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45 lines
1.4 KiB
45 lines
1.4 KiB
/* -*-c++-*- |
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* Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net> |
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* |
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* This library is open source and may be redistributed and/or modified under |
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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* (at your option) any later version. The full license is in LICENSE file |
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* included with this distribution, and on the openscenegraph.org website. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* OpenSceneGraph Public License for more details. |
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*/ |
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#ifndef OSGANIMATION_ACTION_BLENDOUT_H |
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#define OSGANIMATION_ACTION_BLENDOUT_H |
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#include <osgAnimation/Action> |
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#include <osgAnimation/Export> |
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namespace osgAnimation { |
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/// blend out from weight to 0 in duration |
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class OSGANIMATION_EXPORT ActionBlendOut : public Action |
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{ |
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public: |
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META_Action(osgAnimation, ActionBlendOut); |
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ActionBlendOut(); |
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ActionBlendOut(const ActionBlendOut& a, const osg::CopyOp& c); |
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ActionBlendOut(Animation* animation, double duration); |
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Animation* getAnimation() { return _animation.get(); } |
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double getWeight() const { return _weight;} |
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void computeWeight(unsigned int frame); |
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protected: |
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double _weight; |
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osg::ref_ptr<Animation> _animation; |
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}; |
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} |
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#endif
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