDGETS", widgetNames); |
|
settings.setValue(_getWindowStateKey(), saveState()); |
|
settings.setValue(_getWindowGeometryKey(), saveGeometry()); |
|
} |
|
|
|
/// Restores the state of the toolbar, status bar and widgets associated with the current view |
|
void MainWindow::_loadCurrentViewState(void) |
|
{ |
|
QWidget* centerView = NULL; |
|
QString defaultWidgets; |
|
|
|
switch (_currentView) { |
|
case VIEW_SETUP: |
|
_buildSetupView(); |
|
centerView = _setupView; |
|
break; |
|
|
|
case VIEW_ENGINEER: |
|
_buildEngineeringView(); |
|
centerView = _engineeringView; |
|
defaultWidgets = "MAVLINK_INSPECTOR_DOCKWIDGET,PARAMETER_INTERFACE_DOCKWIDGET,FILE_VIEW_DOCKWIDGET,HEAD_UP_DISPLAY_DOCKWIDGET"; |
|
break; |
|
|
|
case VIEW_FLIGHT: |
|
_buildPilotView(); |
|
centerView = _pilotView; |
|
defaultWidgets = "COMMUNICATION_CONSOLE_DOCKWIDGET,UAS_INFO_INFOVIEW_DOCKWIDGET"; |
|
break; |
|
|
|
case VIEW_MISSION: |
|
_buildPlannerView(); |
|
centerView = _plannerView; |
|
defaultWidgets = "UNMANNED_SYSTEM_LIST_DOCKWIDGET,WAYPOINT_LIST_DOCKWIDGET"; |
|
break; |
|
|
|
case VIEW_SIMULATION: |
|
_buildSimView(); |
|
centerView = _simView; |
|
defaultWidgets = "UNMANNED_SYSTEM_CONTROL_DOCKWIDGET,WAYPOINT_LIST_DOCKWIDGET,PARAMETER_INTERFACE_DOCKWIDGET,PRIMARY_FLIGHT_DISPLAY_DOCKWIDGET"; |
|
break; |
|
|
|
case VIEW_TERMINAL: |
|
_buildTerminalView(); |
|
centerView = _terminalView; |
|
break; |
|
|
|
case VIEW_LOCAL3D: |
|
_buildLocal3DView(); |
|
centerView = _local3DView; |
|
break; |
|
} |
|
|
|
// Remove old view |
|
if (_currentViewWidget) { |
|
_currentViewWidget->setVisible(false); |
|
Q_ASSERT(_centralLayout->count() == 1); |
|
QLayoutItem *child = _centralLayout->takeAt(0); |
|
Q_ASSERT(child); |
|
delete child; |
|
} |
|
|
|
// Add the new one |
|
Q_ASSERT(centerView); |
|
Q_ASSERT(_centralLayout->count() == 0); |
|
_currentViewWidget = centerView; |
|
_centralLayout->addWidget(_currentViewWidget); |
|
_currentViewWidget->setVisible(true); |
|
|
|
// Hide all widgets from previous view |
|
_hideAllDockWidgets(); |
|
|
|
// Restore the widgets for the new view |
|
QString widgetNames = settings.value(_getWindowStateKey() + "WIDGETS", defaultWidgets).toString(); |
|
if (!widgetNames.isEmpty()) { |
|
QStringList split = widgetNames.split(","); |
|
foreach (QString widgetName, split) { |
|
Q_ASSERT(!widgetName.isEmpty()); |
|
_showDockWidget(widgetName, true); |
|
} |
|
} |
|
|
|
if (settings.contains(_getWindowStateKey())) { |
|
restoreState(settings.value(_getWindowStateKey()).toByteArray()); |
|
} |
|
|
|
// HIL dock widget are dynamic and don't take part in the saved window state, so this |
|
// need to happen after we restore state |
|
_showHILConfigurationWidgets(); |
|
|
|
// There is a bug in Qt where a Canvas element inside a QQuickWidget does not |
|
// receive update requests. Here we emit a signal for them to get repainted. |
|
emit repaintCanvas(); |
|
} |
|
|
|
void MainWindow::_hideAllHilDockWidgets(void) |
|
{ |
|
foreach(QDockWidget* dockWidget, _mapUasId2HilDockWidget) { |
|
dockWidget->setVisible(false); |
|
} |
|
} |
|
|
|
void MainWindow::_hideAllDockWidgets(void) |
|
{ |
|
foreach(QDockWidget* dockWidget, _mapName2DockWidget) { |
|
dockWidget->setVisible(false); |
|
} |
|
_hideAllHilDockWidgets(); |
|
} |
|
|
|
void MainWindow::_showDockWidgetAction(bool show) |
|
{ |
|
QAction* action = dynamic_cast<QAction*>(QObject::sender()); |
|
Q_ASSERT(action); |
|
_showDockWidget(action->data().toString(), show); |
|
} |
|
|
|
|
|
void MainWindow::handleMisconfiguration(UASInterface* uas) |
|
{ |
|
static QTime lastTime; |
|
// We have to debounce this signal |
|
if (!lastTime.isValid()) { |
|
lastTime.start(); |
|
} else { |
|
if (lastTime.elapsed() < 10000) { |
|
lastTime.start(); |
|
return; |
|
} |
|
} |
|
// Ask user if they want to handle this now |
|
QMessageBox::StandardButton button = |
|
QGCMessageBox::question( |
|
tr("Missing or Invalid Onboard Configuration"), |
|
tr("The onboard system configuration is missing or incomplete. Do you want to resolve this now?"), |
|
QMessageBox::Ok | QMessageBox::Cancel, |
|
QMessageBox::Ok); |
|
if (button == QMessageBox::Ok) { |
|
// They want to handle it, make sure this system is selected |
|
UASManager::instance()->setActiveUAS(uas); |
|
// Flick to config view |
|
loadSetupView(); |
|
} |
|
} |
|
|
|
void MainWindow::loadEngineerView() |
|
{ |
|
if (_currentView != VIEW_ENGINEER) |
|
{ |
|
_storeCurrentViewState(); |
|
_currentView = VIEW_ENGINEER; |
|
_ui.actionEngineersView->setChecked(true); |
|
_loadCurrentViewState(); |
|
} |
|
} |
|
|
|
void MainWindow::loadOperatorView() |
|
{ |
|
if (_currentView != VIEW_MISSION) |
|
{ |
|
_storeCurrentViewState(); |
|
_currentView = VIEW_MISSION; |
|
_ui.actionMissionView->setChecked(true); |
|
_loadCurrentViewState(); |
|
} |
|
} |
|
void MainWindow::loadSetupView() |
|
{ |
|
if (_currentView != VIEW_SETUP) |
|
{ |
|
_storeCurrentViewState(); |
|
_currentView = VIEW_SETUP; |
|
_ui.actionSetup->setChecked(true); |
|
_loadCurrentViewState(); |
|
} |
|
} |
|
|
|
void MainWindow::loadTerminalView() |
|
{ |
|
if (_currentView != VIEW_TERMINAL) |
|
{ |
|
_storeCurrentViewState(); |
|
_currentView = VIEW_TERMINAL; |
|
_ui.actionTerminalView->setChecked(true); |
|
_loadCurrentViewState(); |
|
} |
|
} |
|
|
|
void MainWindow::loadLocal3DView() |
|
{ |
|
if (_currentView != VIEW_LOCAL3D) |
|
{ |
|
_storeCurrentViewState(); |
|
_currentView = VIEW_LOCAL3D; |
|
_ui.actionLocal3DView->setChecked(true); |
|
_loadCurrentViewState(); |
|
} |
|
} |
|
|
|
void MainWindow::loadPilotView() |
|
{ |
|
if (_currentView != VIEW_FLIGHT) |
|
{ |
|
_storeCurrentViewState(); |
|
_currentView = VIEW_FLIGHT; |
|
_ui.actionFlightView->setChecked(true); |
|
_loadCurrentViewState(); |
|
} |
|
} |
|
|
|
void MainWindow::loadSimulationView() |
|
{ |
|
if (_currentView != VIEW_SIMULATION) |
|
{ |
|
_storeCurrentViewState(); |
|
_currentView = VIEW_SIMULATION; |
|
_ui.actionSimulationView->setChecked(true); |
|
_loadCurrentViewState(); |
|
} |
|
} |
|
|
|
/// @brief Hides the spash screen if it is currently being shown |
|
void MainWindow::hideSplashScreen(void) |
|
{ |
|
if (_splashScreen) { |
|
_splashScreen->hide(); |
|
_splashScreen = NULL; |
|
} |
|
} |
|
|
|
void MainWindow::manageLinks() |
|
{ |
|
SettingsDialog settings(joystick, this, SettingsDialog::ShowCommLinks); |
|
settings.exec(); |
|
} |
|
|
|
/// @brief Saves the last used connection |
|
void MainWindow::saveLastUsedConnection(const QString connection) |
|
{ |
|
QSettings settings; |
|
QString key(MAIN_SETTINGS_GROUP); |
|
key += "/LAST_CONNECTION"; |
|
settings.setValue(key, connection); |
|
} |
|
|
|
/// @brief Restore (and connects) the last used connection (if any) |
|
void MainWindow::restoreLastUsedConnection() |
|
{ |
|
// TODO This should check and see of the port/whatever is present |
|
// first. That is, if the last connection was to a PX4 on some serial |
|
// port, it should check and see if the port is present before making |
|
// the connection. |
|
QSettings settings; |
|
QString key(MAIN_SETTINGS_GROUP); |
|
key += "/LAST_CONNECTION"; |
|
if(settings.contains(key)) { |
|
QString connection = settings.value(key).toString(); |
|
// Create a link for it |
|
LinkManager::instance()->createConnectedLink(connection); |
|
} |
|
} |
|
|
|
void MainWindow::_linkStateChange(LinkInterface*) |
|
{ |
|
emit repaintCanvas(); |
|
} |
|
|
|
#ifdef QGC_MOUSE_ENABLED_LINUX |
|
bool MainWindow::x11Event(XEvent *event) |
|
{ |
|
emit x11EventOccured(event); |
|
return false; |
|
} |
|
#endif // QGC_MOUSE_ENABLED_LINUX |
|
|
|
#ifdef UNITTEST_BUILD |
|
void MainWindow::_showQmlTestWidget(void) |
|
{ |
|
new QmlTestWidget(); |
|
} |
|
#endif
|
|
|